Daily Archives: September 28, 2014

Advanced Hard Surface Modeling Assignment – Starting the Model


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Program: Graphics

Advanced Hard Surface Modeling Assignment – Starting the Model


[…]

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Program: Graphics

Reverse engineering

I was sick while the rest of the class worked with reverse engineering, so I decided to try it out on my own instead! Basically, you need to take a digital game, figure out what you think the core experience is, find the mechanics that enforce that experience and make a board/card game with those mechanics.
So this is the game that I managed to make:
You’ll need:

a board that looks like this (or at least vaguely similar)

(the board consists of light squares […]

/ Comments Off on Reverse engineering
Program: Graphics

Reverse engineering

I was sick while the rest of the class worked with reverse engineering, so I decided to try it out on my own instead! Basically, you need to take a digital game, figure out what you think the core experience is, find the mechanics that enforce that experience and make a board/card game with those mechanics.
So this is the game that I managed to make:
You’ll need:

a board that looks like this (or at least vaguely similar)

(the board consists of light squares […]

/ Comments Off on Reverse engineering
Program: Graphics

Reverse engineering

I was sick while the rest of the class worked with reverse engineering, so I decided to try it out on my own instead! Basically, you need to take a digital game, figure out what you think the core experience is, find the mechanics that enforce that experience and make a board/card game with those mechanics.
So this is the game that I managed to make:
You’ll need:

a board that looks like this (or at least vaguely similar)

(the board consists of light squares […]

/ Comments Off on Reverse engineering
Program: Graphics

Reverse engineering

I was sick while the rest of the class worked with reverse engineering, so I decided to try it out on my own instead! Basically, you need to take a digital game, figure out what you think the core experience is, find the mechanics that enforce that experience and make a board/card game with those mechanics.
So this is the game that I managed to make:
You’ll need:

a board that looks like this (or at least vaguely similar)

(the board consists of light squares […]

/ Comments Off on Reverse engineering
Program: Graphics