Daily Archives: February 17, 2017

Death, not that harsh right?

Talking about death is never fun in real life, but is often brought up in games as a thing to make the player not wanting to lose.That will say you must create a losing condition to make it more exciting. For a game to have a losing condition you need to … – Läs hela inlägget här

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Program: Programming

Death, not that harsh right?

Talking about death is never fun in real life, but is often brought up in games as a thing to make the player not wanting to lose.That will say you must create a losing condition to make it more exciting. For a game to have a losing condition you need to … – Läs hela inlägget här

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Program: Programming

Bubble Gun!

BlogPost #2
What
This week I have been working on the bubble gun that is a very important asset in our game. This bubble gun is represented as a pick-up that is spawn when an enemy dies. It is able to shoot poisoned bubbles to damage the enemies and follow the rotation of the mouse around the screen. Furthermore, it can shoot with a “cone” pattern in order to give more visual reality.
I actually started working on this bubble gun a week before. The goal […]

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Program: Programming

Bubble Gun!

BlogPost #2
What
This week I have been working on the bubble gun that is a very important asset in our game. This bubble gun is represented as a pick-up that is spawn when an enemy dies. It is able to shoot poisoned bubbles to damage the enemies and follow the rotation of the mouse around the screen. Furthermore, it can shoot with a “cone” pattern in order to give more visual reality.
I actually started working on this bubble gun a week before. The goal […]

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Program: Programming

Sound Design

Hello once again my readers.
For this post I will talk about sound design and finding it.
When I first started on the sound I had a big problem finding a site where I could find copyright free sound for the weapons or ambient noise in the game. I tried searching for different sites, but a member of my game design team sent me a link to a website called freesound.org which contains many different sounds completely free.
The biggest problem however except […]

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Sound Design

Hello once again my readers.
For this post I will talk about sound design and finding it.
When I first started on the sound I had a big problem finding a site where I could find copyright free sound for the weapons or ambient noise in the game. I tried searching for different sites, but a member of my game design team sent me a link to a website called freesound.org which contains many different sounds completely free.
The biggest problem however except […]

/ Comments Off on Sound Design