Daily Archives: September 15, 2014
Idea
Alright. The weekend assignment was to come up with a rudimentary idea for a game.
So here goes.
”Cushion This!”
A fart cushion game.
Designed for an audience of 6-12.
You go around hiding fart cushions in various places.
Aesthetics would be comedy, with the challenge of not getting caught.
Mechanics used would support stealth.
The target of your cushioning have random actions (such as going for some coffee) to allow the player a chance to perform his prank.
Idea
Alright. The weekend assignment was to come up with a rudimentary idea for a game.
So here goes.
”Cushion This!”
A fart cushion game.
Designed for an audience of 6-12.
You go around hiding fart cushions in various places.
Aesthetics would be comedy, with the challenge of not getting caught.
Mechanics used would support stealth.
The target of your cushioning have random actions (such as going for some coffee) to allow the player a chance to perform his prank.
3D I – Week 2
This week we modeled three variations of crates, where each was supposed to be inspired by a different theme. These themes were Sci-Fi, Cartoonish, Medieval, Post-Apocalyptic and Urban Contemporary. This was to illustrate how objects may have more or less radically different models to relate the theme.
The three themes that I chose were Medieval, Sci-Fi and Urban Contemporary.
Medieval
The first crate I did was supposed to be within the Medieval theme, and was therefore of a rather simplistic, yet […]
3D I – Week 2
This week we modeled three variations of crates, where each was supposed to be inspired by a different theme. These themes were Sci-Fi, Cartoonish, Medieval, Post-Apocalyptic and Urban Contemporary. This was to illustrate how objects may have more or less radically different models to relate the theme.
The three themes that I chose were Medieval, Sci-Fi and Urban Contemporary.
Medieval
The first crate I did was supposed to be within the Medieval theme, and was therefore of a rather simplistic, yet […]