Author Archives: Ara Mohammad

About Ara Mohammad

2014  Programming

Week 6-8

Hello everyone!
This post will cover three weeks, and these in these three weeks we have finished the game for Gotland Game Conference (GGC), held a pitch for the jury and showcased our game at GGC. I also started on the final postmortem.
I will not go in great detail on the last week of production, but it was mostly adding a finishing touch on the level design, UI elements and the tutorial.
As we didn’t have that much time the tutorial was […]

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Program: Programming

Week 6-8

Hello everyone!
This post will cover three weeks, and these in these three weeks we have finished the game for Gotland Game Conference (GGC), held a pitch for the jury and showcased our game at GGC. I also started on the final postmortem.
I will not go in great detail on the last week of production, but it was mostly adding a finishing touch on the level design, UI elements and the tutorial.
As we didn’t have that much time the tutorial was […]

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Program: Programming

Week 5 – One week from BETA

Hello again everyone!
This week has been very interesting. Five out of six members have been sick the entire week. So we all worked from home, which was something we really did not want to do as working together increased productivity. But we were sick so there was not much we could have done about that. This all resulted in a low productivity from all the members but we still tried as hard as we could.
We have now pasted the alpha […]

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Program: Programming

Week 5 – One week from BETA

Hello again everyone!
This week has been very interesting. Five out of six members have been sick the entire week. So we all worked from home, which was something we really did not want to do as working together increased productivity. But we were sick so there was not much we could have done about that. This all resulted in a low productivity from all the members but we still tried as hard as we could.
We have now pasted the alpha […]

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Program: Programming

Week 4 – Alpha

Hello again!
This week was crazy stressful, we had our alpha deadline on Thursday and there was so much to be done before that. On both Tuesday and Wednesday we worked from 10 am until midnight.
For the alpha we wanted a new and bigger level than the level we had for last weeks playtesting. So the first thing I did was to start working on a new level. At first it was difficult and I couldn’t get started on the level […]

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Program: Programming

Week 4 – Alpha

Hello again!
This week was crazy stressful, we had our alpha deadline on Thursday and there was so much to be done before that. On both Tuesday and Wednesday we worked from 10 am until midnight.
For the alpha we wanted a new and bigger level than the level we had for last weeks playtesting. So the first thing I did was to start working on a new level. At first it was difficult and I couldn’t get started on the level […]

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Program: Programming

Week 3 – Playtesting

Welcome back everyone!
This week all the first and second year students had the opportunity to have a bunch of people to test their game. The playtesting was on Friday so we spent the whole week trying to prepare so we could test as many aspects as possible. The feedback we got from everyone was amazing and we also got to test some of the other games, least to say we were impressed.
To prepare for the playtesting I spent most of […]

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Program: Programming

Week 3 – Playtesting

Welcome back everyone!
This week all the first and second year students had the opportunity to have a bunch of people to test their game. The playtesting was on Friday so we spent the whole week trying to prepare so we could test as many aspects as possible. The feedback we got from everyone was amazing and we also got to test some of the other games, least to say we were impressed.
To prepare for the playtesting I spent most of […]

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Program: Programming

Week 2 – Redesigned the visual style

Welcome to yet another chaotic week. This week I joked about changing the visual style to a style that was way more computerized than what we had earlier. I showed one of the artists the following picture.
“What if the game had a completely computerized look!” I instantly regretted those words as the artist went crazy with the idea and started working on it. After a few hours of playing around he showed me this.What […]

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Program: Programming

Week 2 – Redesigned the visual style

Welcome to yet another chaotic week. This week I joked about changing the visual style to a style that was way more computerized than what we had earlier. I showed one of the artists the following picture.
“What if the game had a completely computerized look!” I instantly regretted those words as the artist went crazy with the idea and started working on it. After a few hours of playing around he showed me this.What […]

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Program: Programming

Start of Big Game Project

Hello everyone! It has been a very long time since my last post, but it is time to start again!
So, the 10 week-long course Big Game Project has started and it is time to produce a game. The idea behind BGP is to write a concept for a full game and then create a vertical slice of that game.
So for the next eight weeks, including this past week, me and my team will be quite busy with F.R.A.U.S, a stealth […]

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Program: Programming

Start of Big Game Project

Hello everyone! It has been a very long time since my last post, but it is time to start again!
So, the 10 week-long course Big Game Project has started and it is time to produce a game. The idea behind BGP is to write a concept for a full game and then create a vertical slice of that game.
So for the next eight weeks, including this past week, me and my team will be quite busy with F.R.A.U.S, a stealth […]

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Program: Programming

Weekly blog assignment #6

Hello people!
As it is getting closer to the final, we have worked on more tuning and polishing. We had a couple of meetings talking about all the things in the game that we had yet not decided. For example there was the defeat screen and the victory screen that we had not decided on how it would look like. What information that the victory screen should show and the same for the defeat screen.
I also worked on making the items […]

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Program: Programming

Weekly blog assignment #6

Hello people!
As it is getting closer to the final, we have worked on more tuning and polishing. We had a couple of meetings talking about all the things in the game that we had yet not decided. For example there was the defeat screen and the victory screen that we had not decided on how it would look like. What information that the victory screen should show and the same for the defeat screen.
I also worked on making the items […]

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Program: Programming

Weekly blog assignment #6

Hello people!
As it is getting closer to the final, we have worked on more tuning and polishing. We had a couple of meetings talking about all the things in the game that we had yet not decided. For example there was the defeat screen and the victory screen that we had not decided on how it would look like. What information that the victory screen should show and the same for the defeat screen.
I also worked on making the items […]

/ Comments Off on Weekly blog assignment #6
Program: Programming

Weekly blog assignment #6

Hello people!
As it is getting closer to the final, we have worked on more tuning and polishing. We had a couple of meetings talking about all the things in the game that we had yet not decided. For example there was the defeat screen and the victory screen that we had not decided on how it would look like. What information that the victory screen should show and the same for the defeat screen.
I also worked on making the items […]

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Program: Programming

Weekly blog assignment #5

Hi everyone!
I started out this week with finishing my bounce power-up, I did have some troubles with it as it had some bugs. After spending a considerable amount of time on it I asked for help from our lead code, after a few iterations we were able to solve it and now it works fine (most of the time).
The main thing I worked on this week was creating a instructions state, where the players can see two pictures that explains […]

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Program: Programming

Weekly blog assignment #5

Hi everyone!
I started out this week with finishing my bounce power-up, I did have some troubles with it as it had some bugs. After spending a considerable amount of time on it I asked for help from our lead code, after a few iterations we were able to solve it and now it works fine (most of the time).
The main thing I worked on this week was creating a instructions state, where the players can see two pictures that explains […]

/ Comments Off on Weekly blog assignment #5
Program: Programming

Weekly blog assignment #5

Hi everyone!
I started out this week with finishing my bounce power-up, I did have some troubles with it as it had some bugs. After spending a considerable amount of time on it I asked for help from our lead code, after a few iterations we were able to solve it and now it works fine (most of the time).
The main thing I worked on this week was creating a instructions state, where the players can see two pictures that explains […]

/ Comments Off on Weekly blog assignment #5
Program: Programming

Weekly blog assignment #5

Hi everyone!
I started out this week with finishing my bounce power-up, I did have some troubles with it as it had some bugs. After spending a considerable amount of time on it I asked for help from our lead code, after a few iterations we were able to solve it and now it works fine (most of the time).
The main thing I worked on this week was creating a instructions state, where the players can see two pictures that explains […]

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Program: Programming

Weekly blog assignment #4

Hello everyone and welcome back!
This week has had so many ups and downs. First I had trouble with the structure, then when I figured out how I should write the code I had some problems with the syntax. When I finally figure that out, the game just crashes over and over again. It has not been an easy (or fun) week. But when I finally solved it all I got so happy, for a day, then the game started to […]

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Program: Programming

Weekly blog assignment #4

Hello everyone and welcome back!
This week has had so many ups and downs. First I had trouble with the structure, then when I figured out how I should write the code I had some problems with the syntax. When I finally figure that out, the game just crashes over and over again. It has not been an easy (or fun) week. But when I finally solved it all I got so happy, for a day, then the game started to […]

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Program: Programming

Weekly blog assignment #4

Hello everyone and welcome back!
This week has had so many ups and downs. First I had trouble with the structure, then when I figured out how I should write the code I had some problems with the syntax. When I finally figure that out, the game just crashes over and over again. It has not been an easy (or fun) week. But when I finally solved it all I got so happy, for a day, then the game started to […]

/ Comments Off on Weekly blog assignment #4
Program: Programming

Weekly blog assignment #4

Hello everyone and welcome back!
This week has had so many ups and downs. First I had trouble with the structure, then when I figured out how I should write the code I had some problems with the syntax. When I finally figure that out, the game just crashes over and over again. It has not been an easy (or fun) week. But when I finally solved it all I got so happy, for a day, then the game started to […]

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Program: Programming