Daily Archives: October 25, 2014

3D week 08 – Facial modelling

Hello!
This week has been about modelling faces. We talked about different methods of creating facial meshes and theoretical about edge-flow and topology for facial projects.
One faster and simpler ways of convert real life object to digital 3D meshes is by scanning them by simply photograph the object from all the right, necessary and different angles. The photos need to cover all of the faces, edges and angles that you want to have on your 3D mesh later on.
When all photos […]

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Program: Graphics

3D week 08 – Facial modelling

Hello!
This week has been about modelling faces. We talked about different methods of creating facial meshes and theoretical about edge-flow and topology for facial projects.
One faster and simpler ways of convert real life object to digital 3D meshes is by scanning them by simply photograph the object from all the right, necessary and different angles. The photos need to cover all of the faces, edges and angles that you want to have on your 3D mesh later on.
When all photos […]

/ Comments Off on 3D week 08 – Facial modelling
Program: Graphics

3D week 08 – Facial modelling

Hello!
This week has been about modelling faces. We talked about different methods of creating facial meshes and theoretical about edge-flow and topology for facial projects.
One faster and simpler ways of convert real life object to digital 3D meshes is by scanning them by simply photograph the object from all the right, necessary and different angles. The photos need to cover all of the faces, edges and angles that you want to have on your 3D mesh later on.
When all photos […]

/ Comments Off on 3D week 08 – Facial modelling
Program: Graphics

3D week 08 – Facial modelling

Hello!
This week has been about modelling faces. We talked about different methods of creating facial meshes and theoretical about edge-flow and topology for facial projects.
One faster and simpler ways of convert real life object to digital 3D meshes is by scanning them by simply photograph the object from all the right, necessary and different angles. The photos need to cover all of the faces, edges and angles that you want to have on your 3D mesh later on.
When all photos […]

/ Comments Off on 3D week 08 – Facial modelling
Program: Graphics

3D week 08 – Facial modelling

Hello!
This week has been about modelling faces. We talked about different methods of creating facial meshes and theoretical about edge-flow and topology for facial projects.
One faster and simpler ways of convert real life object to digital 3D meshes is by scanning them by simply photograph the object from all the right, necessary and different angles. The photos need to cover all of the faces, edges and angles that you want to have on your 3D mesh later on.
When all photos […]

/ Comments Off on 3D week 08 – Facial modelling
Program: Graphics

3D week 08 – Facial modelling

Hello!
This week has been about modelling faces. We talked about different methods of creating facial meshes and theoretical about edge-flow and topology for facial projects.
One faster and simpler ways of convert real life object to digital 3D meshes is by scanning them by simply photograph the object from all the right, necessary and different angles. The photos need to cover all of the faces, edges and angles that you want to have on your 3D mesh later on.
When all photos […]

/ Comments Off on 3D week 08 – Facial modelling
Program: Graphics