Daily Archives: April 2, 2015

Spaghetti Harakat


Today I worked on the game’s Harakat (Arabic for ‘movement’) mode and the HUD for the prototype. As it turns out, the Unreal engine has excellent functionality for creating both of these. We’re creating a slow-motion effect by running a console command when both sticks on the gamepad are pressed at the same time. There is a health meter and a harakat meter which responds to the current player values, the harakat value is used to determine if the […]

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Program: Programming

Spaghetti Harakat


Today I worked on the game’s Harakat (Arabic for ‘movement’) mode and the HUD for the prototype. As it turns out, the Unreal engine has excellent functionality for creating both of these. We’re creating a slow-motion effect by running a console command when both sticks on the gamepad are pressed at the same time. There is a health meter and a harakat meter which responds to the current player values, the harakat value is used to determine if the […]

/ Comments Off on Spaghetti Harakat
Program: Programming

Game Development Course Finished

Hi everyone!
It is now a week since the Game Development course ended with the result of a half finished kind of buggy game that at least got finished on the deadline. The development process can be followed in the previous posts on this blog.

New course: Introduction to game development
Game development process week 4
Game development process week 5
April 02, 2015 / Comments Off on Game Development Course Finished

Program: Graphics

Game Development Course Finished

Hi everyone!
It is now a week since the Game Development course ended with the result of a half finished kind of buggy game that at least got finished on the deadline. The development process can be followed in the previous posts on this blog.

New course: Introduction to game development
Game development process week 4
Game development process week 5
April 02, 2015 / Comments Off on Game Development Course Finished

Program: Graphics