Browsing 'GGC': Gotland Game Conference

Swedish Game Awards 2014

The winners of the Swedish Game Awards 2014 has been announced; Defunct and Flash & Crash joins the proud lineup of awarded student projects from Campus Gotland GAME!

1st year project Flash & Crash won the audience hearts and received the Gamer’s Choice award, with the motivation:

The counting of the votes yesterday revealed a close race between two of the contestants. The winning game was instantly pleasing, fun to watch and inspired people to battle it out. […]

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Swedish Game Awards 2014

The winners of the Swedish Game Awards 2014 has been announced; Defunct and Flash & Crash joins the proud lineup of awarded student projects from Campus Gotland GAME!

1st year project Flash & Crash won the audience hearts and received the Gamer’s Choice award, with the motivation:

The counting of the votes yesterday revealed a close race between two of the contestants. The winning game was instantly pleasing, fun to watch and inspired people to battle it out. […]

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Mechropolis at the Gotland Game Conference

Today it’s a little more than one week since Mechropolis was shown alongside several other fantastic games made by fellow students here at Campus Gotland at the annual Gotland Game Conference.
It has been a while since my last post and a lot has happened since then. The team has been working very hard on the demo for GGC. We had to cut some of the planned content because of time constraints, but in the end we’re all very happy with […]

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Program: Programming

Mechropolis at the Gotland Game Conference

Today it’s a little more than one week since Mechropolis was shown alongside several other fantastic games made by fellow students here at Campus Gotland at the annual Gotland Game Conference.
It has been a while since my last post and a lot has happened since then. The team has been working very hard on the demo for GGC. We had to cut some of the planned content because of time constraints, but in the end we’re all very happy with […]

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Program: Programming

Gotland Game Conference 2014

The Gotland Game Conference has a history of deep exploration of niche topics, using games as the lens with which to examine any number of areas, and presenting the results in an open, and accessible way. In 2013 we highlighted issues of representation and inclusivity, and how gaming, and game culture, can, and should, be part of the solution.
This year, the conference went big.

At Gotland Game Conference 2014 we introduced the audience to games as they had […]

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Gotland Game Conference 2014

The Gotland Game Conference has a history of deep exploration of niche topics, using games as the lens with which to examine any number of areas, and presenting the results in an open, and accessible way. In 2013 we highlighted issues of representation and inclusivity, and how gaming, and game culture, can, and should, be part of the solution.
This year, the conference went big.

At Gotland Game Conference 2014 we introduced the audience to games as they had […]

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Crocodile Chow Down


Crocodile Chow Down is guitar hero for dentists. A a fast paced puzzle game where the player moves the teeth of a crocodile in the right pattern before the time runs out. A game fit for grownups as well as children with its cartoon like art style, where players can challenge each other through a high score board!

The game uses physical teeth made with a 3D printer as input to add extra immersion to the game. The game […]

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Crocodile Chow Down


Crocodile Chow Down is guitar hero for dentists. A a fast paced puzzle game where the player moves the teeth of a crocodile in the right pattern before the time runs out. A game fit for grownups as well as children with its cartoon like art style, where players can challenge each other through a high score board!

The game uses physical teeth made with a 3D printer as input to add extra immersion to the game. The game […]

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Defunct

Travel through an open world by picking up boosts to accelerate forward. Speed through tunnels, make incredible jumps and explore a fantastic earth abandoned by men and colonised by robots! Find the ideal path through the levels to grant yourself the best score possible on each map. Join your friends in this adventure to explore the world together.

Defunct is a 3rd person adventure game for PC. Played best with an Xbox 360 controller. You travel through the world by picking […]

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Defunct

Travel through an open world by picking up boosts to accelerate forward. Speed through tunnels, make incredible jumps and explore a fantastic earth abandoned by men and colonised by robots! Find the ideal path through the levels to grant yourself the best score possible on each map. Join your friends in this adventure to explore the world together.

Defunct is a 3rd person adventure game for PC. Played best with an Xbox 360 controller. You travel through the world by picking […]

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Agency

Undercover Agency is a turn based deck-building game that allows the player to play the game while on the go on touchscreen devices. Play as a special agent and choose your way to play. Each time you play, you will have a different experience.
The player takes the role of a special agent, who have be tasked to find the Super Secret Technology that has been stolen. It is now up to you to use all your tricks, […]

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Agency

Undercover Agency is a turn based deck-building game that allows the player to play the game while on the go on touchscreen devices. Play as a special agent and choose your way to play. Each time you play, you will have a different experience.
The player takes the role of a special agent, who have be tasked to find the Super Secret Technology that has been stolen. It is now up to you to use all your tricks, […]

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Veer

Teleport and change your gravity to walk on walls. Use your wits to veer across the puzzles, and find the optimal path. Simple mechanics. Complex situations.

Veer is a avatar based 2D “reach the goal” platformer entirely focused on puzzles. The player utilizes teleporters and gravity shifts to reach the goal. Simple mechanics. Complex situations.
The levels are short and mostly resolves around a single problem, and you get ranked based on how fast you solve it. The vast majority of levels […]

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Veer

Teleport and change your gravity to walk on walls. Use your wits to veer across the puzzles, and find the optimal path. Simple mechanics. Complex situations.

Veer is a avatar based 2D “reach the goal” platformer entirely focused on puzzles. The player utilizes teleporters and gravity shifts to reach the goal. Simple mechanics. Complex situations.
The levels are short and mostly resolves around a single problem, and you get ranked based on how fast you solve it. The vast majority of levels […]

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Tower Offensive

Tower Offensive is a match 3, tower defence game with a 2D isometric perspective in a medieval inspired setting.
Gather resources by matching different materials.Use these resources to build towers to help you defeat the oncoming forces. Tower Offensive combines two popular genres, creating a challenging environment for those that enjoy them both.
Tower Offensive was awarded Best Presentation and the Ca-Ching award (for most commercially viable) at the Gotland Game Conference 2014.
Development blog: http://deconstructeddevelopment.wordpress.com/
Platform: PC and Tablet
Developed in Unity. […]

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Tower Offensive

Tower Offensive is a match 3, tower defence game with a 2D isometric perspective in a medieval inspired setting.
Gather resources by matching different materials.Use these resources to build towers to help you defeat the oncoming forces. Tower Offensive combines two popular genres, creating a challenging environment for those that enjoy them both.
Tower Offensive was awarded Best Presentation and the Ca-Ching award (for most commercially viable) at the Gotland Game Conference 2014.
Development blog: http://deconstructeddevelopment.wordpress.com/
Platform: PC and Tablet
Developed in Unity. […]

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Totemic

Become the Tribal Leader!

Totemic is a competitive multiplayer game set in an Arena. Control two character’s at once while in a Four player FFA all-out-brawl. Control the Totem, accumulate score, destroy your enemies, and collect power-ups to seize the victory!
Tools: C++, SFML Library, Photoshop, Box2D Physics, Microsoft Visual Studios 2013
Oskar Lidh Frykmark – Lead Designer
Camilla Jacobsen – Lead Artist
Anthon Fredriksson – Lead Programmer
Oscar Eriksson – Programmer
Nils Wennergren – Artist
Simon Brundin – Designer/Artist




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Totemic

Become the Tribal Leader!

Totemic is a competitive multiplayer game set in an Arena. Control two character’s at once while in a Four player FFA all-out-brawl. Control the Totem, accumulate score, destroy your enemies, and collect power-ups to seize the victory!
Tools: C++, SFML Library, Photoshop, Box2D Physics, Microsoft Visual Studios 2013
Oskar Lidh Frykmark – Lead Designer
Camilla Jacobsen – Lead Artist
Anthon Fredriksson – Lead Programmer
Oscar Eriksson – Programmer
Nils Wennergren – Artist
Simon Brundin – Designer/Artist




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Silly Saucers

Set in an alien arena, 4 players compete to beam up the final, biggest, building in a paper city.
Beam up, and absorb, objects to grow in size and power. Ram your opponents to make them lose size, and use power-ups to further balance the game in your favour!

Developed with Unreal Engine 4, Autodesk Maya, Adobe Photoshop and Adobe Illustrator.
Oscar Mohlin – Producer/Technical Artist,
Ida Lahti – Lead Designer/2D-Artist,
Tomas Lindell – Lead Programmer,
Ludwig Lindstål – Lead Artist/2D-Artist,
Theodor Gerhamn – 3D Artist,
Oliver Bolt […]

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Silly Saucers

Set in an alien arena, 4 players compete to beam up the final, biggest, building in a paper city.
Beam up, and absorb, objects to grow in size and power. Ram your opponents to make them lose size, and use power-ups to further balance the game in your favour!

Developed with Unreal Engine 4, Autodesk Maya, Adobe Photoshop and Adobe Illustrator.
Oscar Mohlin – Producer/Technical Artist,
Ida Lahti – Lead Designer/2D-Artist,
Tomas Lindell – Lead Programmer,
Ludwig Lindstål – Lead Artist/2D-Artist,
Theodor Gerhamn – 3D Artist,
Oliver Bolt […]

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Flash & Crash

A racing game featuring two robots racing each other through a factory while avoiding obstacles in their path. The robots are controlled using giant trackballs.

This game is a 3D obstacle course with two players racing to be the first to get to the finish line.
It’s built with the Unity3D engine and uses two giant trackballs as Input. It is made for the windows platform.
Other tools used in the project: Microsoft Visual Studio 2012/2013, Autodesk Maya, Blender, 3Ds Max, Adobe Photoshop, […]

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Flash & Crash

A racing game featuring two robots racing each other through a factory while avoiding obstacles in their path. The robots are controlled using giant trackballs.

This game is a 3D obstacle course with two players racing to be the first to get to the finish line.
It’s built with the Unity3D engine and uses two giant trackballs as Input. It is made for the windows platform.
Other tools used in the project: Microsoft Visual Studio 2012/2013, Autodesk Maya, Blender, 3Ds Max, Adobe Photoshop, […]

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Vertigoat

The goat Lennart must save his balloon entangled friend that has taken to the skies. Grab some balloons and start your ascent through enchanting environments. Face the dangerous enemies and blow them away.

In Vertigoat the player is controlling a goat that is traversing the world vertically. The controller for the game will be a android device and the game uses the android device’s tilt function to aim the goat’s head and to accelerate the the Goats velocity the player […]

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Vertigoat

The goat Lennart must save his balloon entangled friend that has taken to the skies. Grab some balloons and start your ascent through enchanting environments. Face the dangerous enemies and blow them away.

In Vertigoat the player is controlling a goat that is traversing the world vertically. The controller for the game will be a android device and the game uses the android device’s tilt function to aim the goat’s head and to accelerate the the Goats velocity the player […]

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