Daily Archives: November 2, 2014

Concept Assignment Continues

Work on the concept moves forward. Third week we made a paper prototype of the game, a physical representation of how the game is supposed to work. We got a lot of good feedback, and needed to iron out some stuff that were unclear about the game design, such as level design, puzzle difficulties and game scope.
Last week we worked on our pitch for the game, we then had a test pitch in front of two teachers. The test pitch […]

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Program: Graphics

Concept Assignment Continues

Work on the concept moves forward. Third week we made a paper prototype of the game, a physical representation of how the game is supposed to work. We got a lot of good feedback, and needed to iron out some stuff that were unclear about the game design, such as level design, puzzle difficulties and game scope.
Last week we worked on our pitch for the game, we then had a test pitch in front of two teachers. The test pitch […]

/ Comments Off on Concept Assignment Continues
Program: Graphics

Concept Assignment Continues

Work on the concept moves forward. Third week we made a paper prototype of the game, a physical representation of how the game is supposed to work. We got a lot of good feedback, and needed to iron out some stuff that were unclear about the game design, such as level design, puzzle difficulties and game scope.
Last week we worked on our pitch for the game, we then had a test pitch in front of two teachers. The test pitch […]

/ Comments Off on Concept Assignment Continues
Program: Graphics

Concept Assignment Continues

Work on the concept moves forward. Third week we made a paper prototype of the game, a physical representation of how the game is supposed to work. We got a lot of good feedback, and needed to iron out some stuff that were unclear about the game design, such as level design, puzzle difficulties and game scope.
Last week we worked on our pitch for the game, we then had a test pitch in front of two teachers. The test pitch […]

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Program: Graphics

Documentation

So, started writing my project report this week.
I can just say one thing about it, really, and that are that you really need to ducument every single thing, and why you did it, otherwise it comes back to bite you.

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Program: Graphics

Documentation

So, started writing my project report this week.
I can just say one thing about it, really, and that are that you really need to ducument every single thing, and why you did it, otherwise it comes back to bite you.

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Program: Graphics

Documentation

So, started writing my project report this week.
I can just say one thing about it, really, and that are that you really need to ducument every single thing, and why you did it, otherwise it comes back to bite you.

/ Comments Off on Documentation
Program: Graphics

Documentation

So, started writing my project report this week.
I can just say one thing about it, really, and that are that you really need to ducument every single thing, and why you did it, otherwise it comes back to bite you.

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Program: Graphics

Some drawing

Just some drawing. My very first attempt with colors in Photoshop.

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Program: Graphics

Some drawing

Just some drawing. My very first attempt with colors in Photoshop.

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Program: Graphics

Some drawing

Just some drawing. My very first attempt with colors in Photoshop.

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Program: Graphics

Some drawing

Just some drawing. My very first attempt with colors in Photoshop.

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Program: Graphics

Artwork space shooter project

Here are some of the artwork made for our concept

The Dragon

 

Frontpage

Moodboard

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Program: Graphics

Artwork space shooter project

Here are some of the artwork made for our concept

The Dragon

 

Frontpage

Moodboard

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Program: Graphics

concept project space shooter

The final assignment for the course Game analysis and Game design is to make a design for a space shooter game in groups. In my group we are six people that all need to take different roles for the assignment.
The roles are:
Lead ArtLead codeLead sound Game designerProducerQA
We divided the roles between us and I got the role as lead art which means that I am responsible for the visual of the game.The groups also got two different words that had […]

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Program: Graphics

concept project space shooter

The final assignment for the course Game analysis and Game design is to make a design for a space shooter game in groups. In my group we are six people that all need to take different roles for the assignment.
The roles are:
Lead ArtLead codeLead sound Game designerProducerQA
We divided the roles between us and I got the role as lead art which means that I am responsible for the visual of the game.The groups also got two different words that had […]

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Program: Graphics

A late update

Since I last posted it has been a while. Assignments and projects have gotten in the way and I have forgot to post my work.
We have during the last four weeks or so worked with a bigger project in the Game analysis and game design course. We have been divided into groups and have been making a game concept. We were also given a theme for the game, which was Oniomania(Shopaholic) and Mountain. In the groups we have assigned ourselves […]

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Program: Graphics

A late update

Since I last posted it has been a while. Assignments and projects have gotten in the way and I have forgot to post my work.
We have during the last four weeks or so worked with a bigger project in the Game analysis and game design course. We have been divided into groups and have been making a game concept. We were also given a theme for the game, which was Oniomania(Shopaholic) and Mountain. In the groups we have assigned ourselves […]

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Program: Graphics

Monsieur Singe


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Program: Graphics

Monsieur Singe


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Program: Graphics

Monsieur Singe


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Program: Graphics

Monsieur Singe


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Program: Graphics

3DI: Assignment 3 Update – Mesh

This is what my finished mesh looks like. I feel like the UV-mapping has potential to go fairly painless, since he wears a lot of clothes which will have natural seams. If anything it’s his bald head that might cause trouble.
  

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Program: Graphics

3DI: Assignment 3 Update – Mesh

This is what my finished mesh looks like. I feel like the UV-mapping has potential to go fairly painless, since he wears a lot of clothes which will have natural seams. If anything it’s his bald head that might cause trouble.
  

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Program: Graphics