Daily Archives: April 3, 2015

Week 1

The first week of production has now come to an end. Some of us met up for a voluntary day of casual work in the office, because of it being a holiday it was very relaxed and we had a few visitors come by to hang out and look at what we are doing.
Although it could still do with some additional cleaning I finished the turnaround of the main character today. Mostly I have just cleaned up the lines a […]

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Program: Graphics

Week 1

The first week of production has now come to an end. Some of us met up for a voluntary day of casual work in the office, because of it being a holiday it was very relaxed and we had a few visitors come by to hang out and look at what we are doing.
Although it could still do with some additional cleaning I finished the turnaround of the main character today. Mostly I have just cleaned up the lines a […]

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Program: Graphics

Tamarrion, post 1: Boss Designing

For the Big Game course, I’m on the team working on the game Tamarrion, which we’ll be displaying at GGC in late May. I will be posting at least one blog post per week showing what I’ve personally been working on for this project.

We’re aiming towards having one boss available at the GGC demo. Originally, Camilla and Måns had planned to model this boss for their 3DIII group assignment, but they were displeased with their final result and wanted […]

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Program: Graphics

Tamarrion, post 1: Boss Designing

For the Big Game course, I’m on the team working on the game Tamarrion, which we’ll be displaying at GGC in late May. I will be posting at least one blog post per week showing what I’ve personally been working on for this project.

We’re aiming towards having one boss available at the GGC demo. Originally, Camilla and Måns had planned to model this boss for their 3DIII group assignment, but they were displeased with their final result and wanted […]

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Program: Graphics

3DIII – Linkle

I haven’t been required to make any blog posts for classes lately, but I thought I’d make a post for the character I modeled and animated for the 3DIII course, together with Anita Stenholm.

This character is based on a concept art made for a potential female version of the player character Link from The Legend of Zelda: Hyrule Warriors.
We chose the design above to adapt, and I drew a turnaround with an adjusted design, as well as […]

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Program: Graphics

3DIII – Linkle

I haven’t been required to make any blog posts for classes lately, but I thought I’d make a post for the character I modeled and animated for the 3DIII course, together with Anita Stenholm.

This character is based on a concept art made for a potential female version of the player character Link from The Legend of Zelda: Hyrule Warriors.
We chose the design above to adapt, and I drew a turnaround with an adjusted design, as well as […]

/ Comments Off on 3DIII – Linkle
Program: Graphics