Daily Archives: March 18, 2015

Beta Aftermath – Refinement work before Final Release

Well, my hopes came true. The Beta-presentation went terrific. The teachers and the crowd liked the music that I chose, as it fitted the mood for the game. They came up with ideas and drafts on how to change some of the graphics, particularly the backgrounds, but nothing for my mole sprite (and the animations for it), which I think is a good sign. It seems like everyone likes my mole design; they think he’s a cutiepie who you easily […]

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Program: Graphics

Beta Aftermath – Refinement work before Final Release

Well, my hopes came true. The Beta-presentation went terrific. The teachers and the crowd liked the music that I chose, as it fitted the mood for the game. They came up with ideas and drafts on how to change some of the graphics, particularly the backgrounds, but nothing for my mole sprite (and the animations for it), which I think is a good sign. It seems like everyone likes my mole design; they think he’s a cutiepie who you easily […]

/ Comments Off on Beta Aftermath – Refinement work before Final Release
Program: Graphics

Game Development Process Week 8

A new week, a new blogpost!
This week has been all about redesigning the Astronaut sprite for the game and trying to follow the critics that we got during last weeks beta presentation. The presentation went pretty well in my opinion even if we did not have assets in the game yet. But the part of the critics that we got was that about the Astronaut.
The things that they thought felt wrong with the astronaut was that he did not move […]

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Program: Graphics

Game Development Process Week 8

A new week, a new blogpost!
This week has been all about redesigning the Astronaut sprite for the game and trying to follow the critics that we got during last weeks beta presentation. The presentation went pretty well in my opinion even if we did not have assets in the game yet. But the part of the critics that we got was that about the Astronaut.
The things that they thought felt wrong with the astronaut was that he did not move […]

/ Comments Off on Game Development Process Week 8
Program: Graphics