Daily Archives: October 12, 2013

Board Game Development Thoughts

My team has now begun working on a board game design. We haven’t gotten very far, we’ve mainly settled on a theme and some core concepts for the game. It’s going to be a kind of mix between Settlers and Drakborgen; we love the very risky and unpredictable exploration in Drakborgen and we want to combine that with the resource gathering and building of Settlers. We also want the friendly competition feeling you get from Settlers, where players can sabotage […]

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Program: Programming

Board Game Development Thoughts

My team has now begun working on a board game design. We haven’t gotten very far, we’ve mainly settled on a theme and some core concepts for the game. It’s going to be a kind of mix between Settlers and Drakborgen; we love the very risky and unpredictable exploration in Drakborgen and we want to combine that with the resource gathering and building of Settlers. We also want the friendly competition feeling you get from Settlers, where players can sabotage […]

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Program: Programming

Reflections of Alumni Day 2

Day 2 in the trenches. 
Yesterday was the second and final day of the Alumni days which was dedicated to a Game Jam with the theme of Everyday Doom and it had to be made in Game Maker.
Not having a group and starting to get desperate, Alex, Wilhelm, Björn, a 2nd year student namned Axel and I joined forces and began working! 
First, we needed a base of operation. Since Alex, Wilhelm and I had a class in Written […]

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Program: Graphics

Reflections of Alumni Day 2

Day 2 in the trenches. 
Yesterday was the second and final day of the Alumni days which was dedicated to a Game Jam with the theme of Everyday Doom and it had to be made in Game Maker.
Not having a group and starting to get desperate, Alex, Wilhelm, Björn, a 2nd year student namned Axel and I joined forces and began working! 
First, we needed a base of operation. Since Alex, Wilhelm and I had a class in Written […]

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Program: Graphics

The Alumni Days 2013


We moved the Alumni Days to much earlier in the semester, from its traditional spot close to christmas. There was two reasons for this:
First, we got a great opportunity to inform and inspire our third year students about their thesis work and internships that’s coming up in the spring semester. By inviting GAME-alumni to share their experiences and tips we hope to provide lots of insight while there’s still time for our students to act on […]

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The Alumni Days 2013


We moved the Alumni Days to much earlier in the semester, from its traditional spot close to christmas. There was two reasons for this:
First, we got a great opportunity to inform and inspire our third year students about their thesis work and internships that’s coming up in the spring semester. By inviting GAME-alumni to share their experiences and tips we hope to provide lots of insight while there’s still time for our students to act on […]

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GameJam 2013 ”Everybody is a noob”

An activity becoming more and more common in the game developer industry are so called Game Jams. For those who don’t know what such are, the concept of Game Jams is to, over a varying (but generally rather short) time, create a game and compete with others over which is best in certain categories. This can be done either in teams or individually. During this years alumni days, we had such an event. The theme of it was ”Everybody is […]

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Program: Graphics

GameJam 2013 ”Everybody is a noob”

An activity becoming more and more common in the game developer industry are so called Game Jams. For those who don’t know what such are, the concept of Game Jams is to, over a varying (but generally rather short) time, create a game and compete with others over which is best in certain categories. This can be done either in teams or individually. During this years alumni days, we had such an event. The theme of it was ”Everybody is […]

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Program: Graphics

Sketch Dump 3 + Portrait Sketch Process

 For last two weeks I’ve mostly practised poses through the use of various croquis website I found on sycra.net which has probably the best resource page for artists ever. Additional thanks to Sycra for the paper texture.  

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Program: Graphics

Sketch Dump 3 + Portrait Sketch Process

 For last two weeks I’ve mostly practised poses through the use of various croquis website I found on sycra.net which has probably the best resource page for artists ever. Additional thanks to Sycra for the paper texture.  

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Program: Graphics

How do you keep yourself from being totally useless in a group ?

Gosh it’s been a while, I can feel I got a few great posts I need to write down.
Lets try writing this one down and we’ll go back as soon as I find some time =)
About 7 years ago I was taught something called Problem-Solving-Preceptive.
P.S.P was a innovative way of showing how people can tackle problems quicker and get your work done.
You are presented to solve your problems with seven really stressful steps in order to find the problem, tackle […]

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Program: Programming

How do you keep yourself from being totally useless in a group ?

Gosh it’s been a while, I can feel I got a few great posts I need to write down.
Lets try writing this one down and we’ll go back as soon as I find some time =)
About 7 years ago I was taught something called Problem-Solving-Preceptive.
P.S.P was a innovative way of showing how people can tackle problems quicker and get your work done.
You are presented to solve your problems with seven really stressful steps in order to find the problem, tackle […]

/ Comments Off on How do you keep yourself from being totally useless in a group ?
Program: Programming