Daily Archives: June 14, 2014
Swedish Game Awards is up next!
The days are closing in for the Swedish game awards (SGA) event that will be held on the 17th of June. We were nominated for Best Execution in Design and we got the chance to present our game at the event.
We made a few changes to the level after watching people play the game at the GGC, the possibility to fall back into the previous challenge should now have been fixed, and the title screen would hopefully be more clear to […]
Swedish Game Awards is up next!
The days are closing in for the Swedish game awards (SGA) event that will be held on the 17th of June. We were nominated for Best Execution in Design and we got the chance to present our game at the event.
We made a few changes to the level after watching people play the game at the GGC, the possibility to fall back into the previous challenge should now have been fixed, and the title screen would hopefully be more clear to […]
Summer project, 2dark – Post 1
I’ve started a summer game project and I’m really exited about it! I will be using Unity (free license), C# and I will start off doing the graphics as well.
The game is targeted towards players who like hard games, for example Dark Souls. It will be a 2d hack n’ slash RPG and during the summer I will make a alpha version of the first level of the game, a demo level.
The main focus of this project will be for me to […]
Summer project, 2dark – Post 1
I’ve started a summer game project and I’m really exited about it! I will be using Unity (free license), C# and I will start off doing the graphics as well.
The game is targeted towards players who like hard games, for example Dark Souls. It will be a 2d hack n’ slash RPG and during the summer I will make a alpha version of the first level of the game, a demo level.
The main focus of this project will be for me to […]