Daily Archives: March 4, 2015

Green Warden: Week 7 – Mini map

So this is the seventh week of this project! I think it is starting to show a bit, everyone is growing a bit tired no matter if things are going well or not. But there is not much to do besides keeping on working!
This week I have worked a little with the mini map for the game. Originally it was just an exact replica of the actual game but in smaller version. This meant everything was scaled down, from the […]

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Program: Graphics

Green Warden: Week 7 – Mini map

So this is the seventh week of this project! I think it is starting to show a bit, everyone is growing a bit tired no matter if things are going well or not. But there is not much to do besides keeping on working!
This week I have worked a little with the mini map for the game. Originally it was just an exact replica of the actual game but in smaller version. This meant everything was scaled down, from the […]

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Program: Graphics

Ambient pressure voice logs

This week I have been working on developing a radio voice for our game Ambient pressure. The voice supports the narrative and gives the player a quick tutorial of what the goal is. It also gives a hint of the dangers the diver is about to face.
For this artefact, me and David Crosson wrote a script of what the voice was supposed to say. The first time that the voice appears is in the first level. In summary it tells […]

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Program: Graphics

Ambient pressure voice logs

This week I have been working on developing a radio voice for our game Ambient pressure. The voice supports the narrative and gives the player a quick tutorial of what the goal is. It also gives a hint of the dangers the diver is about to face.
For this artefact, me and David Crosson wrote a script of what the voice was supposed to say. The first time that the voice appears is in the first level. In summary it tells […]

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Program: Graphics