Browsing 'Game Design': Posts from either of the Game Design programs

New Premium Themes: Small Business and Photo Blog

Today we’re excited to announce two new premium themes: Small Business and Photo Blog.
Small Business
Small Business is a new premium theme for your entrepreneurial endeavors. At an introductory price of just $5 (or free with the Premium or Business plans), it’s a worthwhile investment for your business.

We know that running a business is no small task, which is why Small Business includes comprehensive video instructions for its key features so you can get your business’ […]

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Program: Graphics

New Premium Themes: Small Business and Photo Blog

Today we’re excited to announce two new premium themes: Small Business and Photo Blog.
Small Business
Small Business is a new premium theme for your entrepreneurial endeavors. At an introductory price of just $5 (or free with the Premium or Business plans), it’s a worthwhile investment for your business.

We know that running a business is no small task, which is why Small Business includes comprehensive video instructions for its key features so you can get your business’ […]

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Program: Graphics

Updated Privacy Policy

As part of our commitment to privacy and transparency, we’re updating our Privacy Policy. We want to give you more information about how we collect and use personal information — in a more organized and readable format.
“Your privacy is critically important to us.” These are the first words of our Privacy Policy, and words we live by when designing and building our products.
Here are some of the updates you’ll see:

We split the Privacy Policy up into sections titled: Information […]

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Program: Programming

Updated Privacy Policy

As part of our commitment to privacy and transparency, we’re updating our Privacy Policy. We want to give you more information about how we collect and use personal information — in a more organized and readable format.
“Your privacy is critically important to us.” These are the first words of our Privacy Policy, and words we live by when designing and building our products.
Here are some of the updates you’ll see:

We split the Privacy Policy up into sections titled: Information […]

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Program: Programming

How my rulebook for a board game would look like.

The latest assignment that we have been working on in our course was to create a board game. This task, naturally, included the production of some sort of manual for the players to be able to play without an instructor.
Now, when it comes to writing the rules, I remember this part as being the weakest point of our blitz-workshops during the first year. And after I checked some manuals written by other groups for our current project, I felt happy […]

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Program: Game Design

How my rulebook for a board game would look like.

The latest assignment that we have been working on in our course was to create a board game. This task, naturally, included the production of some sort of manual for the players to be able to play without an instructor.
Now, when it comes to writing the rules, I remember this part as being the weakest point of our blitz-workshops during the first year. And after I checked some manuals written by other groups for our current project, I felt happy […]

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Program: Game Design

Nya äventyr

Nu har jag klarat av mina första tre veckor på Exertis Ztorm. Jag har fått ett vikariat på tre månader då en av deras medarbetare tyvärr är sjukskriven så jag har tagit över hens jobb som Quality Assurance Officer. Det är nytt, spännande och utmanande. Och jag älskar det.

Första dagen på jobbet möttes jag av det här, finaste kollegorna någonsin. Har aldrig blivit så fint välkomnad till en arbetsplats tidigare!

Exertis Ztorm är säkert inget företag många […]

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Program: Programming

Nya äventyr

Nu har jag klarat av mina första tre veckor på Exertis Ztorm. Jag har fått ett vikariat på tre månader då en av deras medarbetare tyvärr är sjukskriven så jag har tagit över hens jobb som Quality Assurance Officer. Det är nytt, spännande och utmanande. Och jag älskar det.

Första dagen på jobbet möttes jag av det här, finaste kollegorna någonsin. Har aldrig blivit så fint välkomnad till en arbetsplats tidigare!

Exertis Ztorm är säkert inget företag många […]

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Program: Programming

Game-design in practice, group post #6

Our game is about 55% complete, the only thing we are missing now is all the art content and sound. Which we are working hard on in order to get a playable game, and can start play testing. The major problem now is that the artists have to much work, we should have needed at least 2 more graphical artists. Meanwhile the artists are working hard, the programmers are adjusting and iterates everything. 

At this moment we got one graphical artist […]

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Program: Programming

Game-design in practice, group post #6

Our game is about 55% complete, the only thing we are missing now is all the art content and sound. Which we are working hard on in order to get a playable game, and can start play testing. The major problem now is that the artists have to much work, we should have needed at least 2 more graphical artists. Meanwhile the artists are working hard, the programmers are adjusting and iterates everything. 

At this moment we got one graphical artist […]

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Program: Programming

Game-design in practice, group post #5

What we have accomplished until now is a platform/arena where the battle will take place. The art for each player have not yet been completed to being implemented into the game, so instead we are using unities own objects. For the time being. Each player can move around and rotate with your aim/weapon. Down below you can see four players, each on have a black spot on them, that is their “weapon/aim”. Where that points, the projectiles will go.

The players […]

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Program: Programming

Game-design in practice, group post #5

What we have accomplished until now is a platform/arena where the battle will take place. The art for each player have not yet been completed to being implemented into the game, so instead we are using unities own objects. For the time being. Each player can move around and rotate with your aim/weapon. Down below you can see four players, each on have a black spot on them, that is their “weapon/aim”. Where that points, the projectiles will go.

The players […]

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Program: Programming

Game-design in practice, group post #4

In this post we will go through each person in the group where we individually go through these points:

Group dynamic
Have the game developed to your expectations, if yes/no – why, what did go so well? / what could had gone better?
What do you think are the risks?
If you manage to finish the game, what will it take to take it out on the market and have a successful marketing.

 
Axel
The group dynamic in our group is good and we trust each […]

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Program: Programming

Game-design in practice, group post #4

In this post we will go through each person in the group where we individually go through these points:

Group dynamic
Have the game developed to your expectations, if yes/no – why, what did go so well? / what could had gone better?
What do you think are the risks?
If you manage to finish the game, what will it take to take it out on the market and have a successful marketing.

 
Axel
The group dynamic in our group is good and we trust each […]

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Program: Programming

Game-design in practice, group post #3

Our group:

Group Leader / Programer : Stam Kruajan
Programmer : Joni Nikander
Programmer : Christoffer Lövdahl
Programmer : Axel Eriksson
Programmer : Robin Berneby
Graphical Artist : Stefan Strandberg

Stam Kruajan is standing for the marketing part, where we decided to go with twitter, facebook, reddit, youtube and indie blogs. Where we explain what our game is about and try to get feedback of what we can do better and if this is going to work as a successful game. We are trying to promote our […]

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Program: Programming

Game-design in practice, group post #3

Our group:

Group Leader / Programer : Stam Kruajan
Programmer : Joni Nikander
Programmer : Christoffer Lövdahl
Programmer : Axel Eriksson
Programmer : Robin Berneby
Graphical Artist : Stefan Strandberg

Stam Kruajan is standing for the marketing part, where we decided to go with twitter, facebook, reddit, youtube and indie blogs. Where we explain what our game is about and try to get feedback of what we can do better and if this is going to work as a successful game. We are trying to promote our […]

/ Comments Off on Game-design in practice, group post #3
Program: Programming

Game-design in practice, group post #2

The first week of the project we decided to sit down and make a plan on how to create our game, what we should include and exclude from the project. To minimize the risk of letting the project get to big so that we wont have time to finish a MVP(Minimal Viable Product). We chose to work with a tool named “KanBanFlow”, which are a method for visualizing the flow of work, in order to balance demand with available capacity and […]

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Program: Programming

Game-design in practice, group post #2

The first week of the project we decided to sit down and make a plan on how to create our game, what we should include and exclude from the project. To minimize the risk of letting the project get to big so that we wont have time to finish a MVP(Minimal Viable Product). We chose to work with a tool named “KanBanFlow”, which are a method for visualizing the flow of work, in order to balance demand with available capacity and […]

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Program: Programming

Game-design in practice, group post #1

We have gotten an assignment where we have to make a product and have a succeeding marketing so you can sell it to an audience. As a group we decided to make a 2D game with a isometric camera view, a twin stick shooter game in a arena setting with different game modes(capture the flag, battle royal etc.). The genre of the game would be pixel like with a steampunk theme to it. 
Our group contains a total of 6 members, […]

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Program: Programming

Game-design in practice, group post #1

We have gotten an assignment where we have to make a product and have a succeeding marketing so you can sell it to an audience. As a group we decided to make a 2D game with a isometric camera view, a twin stick shooter game in a arena setting with different game modes(capture the flag, battle royal etc.). The genre of the game would be pixel like with a steampunk theme to it. 
Our group contains a total of 6 members, […]

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Program: Programming

Lighting for Health Revision

During the development of Four Days Before School I worked on using lighting to represent the amount of health the player had. The decision to use lighting for health was made because we had one programmer and two artists, so since we would have more man hours for graphics work, we wanted to focus on the aesthetic and atmosphere of the game and chose a concept based on that. Since the game depicted a child dreaming, the idea of using […]

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Program: Programming

Lighting for Health Revision

During the development of Four Days Before School I worked on using lighting to represent the amount of health the player had. The decision to use lighting for health was made because we had one programmer and two artists, so since we would have more man hours for graphics work, we wanted to focus on the aesthetic and atmosphere of the game and chose a concept based on that. Since the game depicted a child dreaming, the idea of using […]

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Program: Programming

Update Your Avatar on WordPress.com

We’ve given one of our favorite features a boost! You can now manage your profile photo, or avatar, right on WordPress.com. This avatar, powered by a service called Gravatar, is the image that represents you online — a thumbnail that appears next to your name when you interact on blogs and websites. With this recently refined feature, you can upload, edit, and update your avatar at wordpress.com/me.
Your avatar shows up in many places on WordPress.com. For example, you’ll […]

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Program: Graphics

Update Your Avatar on WordPress.com

We’ve given one of our favorite features a boost! You can now manage your profile photo, or avatar, right on WordPress.com. This avatar, powered by a service called Gravatar, is the image that represents you online — a thumbnail that appears next to your name when you interact on blogs and websites. With this recently refined feature, you can upload, edit, and update your avatar at wordpress.com/me.
Your avatar shows up in many places on WordPress.com. For example, you’ll […]

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Program: Graphics