Daily Archives: September 26, 2014

Board Game analyze 2 ( Stratego)

Introduction
 
A group was assigned the task to play and analyze a game. In order to analyze we had to explain of the core system, components, system and the interaction between them and how the players interpret it. This is an exercise in understanding games and how they work, in order to learn more about what can make a good system and what can be altered. As Adam Mayes says: “Steal what you like and work with it”.
One of the instructions […]

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Program: Programming

Board Game analyze 2 ( Stratego)

Introduction
 
A group was assigned the task to play and analyze a game. In order to analyze we had to explain of the core system, components, system and the interaction between them and how the players interpret it. This is an exercise in understanding games and how they work, in order to learn more about what can make a good system and what can be altered. As Adam Mayes says: “Steal what you like and work with it”.
One of the instructions […]

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Program: Programming

Board Game Analysis: Portobello Market

This week, we were assigned to play and analyse another board game, we chose ‘Portobello Market’.

‘Portobello Market’ is a two to four player strategy game. The goal of the game is to have your market stalls placed in the most profitable places as possible. This goal is achieved by placing market stalls in alleyways visited by as wealthy people as possible. The game ends at the end of the round the first player places her final stall.
Core Mechanics
The player verbs are; chosing […]

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Program: Graphics

Board Game Analysis: Portobello Market

This week, we were assigned to play and analyse another board game, we chose ‘Portobello Market’.

‘Portobello Market’ is a two to four player strategy game. The goal of the game is to have your market stalls placed in the most profitable places as possible. This goal is achieved by placing market stalls in alleyways visited by as wealthy people as possible. The game ends at the end of the round the first player places her final stall.
Core Mechanics
The player verbs are; chosing […]

/ Comments Off on Board Game Analysis: Portobello Market
Program: Graphics

Board Game Analysis: Portobello Market

This week, we were assigned to play and analyse another board game, we chose ‘Portobello Market’.

‘Portobello Market’ is a two to four player strategy game. The goal of the game is to have your market stalls placed in the most profitable places as possible. This goal is achieved by placing market stalls in alleyways visited by as wealthy people as possible. The game ends at the end of the round the first player places her final stall.
Core Mechanics
The player verbs are; chosing […]

/ Comments Off on Board Game Analysis: Portobello Market
Program: Graphics

Board Game Analysis: Portobello Market

This week, we were assigned to play and analyse another board game, we chose ‘Portobello Market’.

‘Portobello Market’ is a two to four player strategy game. The goal of the game is to have your market stalls placed in the most profitable places as possible. This goal is achieved by placing market stalls in alleyways visited by as wealthy people as possible. The game ends at the end of the round the first player places her final stall.
Core Mechanics
The player verbs are; chosing […]

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Program: Graphics

Board Game Analysis 2

This week we picked another board game to play and analyze. We chose Classic Stratego, I am not exactly sure which edition it was, but I think it was one from 1999 because the rulebook were copyrighted that year.

Game Overview
Stratego is a two player turn based strategy game where the objective is to capture the enemy flag. The board is divided into a 10×10 grid. The game has two phases, the first is the “setup phase” and the second is […]

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Program: Programming

Board Game Analysis 2

This week we picked another board game to play and analyze. We chose Classic Stratego, I am not exactly sure which edition it was, but I think it was one from 1999 because the rulebook were copyrighted that year.

Game Overview
Stratego is a two player turn based strategy game where the objective is to capture the enemy flag. The board is divided into a 10×10 grid. The game has two phases, the first is the “setup phase” and the second is […]

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Program: Programming

Board Game Analysis #2 – Pandemic


Introduction to the game
Pandemic is a cooperative game, for 2-4 players, where you play as different disease-fighting specialists whose quest is to treat different diseased cities all over the world while researching cures for each of the four different diseases plaguing the world. Each of you will assume a unique role within the team, with special abilities that will improve your team’s chances if applied wisely.

The game-board depicts several major cities on Earth, e.g. New York, Washington, Buenos Aires […]

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Program: Graphics

Board Game Analysis #2 – Pandemic


Introduction to the game
Pandemic is a cooperative game, for 2-4 players, where you play as different disease-fighting specialists whose quest is to treat different diseased cities all over the world while researching cures for each of the four different diseases plaguing the world. Each of you will assume a unique role within the team, with special abilities that will improve your team’s chances if applied wisely.

The game-board depicts several major cities on Earth, e.g. New York, Washington, Buenos Aires […]

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Program: Graphics

Board game analasys: Gears of War

At first I apologise for the lack of imagery, I’m currently at Dreamhack sthlm so the editing on my cell phone is not the greatest but anyways here is my analysis.
Introduction
What do you get if you flatten Gears of War? No, not space invaders you get Gears of War the board game from the designer Corey Konezcka. To start with I have to say this is one of the finest reverse engineering I have ever seen. From being a third […]

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Program: Programming

Board game analasys: Gears of War

At first I apologise for the lack of imagery, I’m currently at Dreamhack sthlm so the editing on my cell phone is not the greatest but anyways here is my analysis.
Introduction
What do you get if you flatten Gears of War? No, not space invaders you get Gears of War the board game from the designer Corey Konezcka. To start with I have to say this is one of the finest reverse engineering I have ever seen. From being a third […]

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Program: Programming

Board Game Analysis: Super Dungeon Explore!

Hello and welcome to another board game analysis by me. Today we are analyzing the strengths and weaknesses of Super Dungeon Explore!
To get directly to it, here it is!
Best of Super Dungeon Explore

The best thing with Super Dungeon Explore is the Dramatic tension and how it is able to keep the players invested to the very end; even it is going badly for one of the sides. The players are able to get invested quickly, because of the heavy focus […]

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Program: Graphics

Board Game Analysis: Super Dungeon Explore!

Hello and welcome to another board game analysis by me. Today we are analyzing the strengths and weaknesses of Super Dungeon Explore!
To get directly to it, here it is!
Best of Super Dungeon Explore

The best thing with Super Dungeon Explore is the Dramatic tension and how it is able to keep the players invested to the very end; even it is going badly for one of the sides. The players are able to get invested quickly, because of the heavy focus […]

/ Comments Off on Board Game Analysis: Super Dungeon Explore!
Program: Graphics

Board Game Analysis 2 – Portobello Market

We were yet again tasked with playing a board game and then write an analysis of our experience with that game. The main goal is to get an understanding of the core systems and how they affect they game.
We chose to play Portobello Market. To gain as much understanding as possible of the game and its different play styles, we decided to play the game on three times. 
Introduction
Portobello Market was released 2007 by Lautapelit.fi and can be categorized as an […]

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Program: Graphics

Board Game Analysis 2 – Portobello Market

We were yet again tasked with playing a board game and then write an analysis of our experience with that game. The main goal is to get an understanding of the core systems and how they affect they game.
We chose to play Portobello Market. To gain as much understanding as possible of the game and its different play styles, we decided to play the game on three times. 
Introduction
Portobello Market was released 2007 by Lautapelit.fi and can be categorized as an […]

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Program: Graphics

An Analysis of Arkham Horror

Me and my group have been playing the board game Arkham Horror this week, and this is my analysis of the game.


Arkham Horror is a co-op ameritrash board game for 1-8 players based on the Cthulhu mythos. Each player plays an investigator and will be walking around Arkham and other worlds searching for clues. The objective of the game is to defeat the Ancient One, or Great Old One, and this can be done […]

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Program: Programming

An Analysis of Arkham Horror

Me and my group have been playing the board game Arkham Horror this week, and this is my analysis of the game.


Arkham Horror is a co-op ameritrash board game for 1-8 players based on the Cthulhu mythos. Each player plays an investigator and will be walking around Arkham and other worlds searching for clues. The objective of the game is to defeat the Ancient One, or Great Old One, and this can be done […]

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Program: Programming

Advanced Game Design – Analysing another board game

Hello!!
This is another Analyse of a board game my group and I played during this week. It’s the same assignment as the last one just with a different board game. So for this time we chose a game called Small World Underground which is a simpler strategy based game.

This is what the box looks like.
The game aims for players from eight years and older and can be played by two to five players. It takes from 30 minutes to play […]

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Program: Graphics

Advanced Game Design – Analysing another board game

Hello!!
This is another Analyse of a board game my group and I played during this week. It’s the same assignment as the last one just with a different board game. So for this time we chose a game called Small World Underground which is a simpler strategy based game.

This is what the box looks like.
The game aims for players from eight years and older and can be played by two to five players. It takes from 30 minutes to play […]

/ Comments Off on Advanced Game Design – Analysing another board game
Program: Graphics

Advanced Game Design – Analysing another board game

Hello!!
This is another Analyse of a board game my group and I played during this week. It’s the same assignment as the last one just with a different board game. So for this time we chose a game called Small World Underground which is a simpler strategy based game.

This is what the box looks like.
The game aims for players from eight years and older and can be played by two to five players. It takes from 30 minutes to play […]

/ Comments Off on Advanced Game Design – Analysing another board game
Program: Graphics

Advanced Game Design – Analysing another board game

Hello!!
This is another Analyse of a board game my group and I played during this week. It’s the same assignment as the last one just with a different board game. So for this time we chose a game called Small World Underground which is a simpler strategy based game.

This is what the box looks like.
The game aims for players from eight years and older and can be played by two to five players. It takes from 30 minutes to play […]

/ Comments Off on Advanced Game Design – Analysing another board game
Program: Graphics

Board game analasys: Gears of War

At first I apologise for the lack of imagery, I’m currently at Dreamhack sthlm so the editing on my cell phone is not the greatest but anyways here is my analysis.
Introduction
What do you get if you flatten Gears of War? No, not space invaders you get Gears of War the board game from the designer Corey Konezcka. To start with I have to say this is one of the finest reverse engineering I have ever seen. From being a third […]

/ Comments Off on Board game analasys: Gears of War
Program: Programming

Board game analasys: Gears of War

At first I apologise for the lack of imagery, I’m currently at Dreamhack sthlm so the editing on my cell phone is not the greatest but anyways here is my analysis.
Introduction
What do you get if you flatten Gears of War? No, not space invaders you get Gears of War the board game from the designer Corey Konezcka. To start with I have to say this is one of the finest reverse engineering I have ever seen. From being a third […]

/ Comments Off on Board game analasys: Gears of War
Program: Programming