Monthly Archives: September 2014

3D – Week 3 – Preparing for Assignment 2

This past Tuesday we went to visit the Gotland Museum, and after taking a tour through the museum we got to choose one object that we want to model and texture during our 3D classes. When we’d chosen an object we were to take reference photos of it.
I looked at many different objects, and took a lot of photos of everything that I thought might be interesting to try and model. I realized that there were a couple of objects […]

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Program: Graphics

3D – Week 3 – Preparing for Assignment 2

This past Tuesday we went to visit the Gotland Museum, and after taking a tour through the museum we got to choose one object that we want to model and texture during our 3D classes. When we’d chosen an object we were to take reference photos of it.
I looked at many different objects, and took a lot of photos of everything that I thought might be interesting to try and model. I realized that there were a couple of objects […]

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Program: Graphics

Week 38: Optimising Edge Flow

This week we have been focusing on optimising our models, working together in groups and cleaning up each other’s objects. It’s a step easily overlooked at times, but certainly among the most important. Despite living in a time of unprecedented information storage it still has its limits. And not everyone can afford the cutting edge. Without optimisation you’d exclude a large potential player base simply because you didn’t bother making models in your game less information-packed with polygons.
Science Fiction Crate […]

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Program: Graphics

Week 38: Optimising Edge Flow

This week we have been focusing on optimising our models, working together in groups and cleaning up each other’s objects. It’s a step easily overlooked at times, but certainly among the most important. Despite living in a time of unprecedented information storage it still has its limits. And not everyone can afford the cutting edge. Without optimisation you’d exclude a large potential player base simply because you didn’t bother making models in your game less information-packed with polygons.
Science Fiction Crate […]

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Program: Graphics

3D – Week 3 – Preparing for Assignment 2

This past Tuesday we went to visit the Gotland Museum, and after taking a tour through the museum we got to choose one object that we want to model and texture during our 3D classes. When we’d chosen an object we were to take reference photos of it.
I looked at many different objects, and took a lot of photos of everything that I thought might be interesting to try and model. I realized that there were a couple of objects […]

/ Comments Off on 3D – Week 3 – Preparing for Assignment 2
Program: Graphics

3D – Week 3 – Preparing for Assignment 2

This past Tuesday we went to visit the Gotland Museum, and after taking a tour through the museum we got to choose one object that we want to model and texture during our 3D classes. When we’d chosen an object we were to take reference photos of it.
I looked at many different objects, and took a lot of photos of everything that I thought might be interesting to try and model. I realized that there were a couple of objects […]

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Program: Graphics

First post

Trying to remember how long I´ve been stranded on this island.. 3 weeks I think since I started and so far I haven’t had any second thoughts. The lectures are interesting, the teachers are nice and the school is great. The structure has been somewhat messy to say the least but I´m sure I´ll manage it eventually. SOO many books, I don’t know where to start, but I´m just going to concentrate on the lectures for now. The assignments have been fun up until […]

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Program: Graphics

First post

Trying to remember how long I´ve been stranded on this island.. 3 weeks I think since I started and so far I haven’t had any second thoughts. The lectures are interesting, the teachers are nice and the school is great. The structure has been somewhat messy to say the least but I´m sure I´ll manage it eventually. SOO many books, I don’t know where to start, but I´m just going to concentrate on the lectures for now. The assignments have been fun up until […]

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Program: Graphics

Week 2 – Genre Analysis.

Unfortunately, I was sick last week and missed both 3D lectures. This made me miss that week’s assignment and blog post where the students had to create 3 different crates based on different genres in games, but I thought that I could do a variant of that assignment. I can chose three genres and analyze their environment art to see what builds those genres and to see if there is any similarities between the different games within the same genre.
The […]

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Program: Graphics

Week 2 – Genre Analysis.

Unfortunately, I was sick last week and missed both 3D lectures. This made me miss that week’s assignment and blog post where the students had to create 3 different crates based on different genres in games, but I thought that I could do a variant of that assignment. I can chose three genres and analyze their environment art to see what builds those genres and to see if there is any similarities between the different games within the same genre.
The […]

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Program: Graphics

3D I Assignment 2: Part 1

The class was taken to the Gotland Museum to hear about the history of the island as well as take pictures of old objects that we can use for reference for our second assignment. I have chosen to model this medieval jug. It’s estimated to have been made during the 12th century, so it is around 700 years old. It fell to my liking since it seems to have been coated with some kind of glaze so the colors and […]

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Program: Graphics

3D I Assignment 2: Part 1

The class was taken to the Gotland Museum to hear about the history of the island as well as take pictures of old objects that we can use for reference for our second assignment. I have chosen to model this medieval jug. It’s estimated to have been made during the 12th century, so it is around 700 years old. It fell to my liking since it seems to have been coated with some kind of glaze so the colors and […]

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Program: Graphics

Planning the 3D object

This week in 3D i got my new assignment and have been planning how to create the object and researched how it works. Im creating a viking longship from this concept art.
 

 
And im supposed to make it fit inside a game so i chose skyrim. Skyrim has a lot of brown and grey tones in their colors so when i texture it i will ahve to use that to make it fit inside the game. I also have had […]

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Program: Graphics

Planning the 3D object

This week in 3D i got my new assignment and have been planning how to create the object and researched how it works. Im creating a viking longship from this concept art.
 

 
And im supposed to make it fit inside a game so i chose skyrim. Skyrim has a lot of brown and grey tones in their colors so when i texture it i will ahve to use that to make it fit inside the game. I also have had […]

/ Comments Off on Planning the 3D object
Program: Graphics

Planning the 3D object

This week in 3D i got my new assignment and have been planning how to create the object and researched how it works. Im creating a viking longship from this concept art.
 

 
And im supposed to make it fit inside a game so i chose skyrim. Skyrim has a lot of brown and grey tones in their colors so when i texture it i will ahve to use that to make it fit inside the game. I also have had […]

/ Comments Off on Planning the 3D object
Program: Graphics

Planning the 3D object

This week in 3D i got my new assignment and have been planning how to create the object and researched how it works. Im creating a viking longship from this concept art.
 

 
And im supposed to make it fit inside a game so i chose skyrim. Skyrim has a lot of brown and grey tones in their colors so when i texture it i will ahve to use that to make it fit inside the game. I also have had […]

/ Comments Off on Planning the 3D object
Program: Graphics

3D I Assignment 2: Part 1

The class was taken to the Gotland Museum to hear about the history of the island as well as take pictures of old objects that we can use for reference for our second assignment. I have chosen to model this medieval jug. It’s estimated to have been made during the 12th century, so it is around 700 years old. It fell to my liking since it seems to have been coated with some kind of glaze so the colors and […]

/ Comments Off on 3D I Assignment 2: Part 1
Program: Graphics

3D I Assignment 2: Part 1

The class was taken to the Gotland Museum to hear about the history of the island as well as take pictures of old objects that we can use for reference for our second assignment. I have chosen to model this medieval jug. It’s estimated to have been made during the 12th century, so it is around 700 years old. It fell to my liking since it seems to have been coated with some kind of glaze so the colors and […]

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Program: Graphics

Sissy fight

Our second assignment was to play sissy fight and learn its mechanics and then remake the game into something new and different but with kinda the same mechanics. After we done that, each group got a little card with a change to the game where my group got the note with a change of making the game into a learning type that could be played by kids in the school.We was in groups around 5-6 ppl and after we had […]

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Program: Graphics

Sissy fight

Our second assignment was to play sissy fight and learn its mechanics and then remake the game into something new and different but with kinda the same mechanics. After we done that, each group got a little card with a change to the game where my group got the note with a change of making the game into a learning type that could be played by kids in the school.We was in groups around 5-6 ppl and after we had […]

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Program: Graphics

Speed painting

This one is made by graphite pencils on a paper, and it took around 40 minutes to make.

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Program: Graphics

Speed painting

This one is made by graphite pencils on a paper, and it took around 40 minutes to make.

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Program: Graphics

Speed painting

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Program: Graphics

Speed painting

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Program: Graphics