Daily Archives: June 20, 2017

Animating Deino

It’s funny, because when I fist opened and ran the program Motionbuilder, I was horrified at what greeted me on the screen. So many options, so much to learn, so many windows… It was a daunting task to say the least. I’ll be honest, I didn’t do too well on the course that was meant to teach us animation in 3D. I had a difficult time keeping up and I was really struggling getting used to the software. Funnily enough, […]

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Program: Graphics

Animating Deino

It’s funny, because when I fist opened and ran the program Motionbuilder, I was horrified at what greeted me on the screen. So many options, so much to learn, so many windows… It was a daunting task to say the least. I’ll be honest, I didn’t do too well on the course that was meant to teach us animation in 3D. I had a difficult time keeping up and I was really struggling getting used to the software. Funnily enough, […]

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Program: Graphics

One year mark. Part 1.3. Student interactions on the “big” scale.

I must say, that I didn’t think I will be able to even get this far in my train of thought, but it does feel good to continue making notes on my experiences. Okay, onward! This part is about us interacting with each other on a scale of around 100 people in the same lecturing room. I have never participated in an activity that would constantly maintain an amount of people that big (my personal record would be 30 people […]

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Program: Game Design

One year mark. Part 1.3. Student interactions on the “big” scale.

I must say, that I didn’t think I will be able to even get this far in my train of thought, but it does feel good to continue making notes on my experiences. Okay, onward! This part is about us interacting with each other on a scale of around 100 people in the same lecturing room. I have never participated in an activity that would constantly maintain an amount of people that big (my personal record would be 30 people […]

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Program: Game Design

1-year milestone. Part 1.2: Ideas and Concepts.

One of the most important things in this education, besides working in the groups, is how you handle the ideas. I have to say that being creative is something I missed during my time in linguistics. While an open mind was welcomed, the creativity was highly impaired. If you couldn’t support your train of thought by a reference to already existing works, you’d have some hard time. Only a tenured professor who is steps away from retirement was excused for […]

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Program: Game Design

1-year milestone. Part 1.2: Ideas and Concepts.

One of the most important things in this education, besides working in the groups, is how you handle the ideas. I have to say that being creative is something I missed during my time in linguistics. While an open mind was welcomed, the creativity was highly impaired. If you couldn’t support your train of thought by a reference to already existing works, you’d have some hard time. Only a tenured professor who is steps away from retirement was excused for […]

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Program: Game Design

1-year milestone. Part 1.1: Education and The Calling.

So, the grand Post Mortem begins! I start this first post (excluding the introduction) with my opinions of what sort of education did I get myself into. Onward!
 
The 4 courses and their synergy. I am happy to have been one of the first people to try the new branched out program in Game Design at Campus Gotland. I have heard only positive things about the education in games on Gotland. The change of format was even more appealing to me […]

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Program: Game Design

1-year milestone. Part 1.1: Education and The Calling.

So, the grand Post Mortem begins! I start this first post (excluding the introduction) with my opinions of what sort of education did I get myself into. Onward!
 
The 4 courses and their synergy. I am happy to have been one of the first people to try the new branched out program in Game Design at Campus Gotland. I have heard only positive things about the education in games on Gotland. The change of format was even more appealing to me […]

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Program: Game Design

1-year milestone. Introduction.

Hello and welcome to my blog!
My name is Gleb and I recently finished my first year at Uppsala University in Bachelor Programme in Game Design. During this year I got to meet a lot of different people and experience a lot of things. The most important thing I realised was that I made the right choice by deciding to embrace my passion for games and wanting to create games for others.
So, what is the point of this blog? This blog […]

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Program: Game Design

1-year milestone. Introduction.

Hello and welcome to my blog!
My name is Gleb and I recently finished my first year at Uppsala University in Bachelor Programme in Game Design. During this year I got to meet a lot of different people and experience a lot of things. The most important thing I realised was that I made the right choice by deciding to embrace my passion for games and wanting to create games for others.
So, what is the point of this blog? This blog […]

/ Comments Off on 1-year milestone. Introduction.
Program: Game Design