Monthly Archives: November 2014

Game programming I – Week 3


 
This week we have discussed and learned about classes, while the course is getting increasingly tough, this felt like a rather easy concept as we had already worked with concepts that were quite alike this when working with Pong during week two.
In general I am starting to feel as if I am falling behind as I find myself having a harder time grasping the exercises and especially as I spent two weeks on a single exercise from week two […]

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Program: Programming

Game programming I – Week 3


 
This week we have discussed and learned about classes, while the course is getting increasingly tough, this felt like a rather easy concept as we had already worked with concepts that were quite alike this when working with Pong during week two.
In general I am starting to feel as if I am falling behind as I find myself having a harder time grasping the exercises and especially as I spent two weeks on a single exercise from week two […]

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Program: Programming

From thumbnail to turnaround

This week’s assignment in 2D graphics was to chose one of the thumbnails we made two weeks ago and make a full character out of it! The thumbnail I chose is the one to the upper left. First we had to create a background and a personality for out character, so this is my princess Bella:
Name: Princess Bella
Gender: Female
Physical health/handicaps: Good mental and physical health, fairly strong, quick and agile for her age. No handicaps.
Personality: Very bubbly and […]

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Program: Graphics

From thumbnail to turnaround

This week’s assignment in 2D graphics was to chose one of the thumbnails we made two weeks ago and make a full character out of it! The thumbnail I chose is the one to the upper left. First we had to create a background and a personality for out character, so this is my princess Bella:
Name: Princess Bella
Gender: Female
Physical health/handicaps: Good mental and physical health, fairly strong, quick and agile for her age. No handicaps.
Personality: Very bubbly and […]

/ Comments Off on From thumbnail to turnaround
Program: Graphics

Game programming I – Week 3


 
This week we have discussed and learned about classes, while the course is getting increasingly tough, this felt like a rather easy concept as we had already worked with concepts that were quite alike this when working with Pong during week two.
In general I am starting to feel as if I am falling behind as I find myself having a harder time grasping the exercises and especially as I spent two weeks on a single exercise from week two […]

/ Comments Off on Game programming I – Week 3
Program: Programming

Game programming I – Week 3


 
This week we have discussed and learned about classes, while the course is getting increasingly tough, this felt like a rather easy concept as we had already worked with concepts that were quite alike this when working with Pong during week two.
In general I am starting to feel as if I am falling behind as I find myself having a harder time grasping the exercises and especially as I spent two weeks on a single exercise from week two […]

/ Comments Off on Game programming I – Week 3
Program: Programming

Programming: Week 3

Week 3 is all about classes. Again, this is totally new to me but it is doable.
Just one exercise this time, more on classes to come.
Ex.2
Define a “Person” class. Within the class, define private variables (member variables/data members) to hold the age (an int) and the name (an std::string). Define public methods to assign values to the private variables and access the values in the private variables.
Use the class in a program so that the main() function calls the methods […]

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Program: Programming

Programming: Week 3

Week 3 is all about classes. Again, this is totally new to me but it is doable.
Just one exercise this time, more on classes to come.
Ex.2
Define a “Person” class. Within the class, define private variables (member variables/data members) to hold the age (an int) and the name (an std::string). Define public methods to assign values to the private variables and access the values in the private variables.
Use the class in a program so that the main() function calls the methods […]

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Program: Programming

Slow day but almost Done* with assignment 1

Worked for a few hours before lunch today, got to school later than i’d hoped but i was up late so i got there by ten rather than by nine. During the time i did work i didn’t get that much done other than some cleaning up my functions in the binary search tree class. I fixed the issue about not relocating children properly when removing a node.
In any case, have written the functionality of everything required for the assignment […]

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Program: Programming

Slow day but almost Done* with assignment 1

Worked for a few hours before lunch today, got to school later than i’d hoped but i was up late so i got there by ten rather than by nine. During the time i did work i didn’t get that much done other than some cleaning up my functions in the binary search tree class. I fixed the issue about not relocating children properly when removing a node.
In any case, have written the functionality of everything required for the assignment […]

/ Comments Off on Slow day but almost Done* with assignment 1
Program: Programming

Perspective and Fizzlefink

It is already my third week of my 2D course here at the University and I am lovin’ it! Time is flying away when having this much fun. This week we got to choose one character out of our 20 thumbnails. For our third assign-ment we created a: 
               Turnaround – Action Pose – Head shot – Background and History                                    […]

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Program: Graphics

Perspective and Fizzlefink

It is already my third week of my 2D course here at the University and I am lovin’ it! Time is flying away when having this much fun. This week we got to choose one character out of our 20 thumbnails. For our third assign-ment we created a: 
               Turnaround – Action Pose – Head shot – Background and History                                    […]

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Program: Graphics

LoopNodes for days.

I like the word loopNode, it makes me happy.
Today was a good day. I worked for about a solid seven hours at school.
During that time i wrote and almost finished my binary search tree class, it’s setup is mostly the same as the linked list except that each node has three pointers to other nodes, one to the parent of the node, one to the lower child and one to the higher child. The instructions to the assignment states that […]

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Program: Programming

LoopNodes for days.

I like the word loopNode, it makes me happy.
Today was a good day. I worked for about a solid seven hours at school.
During that time i wrote and almost finished my binary search tree class, it’s setup is mostly the same as the linked list except that each node has three pointers to other nodes, one to the parent of the node, one to the lower child and one to the higher child. The instructions to the assignment states that […]

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Program: Programming

Celsius to Fahrenheit

När jag försökte skriva ett program som omvandlar Fahrenheit fann jag att jag hade problem med att vad jag än skrev fick jag samma värde i slutändan. När jag skrev koden använde jag mig utav ett exempel program som vi fick i en PDF från en av de … – Läs hela inlägget här

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Program: Programming

Celsius to Fahrenheit

När jag försökte skriva ett program som omvandlar Fahrenheit fann jag att jag hade problem med att vad jag än skrev fick jag samma värde i slutändan. När jag skrev koden använde jag mig utav ett exempel program som vi fick i en PDF från en av de … – Läs hela inlägget här

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Program: Programming

Has the entertainment industry gone too far?

Today was an ordinary day where I finally had some spare time on my hands and decided to watch a movie. I don’t know what came over me but I wanted to watch the “How to train your dragon 2″- Movie as I really liked the first one I watched and I have been thinking about watching this one for a while.
Everything was all well en good but this time I was watching this movie in a different way, I […]

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Program: Programming

Has the entertainment industry gone too far?

Today was an ordinary day where I finally had some spare time on my hands and decided to watch a movie. I don’t know what came over me but I wanted to watch the “How to train your dragon 2″- Movie as I really liked the first one I watched and I have been thinking about watching this one for a while.
Everything was all well en good but this time I was watching this movie in a different way, I […]

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Program: Programming

Motion Graphics with After Effects

The reason for this post is that I would like to showcase the work I’ve created in After Effects during the 2 weeks studying the Motion Graphics course for anyone interested. As a complete beginner of After Effects I struggled in the beginning to understand the functions of the software and how to think when placing your key frames.  After thousands and thousands of video tutorials, late nights and lots of frustration I started to get a hang of it. […]

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Program: Graphics

Motion Graphics with After Effects

The reason for this post is that I would like to showcase the work I’ve created in After Effects during the 2 weeks studying the Motion Graphics course for anyone interested. As a complete beginner of After Effects I struggled in the beginning to understand the functions of the software and how to think when placing your key frames.  After thousands and thousands of video tutorials, late nights and lots of frustration I started to get a hang of it. […]

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Program: Graphics

Motion Graphics with After Effects

The reason for this post is that I would like to showcase the work I’ve created in After Effects during the 2 weeks studying the Motion Graphics course for anyone interested. As a complete beginner of After Effects I struggled in the beginning to understand the functions of the software and how to think when placing your key frames.  After thousands and thousands of video tutorials, late nights and lots of frustration I started to get a hang of it. […]

/ Comments Off on Motion Graphics with After Effects
Program: Graphics

Motion Graphics with After Effects

The reason for this post is that I would like to showcase the work I’ve created in After Effects during the 2 weeks studying the Motion Graphics course for anyone interested. As a complete beginner of After Effects I struggled in the beginning to understand the functions of the software and how to think when placing your key frames.  After thousands and thousands of video tutorials, late nights and lots of frustration I started to get a hang of it. […]

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Program: Graphics

The looping sound of progress.

Today was a better day, i made a lot of progress.
I worked until lunch with adding the functionality of the class.
During the day i realized that having a number sent in while adding numbers to the list was not a good solution for when i sent in single numbers later. Because if this is reworked the function to instead go through the exciting nodes in order to find the right place in the list. I found that drawing a diagram […]

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Program: Programming

The looping sound of progress.

Today was a better day, i made a lot of progress.
I worked until lunch with adding the functionality of the class.
During the day i realized that having a number sent in while adding numbers to the list was not a good solution for when i sent in single numbers later. Because if this is reworked the function to instead go through the exciting nodes in order to find the right place in the list. I found that drawing a diagram […]

/ Comments Off on The looping sound of progress.
Program: Programming