Daily Archives: April 9, 2016

Big Game Project week 1

The time has come for a new game project! And just like last time I will blog about the progress throughout the development. In the coming weeks I will be working on a game concept called Kei which is about a girl that is not welcome in Game Town anymore and her struggle to get accepted in the town.
My role in this project will be as a 3D artist and I will mostly be working with the environment in the […]

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Program: Graphics

Big Game Project week 1

The time has come for a new game project! And just like last time I will blog about the progress throughout the development. In the coming weeks I will be working on a game concept called Kei which is about a girl that is not welcome in Game Town anymore and her struggle to get accepted in the town.
My role in this project will be as a 3D artist and I will mostly be working with the environment in the […]

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Program: Graphics

Vecka 2


Sams pappa, mamma, lillebrorsa samt huvudkaraktärerna Sam och Nicole. Bild av våran lead artist Lisa Ramel.

5/3-2016
20:30

Produktionen är nu igång! Hela förmiddagen satt vi och gjorde en projektplan och la in saker i vår backlog i Trello. Är fortfarande lite att fixa i den fortfarande men stortsett är den klar och jag är så exalterad för Trello är ett väldigt bra redskap som ingen av oss har använt sig av tidigare! Väldigt glad över att vi […]

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Program: Programming

Vecka 2


Sams pappa, mamma, lillebrorsa samt huvudkaraktärerna Sam och Nicole. Bild av våran lead artist Lisa Ramel.

5/3-2016
20:30

Produktionen är nu igång! Hela förmiddagen satt vi och gjorde en projektplan och la in saker i vår backlog i Trello. Är fortfarande lite att fixa i den fortfarande men stortsett är den klar och jag är så exalterad för Trello är ett väldigt bra redskap som ingen av oss har använt sig av tidigare! Väldigt glad över att vi […]

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Program: Programming

Big Game Project

BGP
Hello, good day or good evening!
Let me tell you about BGP (Big game project). It is the final and biggest course of this semester. It is almost like “Theme park”, the course we had about the same time last year when we made “Save the Penguins”. If you don’t know about it, you can read about it in earlier blog posts.
Save the penguins trailer
We had about 10 weeks to create a game last year, this time we only get around […]

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Program: Graphics

Big Game Project

BGP
Hello, good day or good evening!
Let me tell you about BGP (Big game project). It is the final and biggest course of this semester. It is almost like “Theme park”, the course we had about the same time last year when we made “Save the Penguins”. If you don’t know about it, you can read about it in earlier blog posts.
Save the penguins trailer
We had about 10 weeks to create a game last year, this time we only get around […]

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Program: Graphics

Big Game Project, week 1.

This week has been quite a rollercoaster as far stress goes. Last week, I pitched a 2 day game idea for a third year project, hoping to inspire someone to take me on in their group, but that didn’t happen.
It wasn’t until this Sunday that I contacted Nayomi and asked to be part of her group, to which she responded that she’d need to talk to her group on Monday in order to see what was needed.
Monday comes along and […]

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Program: Graphics

Big Game Project, week 1.

This week has been quite a rollercoaster as far stress goes. Last week, I pitched a 2 day game idea for a third year project, hoping to inspire someone to take me on in their group, but that didn’t happen.
It wasn’t until this Sunday that I contacted Nayomi and asked to be part of her group, to which she responded that she’d need to talk to her group on Monday in order to see what was needed.
Monday comes along and […]

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Program: Graphics

Första veckan

Den här veckan har jag till störst del jobbat med karaktärerna för spelet Sam and Nicole. Tanken är att vi ska kombinera två olika typer av material, bakgrunderna ska målas i akvarell och skannas in och karaktärerna ska ritas i datorn men fortfarande se skissiga ut. Vi vill skapa ett nytt intresseväckande utseende och prova hur det blir att mixa två olika stilar.
För att få stilarna att ändå samspela har vi valt att använda få färger och mycket gråskalor. Bakgrunderna, som […]

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Program: Graphics

Första veckan

Den här veckan har jag till störst del jobbat med karaktärerna för spelet Sam and Nicole. Tanken är att vi ska kombinera två olika typer av material, bakgrunderna ska målas i akvarell och skannas in och karaktärerna ska ritas i datorn men fortfarande se skissiga ut. Vi vill skapa ett nytt intresseväckande utseende och prova hur det blir att mixa två olika stilar.
För att få stilarna att ändå samspela har vi valt att använda få färger och mycket gråskalor. Bakgrunderna, som […]

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Program: Graphics

Big Game Project – First post

So it seems I never take time to update this blog except when mandatory; but when I do update, I actually really kinda like it.
Anyway, the course I’m taking now is called “Big Game Project” and the eponymous big game is a digital game with a production time of approximately 8 weeks. I’m in a group of six students and our game concept (which we started defining way before the course start) is a survival game inspired by the likes […]

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Program: Programming

Big Game Project – First post

So it seems I never take time to update this blog except when mandatory; but when I do update, I actually really kinda like it.
Anyway, the course I’m taking now is called “Big Game Project” and the eponymous big game is a digital game with a production time of approximately 8 weeks. I’m in a group of six students and our game concept (which we started defining way before the course start) is a survival game inspired by the likes […]

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Program: Programming

Week 2 – BaseMesh and BaseAnimation

The second week in development have now passed.
The development in different areas for the game, whether it have been art or code have had quite a mixed progress.
On the art side, which is mine, we have begun to white-box a level to test various level layouts and see if the scale we are working in is adequate for the project, and if there are any mismatches. It would be quite funny looking if we had a chair for a giant […]

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Program: Graphics

Week 2 – BaseMesh and BaseAnimation

The second week in development have now passed.
The development in different areas for the game, whether it have been art or code have had quite a mixed progress.
On the art side, which is mine, we have begun to white-box a level to test various level layouts and see if the scale we are working in is adequate for the project, and if there are any mismatches. It would be quite funny looking if we had a chair for a giant […]

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Program: Graphics

Start of Big Game Project

Hello everyone! It has been a very long time since my last post, but it is time to start again!
So, the 10 week-long course Big Game Project has started and it is time to produce a game. The idea behind BGP is to write a concept for a full game and then create a vertical slice of that game.
So for the next eight weeks, including this past week, me and my team will be quite busy with F.R.A.U.S, a stealth […]

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Program: Programming

Start of Big Game Project

Hello everyone! It has been a very long time since my last post, but it is time to start again!
So, the 10 week-long course Big Game Project has started and it is time to produce a game. The idea behind BGP is to write a concept for a full game and then create a vertical slice of that game.
So for the next eight weeks, including this past week, me and my team will be quite busy with F.R.A.U.S, a stealth […]

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Program: Programming

WEEK #1 – BIG GAME PROJECT – START

Hi again people!
It has been a long time since I did any posts for my blog, but that is about to change for this course. Right now I am making a game for my final course for my second year. It is called Big Game Project. I am working with 5 great guys to develop our first, soon to be, released game on steam. We have 8 weeks to create a Vertical Slice of our game, to display at GGC […]

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Program: Graphics

WEEK #1 – BIG GAME PROJECT – START

Hi again people!
It has been a long time since I did any posts for my blog, but that is about to change for this course. Right now I am making a game for my final course for my second year. It is called Big Game Project. I am working with 5 great guys to develop our first, soon to be, released game on steam. We have 8 weeks to create a Vertical Slice of our game, to display at GGC […]

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Program: Graphics

WEEK #1 – BIG GAME PROJECT – START

Hi again people!
It has been a long time since I did any posts for my blog, but that is about to change for this course. Right now I am making a game for my final course for my second year. It is called Big Game Project. I am working with 5 great guys to develop our first, soon to be, released game on steam. We have 8 weeks to create a Vertical Slice of our game, to display at GGC […]

/ Comments Off on WEEK #1 – BIG GAME PROJECT – START
Program: Graphics

WEEK #1 – BIG GAME PROJECT – START

Hi again people!
It has been a long time since I did any posts for my blog, but that is about to change for this course. Right now I am making a game for my final course for my second year. It is called Big Game Project. I am working with 5 great guys to develop our first, soon to be, released game on steam. We have 8 weeks to create a Vertical Slice of our game, to display at GGC […]

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Program: Graphics

Week 1-2 BGP

Nu har allvaret dragit igång på riktigt och produktionen av spelet F.R.A.U.S har verkligen fått en bra start. Jag personligen är kodare och sitter enbart med att skriva script. Min huvudsakliga fokus har legat på att skapa en AI; Artificiell Intelligens. Spelet F.R.A.U.S går ut att du som spelare spelar som ett virus som infiltrerat korrupta företag som gör inhumana experiment på fångar, rädda fångarna utan att bli upptäckt. Spelet är ett stealth spel (bli inte upptäckt) där du styr […]

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Program: Programming

Week 1-2 BGP

Nu har allvaret dragit igång på riktigt och produktionen av spelet F.R.A.U.S har verkligen fått en bra start. Jag personligen är kodare och sitter enbart med att skriva script. Min huvudsakliga fokus har legat på att skapa en AI; Artificiell Intelligens. Spelet F.R.A.U.S går ut att du som spelare spelar som ett virus som infiltrerat korrupta företag som gör inhumana experiment på fångar, rädda fångarna utan att bli upptäckt. Spelet är ett stealth spel (bli inte upptäckt) där du styr […]

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Program: Programming

Big Game Project – blog1

Hej!

Nu har BGP börjat och jag kommer gå igenom lite uppgifter jag har i gruppen, gruppmedlemmar, utdrag från designdokumentet och vad jag gjort i projektet fram till idag.

Vi börjar med att säga vad kursen och projektet går ut på. Vi är en grupp på sex personer som under en period på ca åtta veckor kommer att utveckla ett spel och sedan visa upp det på Gotland game conference.

Vi är:
Adam Salonen – Producer
Andreas Lundmark (jag) – Technical Artist
Folke Störving Nielsen […]

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Program: Programming

Big Game Project – blog1

Hej!

Nu har BGP börjat och jag kommer gå igenom lite uppgifter jag har i gruppen, gruppmedlemmar, utdrag från designdokumentet och vad jag gjort i projektet fram till idag.

Vi börjar med att säga vad kursen och projektet går ut på. Vi är en grupp på sex personer som under en period på ca åtta veckor kommer att utveckla ett spel och sedan visa upp det på Gotland game conference.

Vi är:
Adam Salonen – Producer
Andreas Lundmark (jag) – Technical Artist
Folke Störving Nielsen […]

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Program: Programming