Daily Archives: April 1, 2015

Day 2

It is the second day in the office. We are almost out of cookies.
Today we finally got our extra monitors, TV and keyboards and stuff, we just need more sockets so that we can plug all of them in and organise the office so we do not trip over the flying cords that for a labyrinth around the table.

I have spent much of the day working on our project plan which I have also […]

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Program: Graphics

Day 2

It is the second day in the office. We are almost out of cookies.
Today we finally got our extra monitors, TV and keyboards and stuff, we just need more sockets so that we can plug all of them in and organise the office so we do not trip over the flying cords that for a labyrinth around the table.

I have spent much of the day working on our project plan which I have also […]

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Program: Graphics

Back to work.

I’m a bit rusty on the blogging but now it’s a course requirement again so here we go.
Big Game Project have started and my previous efforts have landed me a position in a group. Fantastic.
I was contacted to join the group on Sunday and officially joined the group in it’s office on Tuesday morning. The group names is Giraffic Art and our game is a third-person game where the player controls a character and casts spells by moving analoge sticks. […]

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Program: Programming

Back to work.

I’m a bit rusty on the blogging but now it’s a course requirement again so here we go.
Big Game Project have started and my previous efforts have landed me a position in a group. Fantastic.
I was contacted to join the group on Sunday and officially joined the group in it’s office on Tuesday morning. The group names is Giraffic Art and our game is a third-person game where the player controls a character and casts spells by moving analoge sticks. […]

/ Comments Off on Back to work.
Program: Programming

First week of Big Game Project

For this course I was selected to be in a group that had already a concept of a 2D casual real-time top-down shooter, production name “MSSP”. The game is catered to players who’ve always dreamed of commanding their own spaceship, build their spaceship from scratch, travel through different solar systems and carry out missions.
The first week of MSSP was mainly focused on creating mood boards and mock-ups to get a greater picture of where we wanted to go artwise.
The moodboard […]

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Program: Graphics

First week of Big Game Project

For this course I was selected to be in a group that had already a concept of a 2D casual real-time top-down shooter, production name “MSSP”. The game is catered to players who’ve always dreamed of commanding their own spaceship, build their spaceship from scratch, travel through different solar systems and carry out missions.
The first week of MSSP was mainly focused on creating mood boards and mock-ups to get a greater picture of where we wanted to go artwise.
The moodboard […]

/ Comments Off on First week of Big Game Project
Program: Graphics