Daily Archives: September 10, 2014

Board Game Analysis: Battlestar Galactica

I am Back!
And the first thing we are going to do are some board and roleplay analyses. which we hope that you are going to enjoy and the first one to be analyzed is none other than Battlestar Galactica: the Board Game.
Bests of BSG

The one thing that really stands out in Battlestar Galactica as a best is the build-up, as the game progresses the board itself makes the players more desperate in their attempt at survival. As resources dwindle away […]

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Program: Graphics

Board Game Analysis: Battlestar Galactica

I am Back!
And the first thing we are going to do are some board and roleplay analyses. which we hope that you are going to enjoy and the first one to be analyzed is none other than Battlestar Galactica: the Board Game.
Bests of BSG

The one thing that really stands out in Battlestar Galactica as a best is the build-up, as the game progresses the board itself makes the players more desperate in their attempt at survival. As resources dwindle away […]

/ Comments Off on Board Game Analysis: Battlestar Galactica
Program: Graphics

Board Game Analysis: Battlestar Galactica

I am Back!
And the first thing we are going to do are some board and roleplay analyses. which we hope that you are going to enjoy and the first one to be analyzed is none other than Battlestar Galactica: the Board Game.
Bests of BSG

The one thing that really stands out in Battlestar Galactica as a best is the build-up, as the game progresses the board itself makes the players more desperate in their attempt at survival. As resources dwindle away […]

/ Comments Off on Board Game Analysis: Battlestar Galactica
Program: Graphics

Board Game Analysis: Battlestar Galactica

I am Back!
And the first thing we are going to do are some board and roleplay analyses. which we hope that you are going to enjoy and the first one to be analyzed is none other than Battlestar Galactica: the Board Game.
Bests of BSG

The one thing that really stands out in Battlestar Galactica as a best is the build-up, as the game progresses the board itself makes the players more desperate in their attempt at survival. As resources dwindle away […]

/ Comments Off on Board Game Analysis: Battlestar Galactica
Program: Graphics

Analyzing Pandemic

Board Game Analysis
Introduction
So we are currently on a course named advanced game design and our current assignment is to analyze any board game. I guess this is to make sure we don’t repeat old mistakes by grinding core systems until we see patterns designers use.
Pandemic

So the first one we chose was Pandemic. Pandemic makes the players take a role in the institution of CDC or Centers for Disease Control and Prevention, fighting different diseases all over the world while […]

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Program: Programming

Analyzing Pandemic

Board Game Analysis
Introduction
So we are currently on a course named advanced game design and our current assignment is to analyze any board game. I guess this is to make sure we don’t repeat old mistakes by grinding core systems until we see patterns designers use.
Pandemic

So the first one we chose was Pandemic. Pandemic makes the players take a role in the institution of CDC or Centers for Disease Control and Prevention, fighting different diseases all over the world while […]

/ Comments Off on Analyzing Pandemic
Program: Programming

Analyzing Pandemic

Board Game Analysis
Introduction
So we are currently on a course named advanced game design and our current assignment is to analyze any board game. I guess this is to make sure we don’t repeat old mistakes by grinding core systems until we see patterns designers use.
Pandemic

So the first one we chose was Pandemic. Pandemic makes the players take a role in the institution of CDC or Centers for Disease Control and Prevention, fighting different diseases all over the world while […]

/ Comments Off on Analyzing Pandemic
Program: Programming

Analyzing Pandemic

Board Game Analysis
Introduction
So we are currently on a course named advanced game design and our current assignment is to analyze any board game. I guess this is to make sure we don’t repeat old mistakes by grinding core systems until we see patterns designers use.
Pandemic

So the first one we chose was Pandemic. Pandemic makes the players take a role in the institution of CDC or Centers for Disease Control and Prevention, fighting different diseases all over the world while […]

/ Comments Off on Analyzing Pandemic
Program: Programming

MDA: Assignment Sissy Fight!

First let me explain the term ”MDA”

Mechanics: The particular components of the game, at the level of data representation and algorithms. So, mechanics are the rules and concepts that formally specify the game system.
Dynamics: The run-time behavior of the game-as-system. So, dynamics describes the run-time behavior of the mechanics acting on player inputs and each others’ outputs over time. The dynamics automatically change if the mechanics are changed.
Aesthetics: The desirable emotional responses evoked in the player, when she interacts with the game system. Aesthetics can easier be referred to as ”fun”. Sch, […]

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Program: Graphics

MDA: Assignment Sissy Fight!

First let me explain the term ”MDA”

Mechanics: The particular components of the game, at the level of data representation and algorithms. So, mechanics are the rules and concepts that formally specify the game system.
Dynamics: The run-time behavior of the game-as-system. So, dynamics describes the run-time behavior of the mechanics acting on player inputs and each others’ outputs over time. The dynamics automatically change if the mechanics are changed.
Aesthetics: The desirable emotional responses evoked in the player, when she interacts with the game system. Aesthetics can easier be referred to as ”fun”. Sch, […]

/ Comments Off on MDA: Assignment Sissy Fight!
Program: Graphics