Daily Archives: October 8, 2014
Character Assignment: Game World
This week we have begun creating characters in the 3D course, the first step was to come up with concept art and a turnaround for a character for which we would then create a character backstory and game world.
Concept Art that I drew for the assignment of noble son William
The game takes place in medieval England, to some extent inspired by the Sword in the Stone and the village in Beauty and the […]
Character Assignment: Game World
This week we have begun creating characters in the 3D course, the first step was to come up with concept art and a turnaround for a character for which we would then create a character backstory and game world.
Concept Art that I drew for the assignment of noble son William
The game takes place in medieval England, to some extent inspired by the Sword in the Stone and the village in Beauty and the […]
Concept art: Cityscape
Scenery artwork for “Fireproof”.
Concept art: Cityscape
Scenery artwork for “Fireproof”.
Narrative challenge
During the past week, I’ve been working on a narrative challenge that our teacher gave us. The challenge was basically to randomly generate a story or plot and then use it as a basis for a game. I used an online generator that I love, called Writing Exercises.
The random plot points I got were these:
a foolish 21-year-old woman
a cruel 40-year-old woman
the story begins on a farm
someone recieves an inheritance
it’s a story about freedom
your character takes control of the situation
The […]
Narrative challenge
During the past week, I’ve been working on a narrative challenge that our teacher gave us. The challenge was basically to randomly generate a story or plot and then use it as a basis for a game. I used an online generator that I love, called Writing Exercises.
The random plot points I got were these:
a foolish 21-year-old woman
a cruel 40-year-old woman
the story begins on a farm
someone recieves an inheritance
it’s a story about freedom
your character takes control of the situation
The […]
Concept art: Interface
Interface art for the pitch of the pc game “Fireproof”.
Concept art: Interface
Interface art for the pitch of the pc game “Fireproof”.
Narrative challenge
During the past week, I’ve been working on a narrative challenge that our teacher gave us. The challenge was basically to randomly generate a story or plot and then use it as a basis for a game. I used an online generator that I love, called Writing Exercises.
The random plot points I got were these:
a foolish 21-year-old woman
a cruel 40-year-old woman
the story begins on a farm
someone recieves an inheritance
it’s a story about freedom
your character takes control of the situation
The […]
Narrative challenge
During the past week, I’ve been working on a narrative challenge that our teacher gave us. The challenge was basically to randomly generate a story or plot and then use it as a basis for a game. I used an online generator that I love, called Writing Exercises.
The random plot points I got were these:
a foolish 21-year-old woman
a cruel 40-year-old woman
the story begins on a farm
someone recieves an inheritance
it’s a story about freedom
your character takes control of the situation
The […]
3D1 Character Turnaround
For this assignment i had to draw a character for my peer to model so here i go:
Character Background “Mokhtar”
Name:
Mokhtar (“The chosen” one in arabic)
Nickname:
He is referred to as “Al-Saher” (Wizard in Arabic) by the people.
Gender:
Male.
Place and time:
Middleages, “Al Qariya Al-Hurra” (The free village), Kingdom of “Memlaka”.
Age:
Unknown. He has lived for a long time. Generations that has passed has seen him but he has never grown in appearance. When asked he answers: “A wise individual would not count his age […]
3D1 Character Turnaround
For this assignment i had to draw a character for my peer to model so here i go:
Character Background “Mokhtar”
Name:
Mokhtar (“The chosen” one in arabic)
Nickname:
He is referred to as “Al-Saher” (Wizard in Arabic) by the people.
Gender:
Male.
Place and time:
Middleages, “Al Qariya Al-Hurra” (The free village), Kingdom of “Memlaka”.
Age:
Unknown. He has lived for a long time. Generations that has passed has seen him but he has never grown in appearance. When asked he answers: “A wise individual would not count his age […]
Character Background Jorm
Name: Jorm. It has no name that can be pronounced by humans, through folklore since the dawn of time this one has been called Jorm.
Gender: None.
Age: Unknown. The beings are mentioned in the earliest accounts of civilization, they are said to have been created by the goods to keep watch over the realms of good and guard them from the dark forces that wishes to take over the world. Some even say that the gods have forgotten them in […]
Character Background Jorm
Name: Jorm. It has no name that can be pronounced by humans, through folklore since the dawn of time this one has been called Jorm.
Gender: None.
Age: Unknown. The beings are mentioned in the earliest accounts of civilization, they are said to have been created by the goods to keep watch over the realms of good and guard them from the dark forces that wishes to take over the world. Some even say that the gods have forgotten them in […]
3D1 Character Turnaround
For this assignment i had to draw a character for my peer to model so here i go:
Character Background “Mokhtar”
Name:
Mokhtar (“The chosen” one in arabic)
Nickname:
He is referred to as “Al-Saher” (Wizard in Arabic) by the people.
Gender:
Male.
Place and time:
Middleages, “Al Qariya Al-Hurra” (The free village), Kingdom of “Memlaka”.
Age:
Unknown. He has lived for a long time. Generations that has passed has seen him but he has never grown in appearance. When asked he answers: “A wise individual would not count his age […]
3D1 Character Turnaround
For this assignment i had to draw a character for my peer to model so here i go:
Character Background “Mokhtar”
Name:
Mokhtar (“The chosen” one in arabic)
Nickname:
He is referred to as “Al-Saher” (Wizard in Arabic) by the people.
Gender:
Male.
Place and time:
Middleages, “Al Qariya Al-Hurra” (The free village), Kingdom of “Memlaka”.
Age:
Unknown. He has lived for a long time. Generations that has passed has seen him but he has never grown in appearance. When asked he answers: “A wise individual would not count his age […]
Week 41: Character Background
This is turning out to be an interesting week. Not only are we supposed to construct a character with a fully realized background, but also do a report on a second character’s references and visual style provided by a fellow student. The latter will be posted soon. For now, here’s the back story and setting of my own character Y’hrel. An adventurous Murloc!
Name
Y’hrel
Nickname
Dryskin, Air Dweller
Gender
Male
Age
Young Adult
Physical Characteristics
Not as shiny as his fellow kinsmen, due to his body having learned […]
Week 41: Character Background
This is turning out to be an interesting week. Not only are we supposed to construct a character with a fully realized background, but also do a report on a second character’s references and visual style provided by a fellow student. The latter will be posted soon. For now, here’s the back story and setting of my own character Y’hrel. An adventurous Murloc!
Name
Y’hrel
Nickname
Dryskin, Air Dweller
Gender
Male
Age
Young Adult
Physical Characteristics
Not as shiny as his fellow kinsmen, due to his body having learned […]
Game: Spectral Traces
A game design by Emma Mörk.
“Want to hear the other side’s part of the story? In Spectral Traces you can find the truth from the spirits that has yet to pass to the other side.
Switch between the two main characters to gather information from the dead and the living to solve the mysterious crimes in a darkening city. Solve puzzles to access hidden areas, and witness the consequences whether you caught the right guy or not.”
That’s the […]
Game: Spectral Traces
A game design by Emma Mörk.
“Want to hear the other side’s part of the story? In Spectral Traces you can find the truth from the spirits that has yet to pass to the other side.
Switch between the two main characters to gather information from the dead and the living to solve the mysterious crimes in a darkening city. Solve puzzles to access hidden areas, and witness the consequences whether you caught the right guy or not.”
That’s the […]