Daily Archives: April 4, 2017

Blogging again!

Test post to check my feed is working.
Welcome back!

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Program: Graphics

Blogging again!

Test post to check my feed is working.
Welcome back!

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Program: Graphics

New course! Amenti Game!

A year has passed since the creation of Trust and more than a year and a half since I was part of the development of Potato Pirates. Since then I have learned tons! I have started using 3D assets, modeling, texturing and animating them. It will come as no surprise then that the new game that I am part of making is a 3D game with a lot more ambition.
I am the lead designer and only concept artist on the […]

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Program: Graphics

New course! Amenti Game!

A year has passed since the creation of Trust and more than a year and a half since I was part of the development of Potato Pirates. Since then I have learned tons! I have started using 3D assets, modeling, texturing and animating them. It will come as no surprise then that the new game that I am part of making is a 3D game with a lot more ambition.
I am the lead designer and only concept artist on the […]

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Program: Graphics

Next step

Ok so I have the first BT. To remind you: Check the agent’s arrived at base status. if false the node SUCCEEDS. Yes, simply because if it would return failure or running, the sequence would fail. Then check to see if the base is on a tile which is walkable. Next node in the sequence is finding the closest path to the base AND makes the tank go there.
I do not know if I should split that up, it is […]

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Program: Programming

Next step

Ok so I have the first BT. To remind you: Check the agent’s arrived at base status. if false the node SUCCEEDS. Yes, simply because if it would return failure or running, the sequence would fail. Then check to see if the base is on a tile which is walkable. Next node in the sequence is finding the closest path to the base AND makes the tank go there.
I do not know if I should split that up, it is […]

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Program: Programming

It’s been a while..

Hello again everyone!
During the development of Trust I took some time off writing this blog and focused more on the actual game development.
It will take me too long to describe the entire workflow of Trust and it was also a year since it was created so my memory is a bit hazy. Trust was a huge success however for us with second place on five different prize categories on GGC. If you want to know more about Trust go to […]

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Program: Graphics

It’s been a while..

Hello again everyone!
During the development of Trust I took some time off writing this blog and focused more on the actual game development.
It will take me too long to describe the entire workflow of Trust and it was also a year since it was created so my memory is a bit hazy. Trust was a huge success however for us with second place on five different prize categories on GGC. If you want to know more about Trust go to […]

/ Comments Off on It’s been a while..
Program: Graphics