Daily Archives: November 18, 2014
3D1 Assignment 3 better late-est than never
The only thing that we had to go through talking about to any extent was the eyes. There were some discussion on whether the eyes should be modeled or just painted on the textures. In the end we decided to go with just painting them on rather than modeled. This was partly because it would be easier and partly because the character felt so 2d on in the concept art.
I tried to keep as close to the concept as possible.
The […]
3D1 Assignment 3 better late-est than never
The only thing that we had to go through talking about to any extent was the eyes. There were some discussion on whether the eyes should be modeled or just painted on the textures. In the end we decided to go with just painting them on rather than modeled. This was partly because it would be easier and partly because the character felt so 2d on in the concept art.
I tried to keep as close to the concept as possible.
The […]
3D1 Assignment 3 better late-est than never
The only thing that we had to go through talking about to any extent was the eyes. There were some discussion on whether the eyes should be modeled or just painted on the textures. In the end we decided to go with just painting them on rather than modeled. This was partly because it would be easier and partly because the character felt so 2d on in the concept art.
I tried to keep as close to the concept as possible.
The […]
3D1 Assignment 3 better late-est than never
The only thing that we had to go through talking about to any extent was the eyes. There were some discussion on whether the eyes should be modeled or just painted on the textures. In the end we decided to go with just painting them on rather than modeled. This was partly because it would be easier and partly because the character felt so 2d on in the concept art.
I tried to keep as close to the concept as possible.
The […]
Thumbnail Assignment
Our first assignment in the new course 2D Computer Graphics: Theory and Application 1 was to draw 20 character thumbnails for a chosen concept out of two, given from the teacher.
I chose the concept that had a focus on fantasy and combat. You play as an ordinary person of this modern world that travels through different dimensions and realms to find gods and spirits to fight the chaos that is going to end the world.
Since the main character was an […]
Thumbnail Assignment
Our first assignment in the new course 2D Computer Graphics: Theory and Application 1 was to draw 20 character thumbnails for a chosen concept out of two, given from the teacher.
I chose the concept that had a focus on fantasy and combat. You play as an ordinary person of this modern world that travels through different dimensions and realms to find gods and spirits to fight the chaos that is going to end the world.
Since the main character was an […]
Croquis with a model
Hello friends!
The first week of my new course has passed! I am so pleased with how everything went so far. Our teacher Pernilla really knows how to handle beginners (like myself), and I already feel more confident in my drawings, after only one week!
We started with Croquis with a nude model, which basically means that a male or female poses nude in front of the class, giving us 1 or 2 or 5 or even 8-10 minutes to draw the pose […]
Croquis with a model
Hello friends!
The first week of my new course has passed! I am so pleased with how everything went so far. Our teacher Pernilla really knows how to handle beginners (like myself), and I already feel more confident in my drawings, after only one week!
We started with Croquis with a nude model, which basically means that a male or female poses nude in front of the class, giving us 1 or 2 or 5 or even 8-10 minutes to draw the pose […]
Thumbnails Assignment
The previous week was the start of the 2D Computer Graphics: Theory and Application 1 course, and one of our first assignments was to choose one out of two game concepts and create twenty character thumbnails fitting in with what we chose. I tried to keep myself within a 10-15 minutes time-frame for each sketch, with a few taking closer to 25 minutes after realising I wanted to take that particular thumbnail in another direction.
The world setting I visualised was […]
Thumbnails Assignment
The previous week was the start of the 2D Computer Graphics: Theory and Application 1 course, and one of our first assignments was to choose one out of two game concepts and create twenty character thumbnails fitting in with what we chose. I tried to keep myself within a 10-15 minutes time-frame for each sketch, with a few taking closer to 25 minutes after realising I wanted to take that particular thumbnail in another direction.
The world setting I visualised was […]
Programming update
So here is the finished guessing game. I should have posted it way earlier because it already feels like I could do it better with the knowledge from the first lectures of this week. But I figure this is too basic a game to put any more time into, because regardless how perfect, it will always be a boring game to play.
#include
#include
#include
int random(int min, int max)
{
return min + (rand() % (max – min + 1));
}
int main(int […]
Programming update
So here is the finished guessing game. I should have posted it way earlier because it already feels like I could do it better with the knowledge from the first lectures of this week. But I figure this is too basic a game to put any more time into, because regardless how perfect, it will always be a boring game to play.
#include
#include
#include
int random(int min, int max)
{
return min + (rand() % (max – min + 1));
}
int main(int […]
Programming update
So here is the finished guessing game. I should have posted it way earlier because it already feels like I could do it better with the knowledge from the first lectures of this week. But I figure this is too basic a game to put any more time into, because regardless how perfect, it will always be a boring game to play.
#include
#include
#include
int random(int min, int max)
{
return min + (rand() % (max – min + 1));
}
int main(int […]
Programming update
So here is the finished guessing game. I should have posted it way earlier because it already feels like I could do it better with the knowledge from the first lectures of this week. But I figure this is too basic a game to put any more time into, because regardless how perfect, it will always be a boring game to play.
#include
#include
#include
int random(int min, int max)
{
return min + (rand() % (max – min + 1));
}
int main(int […]
3D – Anatomy knowledge and 3D scanning
I’ve been doing 3D and 2D for about six years now but it was not until a few years ago that I really started thinking more seriously about it. It started out as a hobby when I got involved in the modding community of Warcraft 3. I was always and still am amazed by the user-created content of Warcraft 3. I started out by doing icons for abilities and later moved on to models, this was without no prior knowledge. […]
3D – Anatomy knowledge and 3D scanning
I’ve been doing 3D and 2D for about six years now but it was not until a few years ago that I really started thinking more seriously about it. It started out as a hobby when I got involved in the modding community of Warcraft 3. I was always and still am amazed by the user-created content of Warcraft 3. I started out by doing icons for abilities and later moved on to models, this was without no prior knowledge. […]