Daily Archives: October 21, 2014

Desert Noir Paper Prototype UPDATE


Here is a one-page rule explanation of our paper prototype. It represents our core gameplay which is run and gun combat. When people playtested it, they found it really fun to run around freely and some people even started climbing chairs. Even though that was unplanned, it actually kept the core experience intact.
This thursday, we’re going to show off our prototypes. I believe our players will run around and have a lot of fun 😀

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Program: Programming

Desert Noir Paper Prototype UPDATE


Here is a one-page rule explanation of our paper prototype. It represents our core gameplay which is run and gun combat. When people playtested it, they found it really fun to run around freely and some people even started climbing chairs. Even though that was unplanned, it actually kept the core experience intact.
This thursday, we’re going to show off our prototypes. I believe our players will run around and have a lot of fun 😀

/ Comments Off on Desert Noir Paper Prototype UPDATE
Program: Programming

Character background of “Lady”

In my previous blog post I shared my progress on the organic 3D character modeling assignment that is due at the end of our 3D graphics course. In this blog post I will talk about the pre-production package I got from my fellow classmate Simon Brundin (https://harttago.wordpress.com). I will share the character background and some information on the game world that this character originates from.

Character background
Name: Lady
Gender:Female
Age:19 (00)
Physical health/ attributes/ handicaps:
Would be considered healthy for a dead person. Missing […]

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Program: Graphics

Character background of “Lady”

In my previous blog post I shared my progress on the organic 3D character modeling assignment that is due at the end of our 3D graphics course. In this blog post I will talk about the pre-production package I got from my fellow classmate Simon Brundin (https://harttago.wordpress.com). I will share the character background and some information on the game world that this character originates from.

Character background
Name: Lady
Gender:Female
Age:19 (00)
Physical health/ attributes/ handicaps:
Would be considered healthy for a dead person. Missing […]

/ Comments Off on Character background of “Lady”
Program: Graphics

3D Computer Graphics: Theory and Application I, Post 7

This is my seventh post relating to course 5SD045, it is an update of my progress on assignment 3 – the third major coursework hand-in – and a theoretical Q&A about traditional art and anatomy. Lectures were held on 2014-10-14 and 2014-10-15.
In addition to that and as there isn’t much else to cover this week, I’ll quickly touch on the results of assignment 2 to provide some closure to the assignment.







This is the result […]

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Program: Graphics

3D Computer Graphics: Theory and Application I, Post 7

This is my seventh post relating to course 5SD045, it is an update of my progress on assignment 3 – the third major coursework hand-in – and a theoretical Q&A about traditional art and anatomy. Lectures were held on 2014-10-14 and 2014-10-15.
In addition to that and as there isn’t much else to cover this week, I’ll quickly touch on the results of assignment 2 to provide some closure to the assignment.







This is the result […]

/ Comments Off on 3D Computer Graphics: Theory and Application I, Post 7
Program: Graphics

3D Computer Graphics: Theory and Application I, Post 7

This is my seventh post relating to course 5SD045, it is an update of my progress on assignment 3 – the third major coursework hand-in – and a theoretical Q&A about traditional art and anatomy. Lectures were held on 2014-10-14 and 2014-10-15.
In addition to that and as there isn’t much else to cover this week, I’ll quickly touch on the results of assignment 2 to provide some closure to the assignment.







This is the result […]

/ Comments Off on 3D Computer Graphics: Theory and Application I, Post 7
Program: Graphics

3D Computer Graphics: Theory and Application I, Post 7

This is my seventh post relating to course 5SD045, it is an update of my progress on assignment 3 – the third major coursework hand-in – and a theoretical Q&A about traditional art and anatomy. Lectures were held on 2014-10-14 and 2014-10-15.
In addition to that and as there isn’t much else to cover this week, I’ll quickly touch on the results of assignment 2 to provide some closure to the assignment.







This is the result […]

/ Comments Off on 3D Computer Graphics: Theory and Application I, Post 7
Program: Graphics

Character background of “Lady”

In my previous blog post I shared my progress on the organic 3D character modeling assignment that is due at the end of our 3D graphics course. In this blog post I will talk about the pre-production package I got from my fellow classmate Simon Brundin (https://harttago.wordpress.com). I will share the character background and some information on the game world that this character originates from.

Character background
Name: Lady
Gender:Female
Age:19 (00)
Physical health/ attributes/ handicaps:
Would be considered healthy for a dead person. Missing […]

/ Comments Off on Character background of “Lady”
Program: Graphics

Character background of “Lady”

In my previous blog post I shared my progress on the organic 3D character modeling assignment that is due at the end of our 3D graphics course. In this blog post I will talk about the pre-production package I got from my fellow classmate Simon Brundin (https://harttago.wordpress.com). I will share the character background and some information on the game world that this character originates from.

Character background
Name: Lady
Gender:Female
Age:19 (00)
Physical health/ attributes/ handicaps:
Would be considered healthy for a dead person. Missing […]

/ Comments Off on Character background of “Lady”
Program: Graphics