Daily Archives: January 22, 2015

The Return to School and Blogging

Well, I’m back…
I’m terribly sorry for not having written any posts here for over two months. I really need to put more effort to this blog, or otherwise it will not go well my final grades for this year.
Anyway, I’ came back from my three week-long christmas break in January 13. The break started (I think) in December 15 last year. I spent the majority of my break with my family back in the mainland. We had an awesome one-week […]

/ Comments Off on The Return to School and Blogging
Program: Graphics

The Return to School and Blogging

Well, I’m back…
I’m terribly sorry for not having written any posts here for over two months. I really need to put more effort to this blog, or otherwise it will not go well my final grades for this year.
Anyway, I’ came back from my three week-long christmas break in January 13. The break started (I think) in December 15 last year. I spent the majority of my break with my family back in the mainland. We had an awesome one-week […]

/ Comments Off on The Return to School and Blogging
Program: Graphics

Day 4 – 2D Spaceshooter

Okej! Day 4.. Now most of the design decisions have been decided. I got my instruction for the project and my priorities. So for this project I will be the lead artist and lead animator.
My list of work at the moment has been condensed to.
1. Mole
1.2 Walk animation below ground
1.3 walk animation overworld
1.4 Idle animation
1.5 transition from underground to overworld
1.6 throw projectile animation
1.7 Drowning animation
1.8 capture animation
1.9 sneakpeak animation
1.10 Grab vegetable
1.11 A Trail for the tunnel
1.12 Stun animation
 
2. Gardener
2.1 Walk animation
2.2 idle watering animation
2.3 Spotting animation
2.4 Catch the mole with the net
 
3. […]

/ Comments Off on Day 4 – 2D Spaceshooter
Program: Graphics

Day 4 – 2D Spaceshooter

Okej! Day 4.. Now most of the design decisions have been decided. I got my instruction for the project and my priorities. So for this project I will be the lead artist and lead animator.
My list of work at the moment has been condensed to.
1. Mole
1.2 Walk animation below ground
1.3 walk animation overworld
1.4 Idle animation
1.5 transition from underground to overworld
1.6 throw projectile animation
1.7 Drowning animation
1.8 capture animation
1.9 sneakpeak animation
1.10 Grab vegetable
1.11 A Trail for the tunnel
1.12 Stun animation
 
2. Gardener
2.1 Walk animation
2.2 idle watering animation
2.3 Spotting animation
2.4 Catch the mole with the net
 
3. […]

/ Comments Off on Day 4 – 2D Spaceshooter
Program: Graphics