Monthly Archives: March 2017

Week 1 – Big Game Project – The start of the big game project

Hello and welcome back to my blog. I’ll yet again start to update this and fill it with posts of my journey during the Big Game Project Course. All posts will revolve around the making of the game Amenti, a mystical puzzle game set in an ancient Egyptian pyramid.
A concept have already been written since earlier, but a lot of design choices still needed to be ironed out and mechanics needed to be set. So, this week we set out […]

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Program: Graphics

Week 1 – Big Game Project – The start of the big game project

Hello and welcome back to my blog. I’ll yet again start to update this and fill it with posts of my journey during the Big Game Project Course. All posts will revolve around the making of the game Amenti, a mystical puzzle game set in an ancient Egyptian pyramid.
A concept have already been written since earlier, but a lot of design choices still needed to be ironed out and mechanics needed to be set. So, this week we set out […]

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Program: Graphics

Design Thoughts: Until We Tear Us Apart

Hey Again. Today I’m going to talk about some Design Thoughts I’ve had over the last week and something I’ve wanted to put on paper but I’ve unfortunately not have the time to make it concise and make a design document for it. But I’ve got this blog for these times, where I can write down my thoughts on a design and scribble some ideas down.
The Idea right now is a continuation of an idea I had years ago, A […]

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Program: Graphics

Design Thoughts: Until We Tear Us Apart

Hey Again. Today I’m going to talk about some Design Thoughts I’ve had over the last week and something I’ve wanted to put on paper but I’ve unfortunately not have the time to make it concise and make a design document for it. But I’ve got this blog for these times, where I can write down my thoughts on a design and scribble some ideas down.
The Idea right now is a continuation of an idea I had years ago, A […]

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Program: Graphics

BGP – Day 4

Design and the final flame
Today I finally finished the fire, but had to do it at home, because I spent some of the time at school writing on the game design document. For the concept we are kind of stuck trying to figure out how to use our mechanics as I had mentioned before. Therefore I started to read a little bit about designing puzzle games and you can find the article here:
https://www.rockpapershotgun.com/2015/01/22/how-to-make-a-puzzle-game/
It’s a good read and I […]

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Program: Graphics

BGP – Day 4

Design and the final flame
Today I finally finished the fire, but had to do it at home, because I spent some of the time at school writing on the game design document. For the concept we are kind of stuck trying to figure out how to use our mechanics as I had mentioned before. Therefore I started to read a little bit about designing puzzle games and you can find the article here:
https://www.rockpapershotgun.com/2015/01/22/how-to-make-a-puzzle-game/
It’s a good read and I […]

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Program: Graphics

BGP – Day 3

A matrix-sheet and more fire!
Hi again! In my last post I mentioned looking at one page designs and presented it for the group. They all seemed intrigued by the idea, but before I presented it for them, I drew a matrix-sheet of the different gods we have in our game and some of the elements. To more easily fill out the blanks when it comes to what god they belong to and how they fit together. Here is what it […]

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Program: Graphics

BGP – Day 3

A matrix-sheet and more fire!
Hi again! In my last post I mentioned looking at one page designs and presented it for the group. They all seemed intrigued by the idea, but before I presented it for them, I drew a matrix-sheet of the different gods we have in our game and some of the elements. To more easily fill out the blanks when it comes to what god they belong to and how they fit together. Here is what it […]

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Program: Graphics

BGP – Day 2.1

Late night study – The one page
Last night I had to finish up some laundry and with the very slow washing machine, that took forever, I ended up doing laundry until 03:00. To not waste time I watched a GDC (Game Design Conference) presentation on One Page design documents which you can see here:
http://www.gdcvault.com/play/1012356/One-Page
It’s about an hour long and is very much worth watching. To summarize the presentation it is about how to take the big design documents […]

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Program: Graphics

BGP – Day 2.1

Late night study – The one page
Last night I had to finish up some laundry and with the very slow washing machine, that took forever, I ended up doing laundry until 03:00. To not waste time I watched a GDC (Game Design Conference) presentation on One Page design documents which you can see here:
http://www.gdcvault.com/play/1012356/One-Page
It’s about an hour long and is very much worth watching. To summarize the presentation it is about how to take the big design documents […]

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Program: Graphics

Welcome to our new project

Hello and welcome to the new project that im working on.
In the timeframe of 10 weeks we, as a small team, are developing a Puzzle platform horror game called Refracted fate.
Facebook: https://www.facebook.com/RefractedFateGame/
We are at this moment starting the production period, but i want to share with you the development process and highlight from both my own, and my groups work.
Im working on this project as both a 3D artists , so then you know what content to expect!
I will update the blog frequently […]

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Program: Graphics

Welcome to our new project

Hello and welcome to the new project that im working on.
In the timeframe of 10 weeks we, as a small team, are developing a Puzzle platform horror game called Refracted fate.
Facebook: https://www.facebook.com/RefractedFateGame/
We are at this moment starting the production period, but i want to share with you the development process and highlight from both my own, and my groups work.
Im working on this project as both a 3D artists , so then you know what content to expect!
I will update the blog frequently […]

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Program: Graphics

BGP – Day 2

Target Audience
So today I’ve done several things, first the day started with me having to create something that will summarize our target audience for our presentation tomorrow. Since we don’t have the time to research for and find our specific target audience we instead choose to look at similar games that we are inspired by. Therefor it is easy to state that our game will appeal to players that like those games since they will be similar to ours.  This is what […]

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Program: Graphics

BGP – Day 2

Target Audience
So today I’ve done several things, first the day started with me having to create something that will summarize our target audience for our presentation tomorrow. Since we don’t have the time to research for and find our specific target audience we instead choose to look at similar games that we are inspired by. Therefor it is easy to state that our game will appeal to players that like those games since they will be similar to ours.  This is what […]

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Program: Graphics

The Big Game Project – Amenti – Day 1

The start of the big game project
I’m starting to write again since this is the start of our final course during the second year of game design at Uppsala University, Campus Gotland.  This is were we are tasked to create a game of our choice either by creating a new concept or by joining on someone else’s concept.  And I have joined the project called Amenti. Which is a mystical puzzle game set in an ancient Egyptian pyramid. That sums up […]

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Program: Graphics

The Big Game Project – Amenti – Day 1

The start of the big game project
I’m starting to write again since this is the start of our final course during the second year of game design at Uppsala University, Campus Gotland.  This is were we are tasked to create a game of our choice either by creating a new concept or by joining on someone else’s concept.  And I have joined the project called Amenti. Which is a mystical puzzle game set in an ancient Egyptian pyramid. That sums up […]

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Program: Graphics

A New WordPress App Update, Designed for the iPad

Over the past few months we’ve been working to dramatically improve users’ experience on iPad — and we’re proud to share those with you now, in our WordPress app for iOS, available in the iTunes Store.

The apps were originally designed with only iPhones in mind, so we wanted to make better use of the space available on the iPad and especially iPad Pro, to maximize your productivity in the app. These changes shipped incrementally, with the very final ones […]

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Program: Programming

A New WordPress App Update, Designed for the iPad

Over the past few months we’ve been working to dramatically improve users’ experience on iPad — and we’re proud to share those with you now, in our WordPress app for iOS, available in the iTunes Store.

The apps were originally designed with only iPhones in mind, so we wanted to make better use of the space available on the iPad and especially iPad Pro, to maximize your productivity in the app. These changes shipped incrementally, with the very final ones […]

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Program: Programming

Post Mortem: Our Mutual Friend Felicia

Hello every reader out there, I’m back after another hiatus, to actually start this up again. I’m going to get into posting once a week again, it was a nice habit and allowed me to talk about game design.
So what do we have here?
Lately I’ve been working on Alternate Reality games and Ubiquitious games a lot and it all boiled down to a game I like to call, Our Mutual Friend, Felicia.
Our Mutual Friend, Felicia (or OMFF for short) is […]

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Program: Graphics

Post Mortem: Our Mutual Friend Felicia

Hello every reader out there, I’m back after another hiatus, to actually start this up again. I’m going to get into posting once a week again, it was a nice habit and allowed me to talk about game design.
So what do we have here?
Lately I’ve been working on Alternate Reality games and Ubiquitious games a lot and it all boiled down to a game I like to call, Our Mutual Friend, Felicia.
Our Mutual Friend, Felicia (or OMFF for short) is […]

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Program: Graphics

Unlimited Premium Themes Now Included in the Premium Plan

Finding just the right look for your site can be a fun task. If you’re on the Premium plan, it’s about to get a lot more fun: the Premium plan now includes unlimited access to all our premium themes.







With over 200 premium themes on WordPress.com — and new themes added regularly — that’s more than $16,000 worth of premium themes. We bring the best premium theme designs to WordPress.com, meaning you get new, unique themes […]

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Program: Programming

Unlimited Premium Themes Now Included in the Premium Plan

Finding just the right look for your site can be a fun task. If you’re on the Premium plan, it’s about to get a lot more fun: the Premium plan now includes unlimited access to all our premium themes.







With over 200 premium themes on WordPress.com — and new themes added regularly — that’s more than $16,000 worth of premium themes. We bring the best premium theme designs to WordPress.com, meaning you get new, unique themes […]

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Program: Programming

Field Notes: CMS Africa Summit

Automatticians, the people who build WordPress.com, participate in events and projects around the world every day. Periodically, they report back on the exciting things they do in the community.
This year’s CMS Africa Summit was my third attendance at this amazing conference. My colleagues Marjorie, Sarah, Hannah, and Luminus joined me for the event and in doing so we sent Automatticians from three different continents.
Democratizing eCommerce
For several years now, Automattic has been the title […]

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Program: Programming

Field Notes: CMS Africa Summit

Automatticians, the people who build WordPress.com, participate in events and projects around the world every day. Periodically, they report back on the exciting things they do in the community.
This year’s CMS Africa Summit was my third attendance at this amazing conference. My colleagues Marjorie, Sarah, Hannah, and Luminus joined me for the event and in doing so we sent Automatticians from three different continents.
Democratizing eCommerce
For several years now, Automattic has been the title […]

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Program: Programming