Daily Archives: March 5, 2015

Week 7 Gardener Animations

 
Week 7. This week I worked on the Gardener animations. As always I was using Flash to animate these. The color is a bit off in the gif’s so they will not represent the final product.
 
Walking animation:
 

The walking animation was the easier one of the animations that I did as it would only require some animation of the feet because of it being in top-down view.
The process of making this animation:
1. First I laid down a rough sketch of the gardener. […]

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Program: Graphics

Week 7 Gardener Animations

 
Week 7. This week I worked on the Gardener animations. As always I was using Flash to animate these. The color is a bit off in the gif’s so they will not represent the final product.
 
Walking animation:
 

The walking animation was the easier one of the animations that I did as it would only require some animation of the feet because of it being in top-down view.
The process of making this animation:
1. First I laid down a rough sketch of the gardener. […]

/ Comments Off on Week 7 Gardener Animations
Program: Graphics

Week 7, Game Design

So, this week I am still working on the soundtrack for our game. I was gravely mistaken  on the time it would take to actually make a soundtrack from scratch. Since I am making the soundtrack in three different stages, meaning that I will divide the song into three parts even tho they have the same basic sound, it is harder and I cant just pick a song. This is so that the programmer can set when the song will […]

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Program: Graphics

Week 7, Game Design

So, this week I am still working on the soundtrack for our game. I was gravely mistaken  on the time it would take to actually make a soundtrack from scratch. Since I am making the soundtrack in three different stages, meaning that I will divide the song into three parts even tho they have the same basic sound, it is harder and I cant just pick a song. This is so that the programmer can set when the song will […]

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Program: Graphics

Artifact 4 – Animations Enemies

ARTIFACT 4 – ANIMATIONS ENEMIESin Dash BAT
Seven weeks has now passed since my team 12 and I started the Space Shooter Project “Heartbeat Bat”. The original concept was designed by Team 7. The Alpha is over and we are now heading towards the Beta. 
For this weeks blog assignment I am going to tell you about the creation process of the enemies for Dash BAT. Originally there was going to be three different levels with three unique enemies representing that level. However since […]

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Program: Graphics

Artifact 4 – Animations Enemies

ARTIFACT 4 – ANIMATIONS ENEMIESin Dash BAT
Seven weeks has now passed since my team 12 and I started the Space Shooter Project “Heartbeat Bat”. The original concept was designed by Team 7. The Alpha is over and we are now heading towards the Beta. 
For this weeks blog assignment I am going to tell you about the creation process of the enemies for Dash BAT. Originally there was going to be three different levels with three unique enemies representing that level. However since […]

/ Comments Off on Artifact 4 – Animations Enemies
Program: Graphics