Daily Archives: December 17, 2014

I’m on

My web server program is now able to be connected to! Today was a pretty good day.
I was supposed to have a meeting with Tommi this morning but he was still sick so i worked in the classroom where Jerry helped the first year students.
I decided to add in some structs and functions from our previous classes where we made a simple Peer to Peer UDP chat. The most important thing i added from this was the struct client which […]

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Program: Programming

I’m on

My web server program is now able to be connected to! Today was a pretty good day.
I was supposed to have a meeting with Tommi this morning but he was still sick so i worked in the classroom where Jerry helped the first year students.
I decided to add in some structs and functions from our previous classes where we made a simple Peer to Peer UDP chat. The most important thing i added from this was the struct client which […]

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Program: Programming

Week 15: Lighting and Values

The final week before Christmas we were introduced to lighting. Until the next hand-in we must place our character in an environment and apply lighting to it. It will take quite a while to do, as I was planning to draw my character from scratch rathern than use the same sketch I originally started with. I might post less updates as the work will mainly cover the same things covered in the previous posts. When I reach the point where […]

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Program: Graphics

Week 15: Lighting and Values

The final week before Christmas we were introduced to lighting. Until the next hand-in we must place our character in an environment and apply lighting to it. It will take quite a while to do, as I was planning to draw my character from scratch rathern than use the same sketch I originally started with. I might post less updates as the work will mainly cover the same things covered in the previous posts. When I reach the point where […]

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Program: Graphics

Week 15: Lighting and Values

The final week before Christmas we were introduced to lighting. Until the next hand-in we must place our character in an environment and apply lighting to it. It will take quite a while to do, as I was planning to draw my character from scratch rathern than use the same sketch I originally started with. I might post less updates as the work will mainly cover the same things covered in the previous posts. When I reach the point where […]

/ Comments Off on Week 15: Lighting and Values
Program: Graphics

Week 15: Lighting and Values

The final week before Christmas we were introduced to lighting. Until the next hand-in we must place our character in an environment and apply lighting to it. It will take quite a while to do, as I was planning to draw my character from scratch rathern than use the same sketch I originally started with. I might post less updates as the work will mainly cover the same things covered in the previous posts. When I reach the point where […]

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Program: Graphics

GameProgramming 1 – week 5

Continued with arkanoid and learned some basic collision also finding out how to load different images than bmp.
So starting the week with creating blocks blocks for arkanoid, it would be weird without them one could say they play a central part in the game, lots of purple blocks where loaded from a sprite sheet. After that we sat down to learn how to place them on the screen without hard-coding the positions of each block, instead having an algorithm that […]

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Program: Programming

GameProgramming 1 – week 5

Continued with arkanoid and learned some basic collision also finding out how to load different images than bmp.
So starting the week with creating blocks blocks for arkanoid, it would be weird without them one could say they play a central part in the game, lots of purple blocks where loaded from a sprite sheet. After that we sat down to learn how to place them on the screen without hard-coding the positions of each block, instead having an algorithm that […]

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Program: Programming

V.5

Vad vi lärde oss under denna vecka var: Kollision, hur man sätter in en annan bildtyp (alltså inte bara ”bmp” utan även ”jpg” ”png” etc) och vi blev klara med Arkanoid.

Det vi gjorde klart var: Bollen och Blocken.
Bollen går till att det kommer studsa om den slår i en vägg eller spelaren (som styr det långa blocket längst ner på bilden). Bollen studsar även på blocken men den förstör även blocket den studsar på.
Vi ska göra ett projektarbete då vi […]

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Program: Programming

V.5

Vad vi lärde oss under denna vecka var: Kollision, hur man sätter in en annan bildtyp (alltså inte bara ”bmp” utan även ”jpg” ”png” etc) och vi blev klara med Arkanoid.

Det vi gjorde klart var: Bollen och Blocken.
Bollen går till att det kommer studsa om den slår i en vägg eller spelaren (som styr det långa blocket längst ner på bilden). Bollen studsar även på blocken men den förstör även blocket den studsar på.
Vi ska göra ett projektarbete då vi […]

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Program: Programming

Programming – Week 5

This week we finished the Arkanoid project. The last parts were to add images that could handle alpha. We extended our project with an extension called SDL_IMAGE. The extension lets us load files with different file endings such as PNG etc. By doing this we could achieve transparency around the ball object in Arkanoid.
We also extended the project by adding a CollisionManager and a Collider class. Theese two work together to achieve
box vs box collision, I dont want to go into more […]

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Program: Programming

Programming – Week 5

This week we finished the Arkanoid project. The last parts were to add images that could handle alpha. We extended our project with an extension called SDL_IMAGE. The extension lets us load files with different file endings such as PNG etc. By doing this we could achieve transparency around the ball object in Arkanoid.
We also extended the project by adding a CollisionManager and a Collider class. Theese two work together to achieve
box vs box collision, I dont want to go into more […]

/ Comments Off on Programming – Week 5
Program: Programming

Programming – Week 5

This week we finished the Arkanoid project. The last parts were to add images that could handle alpha. We extended our project with an extension called SDL_IMAGE. The extension lets us load files with different file endings such as PNG etc. By doing this we could achieve transparency around the ball object in Arkanoid.
We also extended the project by adding a CollisionManager and a Collider class. Theese two work together to achieve
box vs box collision, I dont want to go into more […]

/ Comments Off on Programming – Week 5
Program: Programming

Programming – Week 5

This week we finished the Arkanoid project. The last parts were to add images that could handle alpha. We extended our project with an extension called SDL_IMAGE. The extension lets us load files with different file endings such as PNG etc. By doing this we could achieve transparency around the ball object in Arkanoid.
We also extended the project by adding a CollisionManager and a Collider class. Theese two work together to achieve
box vs box collision, I dont want to go into more […]

/ Comments Off on Programming – Week 5
Program: Programming