Browsing 'Graphics': Posts from Game Design and Graphics

Spelutveckling-introduktion

Jag som har denna blogg heter Madeleine Fjäll och studerar Speldesign och Grafik på Uppsala Universitet här på Campus Gotland. Just nu håller vi på och skapar en Space Shooter där jag är lead artist i min grupp. Varje vecka kommer jag prata, diskutera och reflektera kring en artefakt jag jobbat med under veckan som ska vara i spelet samt lägga upp en eller flera bilder på den.
Detta skriver jag mestadels för att testa hur wordpress fungerar och hur det […]

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Program: Graphics

Spelutveckling-introduktion

Jag som har denna blogg heter Madeleine Fjäll och studerar Speldesign och Grafik på Uppsala Universitet här på Campus Gotland. Just nu håller vi på och skapar en Space Shooter där jag är lead artist i min grupp. Varje vecka kommer jag prata, diskutera och reflektera kring en artefakt jag jobbat med under veckan som ska vara i spelet samt lägga upp en eller flera bilder på den.
Detta skriver jag mestadels för att testa hur wordpress fungerar och hur det […]

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Program: Graphics

Girl gamer or just gamer?

I felt like I wanted to talk about a subject that really matters to me. You know what a game is right? At least I assume you have played some sort of game whether it was candy crush or Monopoly with the family, so you have a somewhat idea. While growing up I took a liking to games. I found games like Diablo, Unreal, Tibia, and I loved playing on our Sega Mega drive that grandpa got us. There was […]

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Program: Graphics

Girl gamer or just gamer?

I felt like I wanted to talk about a subject that really matters to me. You know what a game is right? At least I assume you have played some sort of game whether it was candy crush or Monopoly with the family, so you have a somewhat idea. While growing up I took a liking to games. I found games like Diablo, Unreal, Tibia, and I loved playing on our Sega Mega drive that grandpa got us. There was […]

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Program: Graphics

Getting Started

Routines
So I’m going to write a blog post every week from now, narrating my progress in my university program. I’ve never written a blog before, nor have I been able to follow a routine other than brushing my teeth every night and day. So this might prove to be a challenge for future me, though I am slightly excited about it.
The instructions given to us (within the program) was to write a blog post every thursday, containing atleast 400 words and […]

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Program: Graphics

Getting Started

Routines
So I’m going to write a blog post every week from now, narrating my progress in my university program. I’ve never written a blog before, nor have I been able to follow a routine other than brushing my teeth every night and day. So this might prove to be a challenge for future me, though I am slightly excited about it.
The instructions given to us (within the program) was to write a blog post every thursday, containing atleast 400 words and […]

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Program: Graphics

Blogs are hard..

I’ve started blogging and I’m not really sure how to do so, so this is a test to see if my categories work and that I can upload the right feed to my school.

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Program: Graphics

Blogs are hard..

I’ve started blogging and I’m not really sure how to do so, so this is a test to see if my categories work and that I can upload the right feed to my school.

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Program: Graphics

Getting started

Welcome to my brand spankin’ new blog! Currently I’m working on a space shooter game, so that is what I’ll write about for the time being. Alright, see you soon!

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Program: Graphics

Getting started

Welcome to my brand spankin’ new blog! Currently I’m working on a space shooter game, so that is what I’ll write about for the time being. Alright, see you soon!

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Program: Graphics

Test Post #0

Example text

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Program: Graphics

Test Post #0

Example text

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Program: Graphics

3DIII character concept

Hello again! We have started a new 3D course, in which we will model a slightly more complicated character and then animate them. We’re going this in groups, and I’m with Emma and Kristofer. This is the character we have created together:

Her name is Saraswati and she’s an female alien and the leader of her tribe. She’s very old and is currently acting as a mentor and tutor for the new leader, which will be the player character.

I […]

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Program: Graphics

3DIII character concept

Hello again! We have started a new 3D course, in which we will model a slightly more complicated character and then animate them. We’re going this in groups, and I’m with Emma and Kristofer. This is the character we have created together:

Her name is Saraswati and she’s an female alien and the leader of her tribe. She’s very old and is currently acting as a mentor and tutor for the new leader, which will be the player character.

I […]

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Program: Graphics

Testing Testing

Jag har startat en blogg och testar att lägga upp en post.
 

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Program: Graphics

Testing Testing

Jag har startat en blogg och testar att lägga upp en post.
 

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Program: Graphics

Nihteana High Poly Armour

Last week I finished the high poly model of Nihteana, the first thing I did was to complete the shoulder pads. These skulls were also used to hang from her belt, but without the decorations.

I had a basic skull/shoulder pad that I made in 3ds Max, from that I dug out the shapes more and sharpened the details. Then I added the decorations by drawing the on by hand. I would have used a pattern to do this […]

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Program: Graphics

Nihteana High Poly Armour

Last week I finished the high poly model of Nihteana, the first thing I did was to complete the shoulder pads. These skulls were also used to hang from her belt, but without the decorations.

I had a basic skull/shoulder pad that I made in 3ds Max, from that I dug out the shapes more and sharpened the details. Then I added the decorations by drawing the on by hand. I would have used a pattern to do this […]

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Program: Graphics

Test! Creating a blog?

Okay! I’ve started a blog and testing a post!

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Program: Graphics

Test! Creating a blog?

Okay! I’ve started a blog and testing a post!

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Program: Graphics

Back to ZBrush

Since we finally got our release out I have been able to get back to working on Nihteana. There were a few things that needed fixing but most of the work was to create the missing pieces, such as armour and belt. I had not prioritised them earlier since I wanted to test the main body in animation before completing her. In case there were any problems it would be easier to adjust before adding details. Once I got to […]

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Program: Graphics

Back to ZBrush

Since we finally got our release out I have been able to get back to working on Nihteana. There were a few things that needed fixing but most of the work was to create the missing pieces, such as armour and belt. I had not prioritised them earlier since I wanted to test the main body in animation before completing her. In case there were any problems it would be easier to adjust before adding details. Once I got to […]

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Program: Graphics

2D Computer Graphics Numero DOS!! I can see colors!

So Hello again! A new year, and a new course begins! This time it’s the continuation of the course 2D 1, which is called… 2D 2~
I’m going to post some pictures from this course now and then. But I will unfortunately (or fortunate for you) not post deep reflections over these. As I’m currently occupied by the development of a game and the reflective posts I’ll be doing on that matter.
So here is the first thing that I’ve done for […]

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Program: Graphics

2D Computer Graphics Numero DOS!! I can see colors!

So Hello again! A new year, and a new course begins! This time it’s the continuation of the course 2D 1, which is called… 2D 2~
I’m going to post some pictures from this course now and then. But I will unfortunately (or fortunate for you) not post deep reflections over these. As I’m currently occupied by the development of a game and the reflective posts I’ll be doing on that matter.
So here is the first thing that I’ve done for […]

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Program: Graphics