Monthly Archives: June 2018

Jungle Jive

As part of the “Arcade Game” course at Uppsala University, me and my team, Dyonisos Games, made Jungle Jive. The purpose of the course was to create a game using a special input method of our choice. After a bit of iteration, we chose to create a dancing game in which two players would use dolls to control their avatar on screen, instead of dancing themselves.
Here’s the trailer for the game :

We had about ten weeks to create the game, […]

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Program: Programming

Jungle Jive

As part of the “Arcade Game” course at Uppsala University, me and my team, Dyonisos Games, made Jungle Jive. The purpose of the course was to create a game using a special input method of our choice. After a bit of iteration, we chose to create a dancing game in which two players would use dolls to control their avatar on screen, instead of dancing themselves.
Here’s the trailer for the game :

We had about ten weeks to create the game, […]

/ Comments Off on Jungle Jive
Program: Programming

Morning time has gold in the mouth as we say in Swedish

Good morning!
Today I will try to get some work done as well as some of the summer course I’m taking. I also got some help with my own little project yesterday so I am finally getting somewhere with that as well.
My project
Placeholder 3D for the game
So let me tell you a bit about my personal project that I am working on! I am so excited, both because of the fact that I am learning so much as well as I […]

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Program: Graphics

Morning time has gold in the mouth as we say in Swedish

Good morning!
Today I will try to get some work done as well as some of the summer course I’m taking. I also got some help with my own little project yesterday so I am finally getting somewhere with that as well.
My project
Placeholder 3D for the game
So let me tell you a bit about my personal project that I am working on! I am so excited, both because of the fact that I am learning so much as well as I […]

/ Comments Off on Morning time has gold in the mouth as we say in Swedish
Program: Graphics

Code

2018
Wow, a lot of things have happened since I last wrote here but I figured that I might as well keep on writing. Writing is always a good thing to keep up. So, what’s new is that I am no longer working with Penny’s farm. I started to learn how to program with C# and, to work on my own project while I have an extra job on the side to retain some income during the summer. I may also […]

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Program: Graphics

Code

2018
Wow, a lot of things have happened since I last wrote here but I figured that I might as well keep on writing. Writing is always a good thing to keep up. So, what’s new is that I am no longer working with Penny’s farm. I started to learn how to program with C# and, to work on my own project while I have an extra job on the side to retain some income during the summer. I may also […]

/ Comments Off on Code
Program: Graphics

The talks are online!


The presentations are now available on our YouTube-channel. Even better – if you prefer reading you can click through these links to find a) a description and the video for each talk and b) our live Twitter coverage of each talk. Highly recommended!

Welcome! by the Department of Game Design
Making Them Care: The Narrative Burden for Creating Empathy, by Heidi McDonald
Existential Game Design – Lost in the Woods, Searching for Bliss, by Doris […]

June 10, 2018 / Comments Off on The talks are online!

The talks are online!


The presentations are now available on our YouTube-channel. Even better – if you prefer reading you can click through these links to find a) a description and the video for each talk and b) our live Twitter coverage of each talk. Highly recommended!

Welcome! by the Department of Game Design
Making Them Care: The Narrative Burden for Creating Empathy, by Heidi McDonald
Existential Game Design – Lost in the Woods, Searching for Bliss, by Doris […]

June 10, 2018 / Comments Off on The talks are online!

ego vs. eco

ego is poison.
family is antidote.
if we all are a healthy family, certain members can be weak sometimes, without a problem.
cherish others FOR their weaknesses AND their strengths.
show your vulnerability.
when you feel like crying, cry.
don’t let it stew, don’t let it turn into violence.
show that you can’t always be strong.
and when you are, it is for them.
even if it is for you, it is for them.
because we are integral parts of each other’s lives and therefor each other!
try to show your […]

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Program: Graphics

ego vs. eco

ego is poison.
family is antidote.
if we all are a healthy family, certain members can be weak sometimes, without a problem.
cherish others FOR their weaknesses AND their strengths.
show your vulnerability.
when you feel like crying, cry.
don’t let it stew, don’t let it turn into violence.
show that you can’t always be strong.
and when you are, it is for them.
even if it is for you, it is for them.
because we are integral parts of each other’s lives and therefor each other!
try to show your […]

/ Comments Off on ego vs. eco
Program: Graphics

Photos from GGC 2018

To avoid completely swamping this post, we’re putting only a few photos here and sharing the full set on Facebook. There’s also a lot of activity on the Instagram tag – #GGConf2018.
Recordings of all the talks are available on our YouTube-channel.
Show Floor:

You can browse all the student projects right here on the GAME Department blog. We keep a specific tag for the awarded games too.








June 09, 2018 / Comments Off on Photos from GGC 2018

Photos from GGC 2018

To avoid completely swamping this post, we’re putting only a few photos here and sharing the full set on Facebook. There’s also a lot of activity on the Instagram tag – #GGConf2018.
Recordings of all the talks are available on our YouTube-channel.
Show Floor:

You can browse all the student projects right here on the GAME Department blog. We keep a specific tag for the awarded games too.








June 09, 2018 / Comments Off on Photos from GGC 2018

5SD064-Postmortem of final result (upgraded)

Yeah!! Finally I had successfully made the game Umibozu with 2 months hard work of me and my other 5 group members. I am personally pretty satisfied with the outcome of the game as it is the very first game I’ve ever made and it’s playable (for 6 minutes long!!) At the final playtesting we have received all kinds of feedback from our classmates and a lot of them are positive regarding aesthetics of the game, especially we have gotten quite […]

/ Comments Off on 5SD064-Postmortem of final result (upgraded)
Program: Game Design

5SD064-Postmortem of final result (upgraded)

Yeah!! Finally I had successfully made the game Umibozu with 2 months hard work of me and my other 5 group members. I am personally pretty satisfied with the outcome of the game as it is the very first game I’ve ever made and it’s playable (for 6 minutes long!!) At the final playtesting we have received all kinds of feedback from our classmates and a lot of them are positive regarding aesthetics of the game, especially we have gotten quite […]

/ Comments Off on 5SD064-Postmortem of final result (upgraded)
Program: Game Design

The award winners


Photos and video to come! Meanwhile, enjoy all the game trailers, and here’s the final award list:
The award winners

Best Presentation: Take My Shift
Best Arcade Experience: Coal Rush
Student Choice: Momentum Drift
Alumni of the Year: Max Tiilikainen
The Social Game Award: Twined
Public Choice: Bench Warmers, Neon Nemesis (tie)
The Almedalen Library Award: Symbio
The Innovation Award: Nova Factor
The Woke Award: Re Leap
Expression in Game Design: Momentum Drift
Jury Spotlight: Bolt […]

June 07, 2018 / Comments Off on The award winners

The award winners


Photos and video to come! Meanwhile, enjoy all the game trailers, and here’s the final award list:
The award winners

Best Presentation: Take My Shift
Best Arcade Experience: Coal Rush
Student Choice: Momentum Drift
Alumni of the Year: Max Tiilikainen
The Social Game Award: Twined
Public Choice: Bench Warmers, Neon Nemesis (tie)
The Almedalen Library Award: Symbio
The Innovation Award: Nova Factor
The Woke Award: Re Leap
Expression in Game Design: Momentum Drift
Jury Spotlight: Bolt […]

June 07, 2018 / Comments Off on The award winners

The GGC 2018 award winners


Photos and video to come! Meanwhile, enjoy all the game trailers, and here’s the final award list:
The award winners

Best Presentation: Take My Shift
Best Arcade Experience: Coal Rush
Student Choice: Momentum Drift
Alumni of the Year: Max Tiilikainen
The Social Game Award: Twined
Public Choice: Bench Warmers, Neon Nemesis (tie)
The Almedalen Library Award: Symbio
The Innovation Award: Nova Factor
The Woke Award: Re Leap
Expression in Game Design: Momentum Drift
Jury Spotlight: Bolt […]

June 07, 2018 / Comments Off on The GGC 2018 award winners

The GGC 2018 award winners


Photos and video to come! Meanwhile, enjoy all the game trailers, and here’s the final award list:
The award winners

Best Presentation: Take My Shift
Best Arcade Experience: Coal Rush
Student Choice: Momentum Drift
Alumni of the Year: Max Tiilikainen
The Social Game Award: Twined
Public Choice: Bench Warmers, Neon Nemesis (tie)
The Almedalen Library Award: Symbio
The Innovation Award: Nova Factor
The Woke Award: Re Leap
Expression in Game Design: Momentum Drift
Jury Spotlight: Bolt […]

June 07, 2018 / Comments Off on The GGC 2018 award winners