Browsing '2016': Students starting in 2016

A new fresh look!

As of December 2018 this page has received a fresh new look.
The layout has been changed to allow for better categorization of pages and a new “Previous Projects” page has been added to allow for better archiving of previous projects and to act as a sort of portfolio.
As of right now it is uncertain whether new posts will be made since I am unsure what to post about, but this may change in the future.

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Program: Programming

A new fresh look!

As of December 2018 this page has received a fresh new look.
The layout has been changed to allow for better categorization of pages and a new “Previous Projects” page has been added to allow for better archiving of previous projects and to act as a sort of portfolio.
As of right now it is uncertain whether new posts will be made since I am unsure what to post about, but this may change in the future.

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Program: Programming

this is about me

this is about me.
 
i was raised
in a pyramid of power,
in a circle of hatred and violence.
driven by ego,
fuelled by fear.
 
i was raised
homophobic, transphobic, sexist,
racist, carnist, elitist, capitalist,
etc.

all these absolutisms
governed the development of my brain.
formed my cognitive and moral foundation,
my thought patterns,
my language.
 
all these absolutisms,
in their own unique ways,
eventually led to loneliness.
 
but i realized,
i am not alone.
this circle of hatred and violence,
surrounds many
from an early, malleable age.
 
it’s really hard to break out of it,
and really easy to stay stuck.
as it inherently […]

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Program: Graphics

this is about me

this is about me.
 
i was raised
in a pyramid of power,
in a circle of hatred and violence.
driven by ego,
fuelled by fear.
 
i was raised
homophobic, transphobic, sexist,
racist, carnist, elitist, capitalist,
etc.

all these absolutisms
governed the development of my brain.
formed my cognitive and moral foundation,
my thought patterns,
my language.
 
all these absolutisms,
in their own unique ways,
eventually led to loneliness.
 
but i realized,
i am not alone.
this circle of hatred and violence,
surrounds many
from an early, malleable age.
 
it’s really hard to break out of it,
and really easy to stay stuck.
as it inherently […]

/ Comments Off on this is about me
Program: Graphics

ego vs. eco

ego is poison.
family is antidote.
if we all are a healthy family, certain members can be weak sometimes, without a problem.
cherish others FOR their weaknesses AND their strengths.
show your vulnerability.
when you feel like crying, cry.
don’t let it stew, don’t let it turn into violence.
show that you can’t always be strong.
and when you are, it is for them.
even if it is for you, it is for them.
because we are integral parts of each other’s lives and therefor each other!
try to show your […]

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Program: Graphics

ego vs. eco

ego is poison.
family is antidote.
if we all are a healthy family, certain members can be weak sometimes, without a problem.
cherish others FOR their weaknesses AND their strengths.
show your vulnerability.
when you feel like crying, cry.
don’t let it stew, don’t let it turn into violence.
show that you can’t always be strong.
and when you are, it is for them.
even if it is for you, it is for them.
because we are integral parts of each other’s lives and therefor each other!
try to show your […]

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Program: Graphics

Gamify your tea, gamify your dog, gamify your life

So, back to the topic of games.
Here is a fun try to solve one of the worlds pandemics for a design course: people who don’t talk (for what ever reason). Use their weakness – they occasionally need to drink. Use this wisely.
click Here for the manual

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Program: Game Design

Gamify your tea, gamify your dog, gamify your life

So, back to the topic of games.
Here is a fun try to solve one of the worlds pandemics for a design course: people who don’t talk (for what ever reason). Use their weakness – they occasionally need to drink. Use this wisely.
click Here for the manual

/ Comments Off on Gamify your tea, gamify your dog, gamify your life
Program: Game Design

Путы

Бредёшь дорогою в тумане
чужими мыслями гремя.
Оковы мнений, петли знаний,
но, есть лишь это у тебя.
Всё уже смысл потеряло…
Вчерашний день туман съедает
и память тихо исчезает,
о том, что нужно ключ найти,
и с этом крылья обрести…
что в одиночестве – ответ…
и что вокруг тумана нет…
что всех дорог не перейти…
что, иногда, пересекаются пути…

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Program: Game Design

Путы

Бредёшь дорогою в тумане
чужими мыслями гремя.
Оковы мнений, петли знаний,
но, есть лишь это у тебя.
Всё уже смысл потеряло…
Вчерашний день туман съедает
и память тихо исчезает,
о том, что нужно ключ найти,
и с этом крылья обрести…
что в одиночестве – ответ…
и что вокруг тумана нет…
что всех дорог не перейти…
что, иногда, пересекаются пути…

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Program: Game Design

Paths

Through many landscapes of this world
you slowly walk towards a fork.
Another choice, another split,
and still, you aren’t allowed to quit.
You cry out loud and then move on,
fog hiding paths for your return.
And as the echo settles down
on dusty road, in muddy ground,
a thought drifts in a misty cloud:
“That was unnecessary loud…”

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Program: Game Design

Paths

Through many landscapes of this world
you slowly walk towards a fork.
Another choice, another split,
and still, you aren’t allowed to quit.
You cry out loud and then move on,
fog hiding paths for your return.
And as the echo settles down
on dusty road, in muddy ground,
a thought drifts in a misty cloud:
“That was unnecessary loud…”

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Program: Game Design

Одиночество

Смотреть за жизнью окна сквозь.
Лавировать в толпе от прикасаний.
И ношу бросить многих лет,
устав от бесконечных ожиданий.
 
Понять, что ничего не вечно.
Воды стаканом насладиться.
Проснуться в тишине опять.
Расстаться с именем своим беспечно.
 
Решить, что видимо судьба.
Сказать, что может так и надо.
И думать перестать о всём.
И позабыть ночами плакать.

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Program: Game Design

Одиночество

Смотреть за жизнью окна сквозь.
Лавировать в толпе от прикасаний.
И ношу бросить многих лет,
устав от бесконечных ожиданий.
 
Понять, что ничего не вечно.
Воды стаканом насладиться.
Проснуться в тишине опять.
Расстаться с именем своим беспечно.
 
Решить, что видимо судьба.
Сказать, что может так и надо.
И думать перестать о всём.
И позабыть ночами плакать.

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Program: Game Design

Topology of imaginary cities: Greece


the original picture is HERE. Enjoy!

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Program: Game Design

Topology of imaginary cities: Greece


the original picture is HERE. Enjoy!

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Program: Game Design

Веремя

A foreigner who sits across from me
Can you tell me what your Time is?
How is it woven? How is it measured?
Is it in lines or is it entangled?
Those you call slaves have a different abstraction
We can not see Time but we can see the Action
You’re calling us servants?! We’re calling you mutes!
We could teach one another but we are not in cahoots
for what reason?

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Program: Game Design

Веремя

A foreigner who sits across from me
Can you tell me what your Time is?
How is it woven? How is it measured?
Is it in lines or is it entangled?
Those you call slaves have a different abstraction
We can not see Time but we can see the Action
You’re calling us servants?! We’re calling you mutes!
We could teach one another but we are not in cahoots
for what reason?

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Program: Game Design

Time

Часы движения в пространстве нас вечно тянут в пустоте.
И тихим тиканьем с запястьЯв нам лгут о нашей же судьбе.
Мы потерялись. Что-то ищем. Не знаем как найти пути.
И, иногда в снегу лежачем мы видим старые следы.
Нам нити путеводные протянут сквозь тысячелетья и века
наставники, ткачи, певцы, поэты, старые враги и новые друзья.
Не верим себе, но верим друг другу.
Увидеть глаза разбитые горем. Почувствовать свободу открытого моря.
Прости, но мы выбрали вечность.
А в сердце моем этот миг будет жить бесконечно.

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Program: Game Design

Time

Часы движения в пространстве нас вечно тянут в пустоте.
И тихим тиканьем с запястьЯв нам лгут о нашей же судьбе.
Мы потерялись. Что-то ищем. Не знаем как найти пути.
И, иногда в снегу лежачем мы видим старые следы.
Нам нити путеводные протянут сквозь тысячелетья и века
наставники, ткачи, певцы, поэты, старые враги и новые друзья.
Не верим себе, но верим друг другу.
Увидеть глаза разбитые горем. Почувствовать свободу открытого моря.
Прости, но мы выбрали вечность.
А в сердце моем этот миг будет жить бесконечно.

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Program: Game Design

Temples

В храмах Мекки видны тени.
В храмах Индии – цвета.
В храмах поднебесных музыка слышна.
А в соборах кафедральных есть одна лишь тишина.
боги вечно ищут дом, будь дворец то, или сон.
В поселеньях, в городах.
В реках, горах и лесах.
В танцах, музыке, стихах.
В масках, в гриме и в ролях.
В темноте и в зеркалах.
В смехе, слезах и в прохожего глазах.

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Program: Game Design

Temples

В храмах Мекки видны тени.
В храмах Индии – цвета.
В храмах поднебесных музыка слышна.
А в соборах кафедральных есть одна лишь тишина.
боги вечно ищут дом, будь дворец то, или сон.
В поселеньях, в городах.
В реках, горах и лесах.
В танцах, музыке, стихах.
В масках, в гриме и в ролях.
В темноте и в зеркалах.
В смехе, слезах и в прохожего глазах.

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Program: Game Design

Schrödinger’s cat in a fancier box

During my playthrough in Pharaoh, I reached the highest possible level of the population houses.  This was the first time I managed that since back in the days I never actually had the patience. For this reason, it was the first time I had a chance to see the highest demands of the population in work.
And here is where I got seriously confused for a while. And what confused me was the luxury goods’ boxes.

First a quick recap of […]

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Program: Game Design

Schrödinger’s cat in a fancier box

During my playthrough in Pharaoh, I reached the highest possible level of the population houses.  This was the first time I managed that since back in the days I never actually had the patience. For this reason, it was the first time I had a chance to see the highest demands of the population in work.
And here is where I got seriously confused for a while. And what confused me was the luxury goods’ boxes.

First a quick recap of […]

/ Comments Off on Schrödinger’s cat in a fancier box
Program: Game Design