Daily Archives: September 28, 2014
Reverse engineering
I was sick while the rest of the class worked with reverse engineering, so I decided to try it out on my own instead! Basically, you need to take a digital game, figure out what you think the core experience is, find the mechanics that enforce that experience and make a board/card game with those mechanics.
So this is the game that I managed to make:
You’ll need:
a board that looks like this (or at least vaguely similar)
(the board consists of light squares […]
Reverse engineering
I was sick while the rest of the class worked with reverse engineering, so I decided to try it out on my own instead! Basically, you need to take a digital game, figure out what you think the core experience is, find the mechanics that enforce that experience and make a board/card game with those mechanics.
So this is the game that I managed to make:
You’ll need:
a board that looks like this (or at least vaguely similar)
(the board consists of light squares […]
Reverse engineering
I was sick while the rest of the class worked with reverse engineering, so I decided to try it out on my own instead! Basically, you need to take a digital game, figure out what you think the core experience is, find the mechanics that enforce that experience and make a board/card game with those mechanics.
So this is the game that I managed to make:
You’ll need:
a board that looks like this (or at least vaguely similar)
(the board consists of light squares […]
Reverse engineering
I was sick while the rest of the class worked with reverse engineering, so I decided to try it out on my own instead! Basically, you need to take a digital game, figure out what you think the core experience is, find the mechanics that enforce that experience and make a board/card game with those mechanics.
So this is the game that I managed to make:
You’ll need:
a board that looks like this (or at least vaguely similar)
(the board consists of light squares […]