Daily Archives: January 17, 2015

The game is done!

This week has been intense. Me and Erik have been working on the game every day since I came back to the island (Friday morning). We began with manually merging our two projects which took us about two hours. I think it would have been a good idea to look into software specializing in project management before siding with the manual Dropbox method, since it takes a lot of time merging manually.
Well, what can I say, we did almost everything […]

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Program: Programming

The game is done!

This week has been intense. Me and Erik have been working on the game every day since I came back to the island (Friday morning). We began with manually merging our two projects which took us about two hours. I think it would have been a good idea to look into software specializing in project management before siding with the manual Dropbox method, since it takes a lot of time merging manually.
Well, what can I say, we did almost everything […]

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Program: Programming

GAME PROGRAMMING I: WEEK SEVEN TO TEN

So I havn’t been quite so active here as I should have been, mainy due to the fact that during the holidays I was home visiting family. However since I last wrote here I have finished the Legend of Zelda clone that I started on on week four.

The game is fully functional and although not perfect it is something that I am glad to have worked on. The assets used in the game are taken from various sites on […]

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Program: Programming

GAME PROGRAMMING I: WEEK SEVEN TO TEN

So I havn’t been quite so active here as I should have been, mainy due to the fact that during the holidays I was home visiting family. However since I last wrote here I have finished the Legend of Zelda clone that I started on on week four.

The game is fully functional and although not perfect it is something that I am glad to have worked on. The assets used in the game are taken from various sites on […]

/ Comments Off on GAME PROGRAMMING I: WEEK SEVEN TO TEN
Program: Programming

GAME PROGRAMMING I: WEEK SEVEN TO TEN

So I havn’t been quite so active here as I should have been, mainy due to the fact that during the holidays I was home visiting family. However since I last wrote here I have finished the Legend of Zelda clone that I started on on week four.

The game is fully functional and although not perfect it is something that I am glad to have worked on. The assets used in the game are taken from various sites on […]

/ Comments Off on GAME PROGRAMMING I: WEEK SEVEN TO TEN
Program: Programming

GAME PROGRAMMING I: WEEK SEVEN TO TEN

So I havn’t been quite so active here as I should have been, mainy due to the fact that during the holidays I was home visiting family. However since I last wrote here I have finished the Legend of Zelda clone that I started on on week four.

The game is fully functional and although not perfect it is something that I am glad to have worked on. The assets used in the game are taken from various sites on […]

/ Comments Off on GAME PROGRAMMING I: WEEK SEVEN TO TEN
Program: Programming

Final 2D assignment

During the past couple of weeks I’ve been working on the two final assignments of the 2D course. They were optional and available to do if you wanted a higher grade at the end of the course.
The first assignment was to take this rough sketch and make it solid.

Here’s the first step I made, constructing the body with simple shapes like cylinders and circles:

The hips are a box to help show which way they’re tilted. The next step […]

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Program: Graphics

Final 2D assignment

During the past couple of weeks I’ve been working on the two final assignments of the 2D course. They were optional and available to do if you wanted a higher grade at the end of the course.
The first assignment was to take this rough sketch and make it solid.

Here’s the first step I made, constructing the body with simple shapes like cylinders and circles:

The hips are a box to help show which way they’re tilted. The next step […]

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Program: Graphics

Game Programming III – Dev. Post 5

I am absolutely terrible when it comes to updating this thing… the main reason is because I’ve just never felt like I made progress significant enough to warrant a blog post and so, I simply decided to wait “one more week” until I post something. But even so, the due date for the project is Sunday, I haven’t written the report, I’m not done with the web server and we just got drawing to work in the game. So, […]

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Program: Programming

Game Programming III – Dev. Post 5

I am absolutely terrible when it comes to updating this thing… the main reason is because I’ve just never felt like I made progress significant enough to warrant a blog post and so, I simply decided to wait “one more week” until I post something. But even so, the due date for the project is Sunday, I haven’t written the report, I’m not done with the web server and we just got drawing to work in the game. So, […]

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Program: Programming

Holiday Drawings and back on the Isle!

I had this drawing spree during my winter vacation. Animals, environtment and first try with anime fanart after watching the fantastic series SAO – Sword Art Online.Experimenting with different colors is what I enjoy the most at this moment. I also tried out a new technique using only the lasso tool while creating the mountains on the Mountain climber painting. The process turned out to be much faster and more efficient than having to draw them by hand like I […]

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Program: Graphics

Holiday Drawings and back on the Isle!

I had this drawing spree during my winter vacation. Animals, environtment and first try with anime fanart after watching the fantastic series SAO – Sword Art Online.Experimenting with different colors is what I enjoy the most at this moment. I also tried out a new technique using only the lasso tool while creating the mountains on the Mountain climber painting. The process turned out to be much faster and more efficient than having to draw them by hand like I […]

/ Comments Off on Holiday Drawings and back on the Isle!
Program: Graphics