Daily Archives: January 30, 2015
Last Signal – Week 1 + 2
New course and a new project to work on. Due to various students dropping off, there was an unbalace with the groups and team 14, the team I was part of, was divided up into other teams. Me and two others from team 14 were placed in team 5, where we luckily fit in nicely.
The project started by choosing a concept that another team had developed during the previous design course and develop it into a fully funtional game. We […]
Last Signal – Week 1 + 2
New course and a new project to work on. Due to various students dropping off, there was an unbalace with the groups and team 14, the team I was part of, was divided up into other teams. Me and two others from team 14 were placed in team 5, where we luckily fit in nicely.
The project started by choosing a concept that another team had developed during the previous design course and develop it into a fully funtional game. We […]
Last Signal – Week 1 + 2
New course and a new project to work on. Due to various students dropping off, there was an unbalace with the groups and team 14, the team I was part of, was divided up into other teams. Me and two others from team 14 were placed in team 5, where we luckily fit in nicely.
The project started by choosing a concept that another team had developed during the previous design course and develop it into a fully funtional game. We […]
Last Signal – Week 1 + 2
New course and a new project to work on. Due to various students dropping off, there was an unbalace with the groups and team 14, the team I was part of, was divided up into other teams. Me and two others from team 14 were placed in team 5, where we luckily fit in nicely.
The project started by choosing a concept that another team had developed during the previous design course and develop it into a fully funtional game. We […]
Computer issues and busy times have kept me from posting new material lately, so here’s a collection of some work I’ve been doing lately.
Concepts of the player avatar, and
front page design for Ambient Pressure.
Perspective and object rotation assignment.
Warm-ups of the character I’ve been developing, Muir.
Step by step view of my artistic process for assignment drawings.
Computer issues and busy times have kept me from posting new material lately, so here’s a collection of some work I’ve been doing lately.
Concepts of the player avatar, and
front page design for Ambient Pressure.
Perspective and object rotation assignment.
Warm-ups of the character I’ve been developing, Muir.
Step by step view of my artistic process for assignment drawings.