Monthly Archives: October 2013

Board Game – Play testing

Goal of the week – play testing
The goal this week was to play test and tweak our game so that we had a good and balanced version that could be play tested by other groups at the play testing session this Thursday.
What we did
One of the first issues we had to fix was that the wizard became too powerful too quickly. So we changed so that instead of automatically gaining one extra mana each turn the wizard only gained mana […]

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Program: Programming

Board Game – Play testing

Goal of the week – play testing
The goal this week was to play test and tweak our game so that we had a good and balanced version that could be play tested by other groups at the play testing session this Thursday.
What we did
One of the first issues we had to fix was that the wizard became too powerful too quickly. So we changed so that instead of automatically gaining one extra mana each turn the wizard only gained mana […]

/ Comments Off on Board Game – Play testing
Program: Programming

Traps and dynamites!

This Wednesday we sat down with our game and playtested, a lot.  We tried different amounts of players, cards on the table and cards on the hand. Everything we tried worked pretty well but we finally decided that the game is best played with four of everything (4 players, 4 cards on the table and 4 cards on the hand).  With five players it was harder to succeed in bluffing, since there are more players that have the ability to […]

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Program: Graphics

Traps and dynamites!

This Wednesday we sat down with our game and playtested, a lot.  We tried different amounts of players, cards on the table and cards on the hand. Everything we tried worked pretty well but we finally decided that the game is best played with four of everything (4 players, 4 cards on the table and 4 cards on the hand).  With five players it was harder to succeed in bluffing, since there are more players that have the ability to […]

/ Comments Off on Traps and dynamites!
Program: Graphics

Cogwheels

Hi, this week I have been working with my group in our board game project. We are making a game were you use cogwheels for movement. It has been really hard to work whit because the cogwheels that we made does not work that well. Hopefully it will get easier now because we have got the cogwheels that we had ordered.

They look a lot better than the ones we made.
October 25, 2013 / Comments Off on Cogwheels

Program: Programming

Cogwheels

Hi, this week I have been working with my group in our board game project. We are making a game were you use cogwheels for movement. It has been really hard to work whit because the cogwheels that we made does not work that well. Hopefully it will get easier now because we have got the cogwheels that we had ordered.

They look a lot better than the ones we made.
October 25, 2013 / Comments Off on Cogwheels

Program: Programming