Monthly Archives: September 2014

Board game understanding 2


This week I have played “Super Dungeon Explorer”.
Super Dungeon Explorer is a board game where the players controls their units on a grid in order to kill their opponents. One or two player will play as the evil consul and the rest as heroes. The consuls mission is to spawn and control monsters/creeps/bosses on the battlefield in order to kill all the heroes. The heroes mission is to kill the main boss, this by moving, attacking or taking other […]

/ Comments Off on Board game understanding 2
Program: Programming

Board game understanding 2


This week I have played “Super Dungeon Explorer”.
Super Dungeon Explorer is a board game where the players controls their units on a grid in order to kill their opponents. One or two player will play as the evil consul and the rest as heroes. The consuls mission is to spawn and control monsters/creeps/bosses on the battlefield in order to kill all the heroes. The heroes mission is to kill the main boss, this by moving, attacking or taking other […]

/ Comments Off on Board game understanding 2
Program: Programming

Board game understanding 2


This week I have played “Super Dungeon Explorer”.
Super Dungeon Explorer is a board game where the players controls their units on a grid in order to kill their opponents. One or two player will play as the evil consul and the rest as heroes. The consuls mission is to spawn and control monsters/creeps/bosses on the battlefield in order to kill all the heroes. The heroes mission is to kill the main boss, this by moving, attacking or taking other […]

/ Comments Off on Board game understanding 2
Program: Programming

Board game understanding 2


This week I have played “Super Dungeon Explorer”.
Super Dungeon Explorer is a board game where the players controls their units on a grid in order to kill their opponents. One or two player will play as the evil consul and the rest as heroes. The consuls mission is to spawn and control monsters/creeps/bosses on the battlefield in order to kill all the heroes. The heroes mission is to kill the main boss, this by moving, attacking or taking other […]

/ Comments Off on Board game understanding 2
Program: Programming

Old projects

So, last year I started studying game development at Blekinge Tekniska Högskola (BTH) but I dropped out after a few months because I didn’t particularly like it there. I like it a lot better here. However, we did do some cool stuff.
We had a one week crash course in Gamemaker, and at the end of the week we had about one and a half day to make our own game. The game I made is called Up is down and you […]

/ Comments Off on Old projects
Program: Graphics

Old projects

So, last year I started studying game development at Blekinge Tekniska Högskola (BTH) but I dropped out after a few months because I didn’t particularly like it there. I like it a lot better here. However, we did do some cool stuff.
We had a one week crash course in Gamemaker, and at the end of the week we had about one and a half day to make our own game. The game I made is called Up is down and you […]

/ Comments Off on Old projects
Program: Graphics

Old projects

So, last year I started studying game development at Blekinge Tekniska Högskola (BTH) but I dropped out after a few months because I didn’t particularly like it there. I like it a lot better here. However, we did do some cool stuff.
We had a one week crash course in Gamemaker, and at the end of the week we had about one and a half day to make our own game. The game I made is called Up is down and you […]

/ Comments Off on Old projects
Program: Graphics

Old projects

So, last year I started studying game development at Blekinge Tekniska Högskola (BTH) but I dropped out after a few months because I didn’t particularly like it there. I like it a lot better here. However, we did do some cool stuff.
We had a one week crash course in Gamemaker, and at the end of the week we had about one and a half day to make our own game. The game I made is called Up is down and you […]

/ Comments Off on Old projects
Program: Graphics

Gears of War: The Board Game analysis

This week me and some of my classmates sat down and played Gears of War: The Board Game. I haven’t actually played any Gears of War game but I’ve seen others do and I’ve heard quite a lot about it. We had no idea what to expect because how would you translate a 3rd person shooter into a board game? Our first impression was that this game is huge. There were so many components after opening the box. We spent […]

/ Comments Off on Gears of War: The Board Game analysis
Program: Graphics

Gears of War: The Board Game analysis

This week me and some of my classmates sat down and played Gears of War: The Board Game. I haven’t actually played any Gears of War game but I’ve seen others do and I’ve heard quite a lot about it. We had no idea what to expect because how would you translate a 3rd person shooter into a board game? Our first impression was that this game is huge. There were so many components after opening the box. We spent […]

/ Comments Off on Gears of War: The Board Game analysis
Program: Graphics

Board Game Analysis: Super Dungeon Explore


 
Introduction
This will be my second board game analysis for the Advanced Game Design course and this time I will be analyzing Super dungeon explore. In order to get a better understanding of what this board game does well and what could have been done better I will be breaking it down and analyzing it’s systems as well as components.
Super dungeon explore is a turn-based table-top dungeon crawler game for up to 6 players were you either play as a […]

/ Comments Off on Board Game Analysis: Super Dungeon Explore
Program: Graphics

Board Game Analysis: Super Dungeon Explore


 
Introduction
This will be my second board game analysis for the Advanced Game Design course and this time I will be analyzing Super dungeon explore. In order to get a better understanding of what this board game does well and what could have been done better I will be breaking it down and analyzing it’s systems as well as components.
Super dungeon explore is a turn-based table-top dungeon crawler game for up to 6 players were you either play as a […]

/ Comments Off on Board Game Analysis: Super Dungeon Explore
Program: Graphics

Board Game Analysis: Super Dungeon Explore

And now, once again, the deadline informs me it is time to write a board game analysis review thingy. The board game in question this time is Super Dungeon Explore!

Simply the best:
Starting with the best is starting to be a habit of mine, and I see no reason to break that habit anytime soon.
At any rate, the best of Super Dungeon Explore is the build up, and the drama that is brought forth by said build up. For that […]

/ Comments Off on Board Game Analysis: Super Dungeon Explore
Program: Graphics

Board Game Analysis: Super Dungeon Explore

And now, once again, the deadline informs me it is time to write a board game analysis review thingy. The board game in question this time is Super Dungeon Explore!

Simply the best:
Starting with the best is starting to be a habit of mine, and I see no reason to break that habit anytime soon.
At any rate, the best of Super Dungeon Explore is the build up, and the drama that is brought forth by said build up. For that […]

/ Comments Off on Board Game Analysis: Super Dungeon Explore
Program: Graphics

Board game analysis – Smallworld Underground

Game description
Smallworld underground is a game for 2-5 players for the age of eight and up. The objective is to have as many victory coins as possible at the end of a certain number of rounds. The game has 15 different races and 21 different powers that can be combined with those races.
To acquire victory coins you conquer land areas with your races unit tokens, you get one coin for each area in the end of your turn. You then […]

/ Comments Off on Board game analysis – Smallworld Underground
Program: Programming

Board game analysis – Smallworld Underground

Game description
Smallworld underground is a game for 2-5 players for the age of eight and up. The objective is to have as many victory coins as possible at the end of a certain number of rounds. The game has 15 different races and 21 different powers that can be combined with those races.
To acquire victory coins you conquer land areas with your races unit tokens, you get one coin for each area in the end of your turn. You then […]

/ Comments Off on Board game analysis – Smallworld Underground
Program: Programming

Board Game Analysis: Last Night on Earth: The Zombie Game


Introduction
Last Night on Earth the: The Zombie Game board game, is a survival horror game, set in a typical American small town for up to 2-6 players. The basic rundown of the game is to complete your objective before dawn, depending on your current objective, and fight off the hordes of zombies that just does not stop coming at you (which is also played by one of the players).
Setup
 The Game board is split up in a main piece, that covers […]

/ Comments Off on Board Game Analysis: Last Night on Earth: The Zombie Game
Program: Programming

Board Game Analysis: Last Night on Earth: The Zombie Game


Introduction
Last Night on Earth the: The Zombie Game board game, is a survival horror game, set in a typical American small town for up to 2-6 players. The basic rundown of the game is to complete your objective before dawn, depending on your current objective, and fight off the hordes of zombies that just does not stop coming at you (which is also played by one of the players).
Setup
 The Game board is split up in a main piece, that covers […]

/ Comments Off on Board Game Analysis: Last Night on Earth: The Zombie Game
Program: Programming

Board Game Analysis: Last Night on Earth: The Zombie Game


Introduction
Last Night on Earth the: The Zombie Game board game, is a survival horror game, set in a typical American small town for up to 2-6 players. The basic rundown of the game is to complete your objective before dawn, depending on your current objective, and fight off the hordes of zombies that just does not stop coming at you (which is also played by one of the players).
Setup
 The Game board is split up in a main piece, that covers […]

/ Comments Off on Board Game Analysis: Last Night on Earth: The Zombie Game
Program: Programming

Board Game Analysis: Last Night on Earth: The Zombie Game


Introduction
Last Night on Earth the: The Zombie Game board game, is a survival horror game, set in a typical American small town for up to 2-6 players. The basic rundown of the game is to complete your objective before dawn, depending on your current objective, and fight off the hordes of zombies that just does not stop coming at you (which is also played by one of the players).
Setup
 The Game board is split up in a main piece, that covers […]

/ Comments Off on Board Game Analysis: Last Night on Earth: The Zombie Game
Program: Programming

Board Game Analysis: Stratego

Stratego is two player competitive board game. The goal of Stratego is to capture the other player’s flag or eliminate the other player’s army. On the surface Stratego looks and plays somewhat familiar to other strategic board games such as chess, but some mechanics makes Stratego stand out.

Stratego has existed for a long time, the version that is played today can be tracked to have existed before the first world war, and the rules of that game can be traced […]

/ Comments Off on Board Game Analysis: Stratego
Program: Graphics

Board Game Analysis: Stratego

Stratego is two player competitive board game. The goal of Stratego is to capture the other player’s flag or eliminate the other player’s army. On the surface Stratego looks and plays somewhat familiar to other strategic board games such as chess, but some mechanics makes Stratego stand out.

Stratego has existed for a long time, the version that is played today can be tracked to have existed before the first world war, and the rules of that game can be traced […]

/ Comments Off on Board Game Analysis: Stratego
Program: Graphics

Board Game Analysis #2 – Carcassonne

Following up the last board game analysis, here is the award-winning Carcassonne that was made by Klaus-Jürgen Wrede.
Carcassonne is a socially competitive game where you create your own playing field. Each turn you will get a piece that you can expand the map with. By using your followers the goal is to take control of territory that will grant you points towards the end game standings.
The game can be played with two to five players and is recommended for players […]

/ Comments Off on Board Game Analysis #2 – Carcassonne
Program: Programming

Board Game Analysis #2 – Carcassonne

Following up the last board game analysis, here is the award-winning Carcassonne that was made by Klaus-Jürgen Wrede.
Carcassonne is a socially competitive game where you create your own playing field. Each turn you will get a piece that you can expand the map with. By using your followers the goal is to take control of territory that will grant you points towards the end game standings.
The game can be played with two to five players and is recommended for players […]

/ Comments Off on Board Game Analysis #2 – Carcassonne
Program: Programming