Daily Archives: April 14, 2015

BGP – Week 1 &2 Pre-production phase

We are making a game in the course Big Game Project, so I’ve returned to this blog to write a weekly post about my work on the project.
I’m working on the game project Scrap Pirates, which is a 2D Co-op Metroidvania game that focuses on exploration and puzzle-solving using magnetism. I will focus mainly on level and game design in this project, so that’s what I will be writing about on this blog.
We’re three weeks into the project now, so […]

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Program: Graphics

BGP – Week 1 &2 Pre-production phase

We are making a game in the course Big Game Project, so I’ve returned to this blog to write a weekly post about my work on the project.
I’m working on the game project Scrap Pirates, which is a 2D Co-op Metroidvania game that focuses on exploration and puzzle-solving using magnetism. I will focus mainly on level and game design in this project, so that’s what I will be writing about on this blog.
We’re three weeks into the project now, so […]

/ Comments Off on BGP – Week 1 &2 Pre-production phase
Program: Graphics

I will not make this title “Learning how to spell”

A good day today, plenty of progress and didn’t really get stuck. I spent most of the day setting up the input structure for the spell system. The idea is to read the stick inputs when the play is holding down the corresponding trigger and then compare the movements with a list of locations which are assigned to a spell each which can then be cast.
The “Magic cast” function has three segments: Read Stick Input, Compare To Player Spells and […]

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Program: Programming

I will not make this title “Learning how to spell”

A good day today, plenty of progress and didn’t really get stuck. I spent most of the day setting up the input structure for the spell system. The idea is to read the stick inputs when the play is holding down the corresponding trigger and then compare the movements with a list of locations which are assigned to a spell each which can then be cast.
The “Magic cast” function has three segments: Read Stick Input, Compare To Player Spells and […]

/ Comments Off on I will not make this title “Learning how to spell”
Program: Programming

BGP – Scrap Pirates – Week 1-2

Here we go again. After a long spell of burnt out silence I’m dusting of my blog and going back to writing. This time it’s for our last course of the year, and I’ll be writing a weekly post for about 8 to 9 weeks. As the title suggests this post will cover the first two weeks of what’s been going on with our Big Game Project (or BGP for short).
During these weeks we’ll be creating a slice of a […]

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Program: Graphics

BGP – Scrap Pirates – Week 1-2

Here we go again. After a long spell of burnt out silence I’m dusting of my blog and going back to writing. This time it’s for our last course of the year, and I’ll be writing a weekly post for about 8 to 9 weeks. As the title suggests this post will cover the first two weeks of what’s been going on with our Big Game Project (or BGP for short).
During these weeks we’ll be creating a slice of a […]

/ Comments Off on BGP – Scrap Pirates – Week 1-2
Program: Graphics