Monthly Archives: July 2014

Summer Programming 2014 – Dev. Post 25

Now that I’m back home with a reliable internet I actually find my efficency dropping with my access to the internet. Either way, I’ve got some work done today, mostly about the new enemy tyoes that are part of the level design. These enemies are more or less boss-like enemies that are supposed to be able take more damage and have more advanced pattern.
the first one is called the Eye and will follow the player around and fire bullets in […]

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Program: Programming

Summer Programming 2014 – Dev. Post 25

Now that I’m back home with a reliable internet I actually find my efficency dropping with my access to the internet. Either way, I’ve got some work done today, mostly about the new enemy tyoes that are part of the level design. These enemies are more or less boss-like enemies that are supposed to be able take more damage and have more advanced pattern.
the first one is called the Eye and will follow the player around and fire bullets in […]

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Program: Programming

Summer Programming 2014 – Dev. Post 24

…And I’m back on Gotland! And with being back I’ve got full access to the unternet once again which means that I am so much more likely to get distracted. That being said, the bulk of the work is done and I just have to get through the Level Design and the options menu. Iäve put a higher priority on the Level Design since it is more or less required for the game to be enjoyable in the end. I […]

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Program: Programming

Summer Programming 2014 – Dev. Post 24

…And I’m back on Gotland! And with being back I’ve got full access to the unternet once again which means that I am so much more likely to get distracted. That being said, the bulk of the work is done and I just have to get through the Level Design and the options menu. Iäve put a higher priority on the Level Design since it is more or less required for the game to be enjoyable in the end. I […]

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Program: Programming

Summer Programming 2014 – Dev. Post 23

Tomorrow’s the day I leave for Gotland. Didn’t do a lot of work, today, but I got the Credits and How To Play screens up. To summarize I simply have an object that creates several texts with the information from a text file and write them out on the screen. Not much else, tomorrow I’ll probably do very little work, but if I get some time on the bus and/or boat I’ll use it.

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Program: Programming

Summer Programming 2014 – Dev. Post 23

Tomorrow’s the day I leave for Gotland. Didn’t do a lot of work, today, but I got the Credits and How To Play screens up. To summarize I simply have an object that creates several texts with the information from a text file and write them out on the screen. Not much else, tomorrow I’ll probably do very little work, but if I get some time on the bus and/or boat I’ll use it.

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Program: Programming

Summer Programming 2014 – Dev. Post 22

Y’know, at the middle of the week I thought that I had been too optimistic in how much I could do wiht all the glitches and the problems I had with the Level Manager, but it all worked out okay.

I completed the high-score system, now the player can save a single high-score in the game. I was thinking about adding a list, but I don’t really have the energy to do that, also it doesn’t feel all that important […]

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Program: Programming

Summer Programming 2014 – Dev. Post 22

Y’know, at the middle of the week I thought that I had been too optimistic in how much I could do wiht all the glitches and the problems I had with the Level Manager, but it all worked out okay.

I completed the high-score system, now the player can save a single high-score in the game. I was thinking about adding a list, but I don’t really have the energy to do that, also it doesn’t feel all that important […]

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Program: Programming

Summer Programming 2014 – Dev. Post 21

I don’t have access to my internet right now, so this one will be posted later.

I finished the Level Manager, it took longer than expected but it’s done. One of the main problems came right after it was done; apparently there was a glitch that made it so that there were empty hitboxes for some reason. I’m not entirely sure about what caused it but I patched it so that it no longer is an issue.

I also enabled a […]

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Program: Programming

Summer Programming 2014 – Dev. Post 21

I don’t have access to my internet right now, so this one will be posted later.

I finished the Level Manager, it took longer than expected but it’s done. One of the main problems came right after it was done; apparently there was a glitch that made it so that there were empty hitboxes for some reason. I’m not entirely sure about what caused it but I patched it so that it no longer is an issue.

I also enabled a […]

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Program: Programming

Summer Programming 2014 – Dev. Post 20

Didn’t get much done with the commenting, but got some work done regarding the Level Manager. Thing is, it’s not entierly done yet as there are still some problems to iron out. I sued the map class for the Manager but in the end I feel that this particular problem might be more suited for the Make a class that is just another class with a string attached and while I recently discovered how tu ose the map class efficently […]

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Program: Programming

Summer Programming 2014 – Dev. Post 20

Didn’t get much done with the commenting, but got some work done regarding the Level Manager. Thing is, it’s not entierly done yet as there are still some problems to iron out. I sued the map class for the Manager but in the end I feel that this particular problem might be more suited for the Make a class that is just another class with a string attached and while I recently discovered how tu ose the map class efficently […]

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Program: Programming

Summer Programming 2014 – Dev. Post 19

I spent most of the day writing comments for my code. By now I’m done with the Managers so I’m gonna move on to the actual in-game objects and the gameobjects next.
Other than that I’ve started working on the Level Manager. The idea is to load the data directly into the game via a .txt file that determines the time and type of enemy that should be spawned. It is very much in preproduction but should be done by tomorrow […]

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Program: Programming

Summer Programming 2014 – Dev. Post 19

I spent most of the day writing comments for my code. By now I’m done with the Managers so I’m gonna move on to the actual in-game objects and the gameobjects next.
Other than that I’ve started working on the Level Manager. The idea is to load the data directly into the game via a .txt file that determines the time and type of enemy that should be spawned. It is very much in preproduction but should be done by tomorrow […]

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Program: Programming

Summer Programmming 2014 – Dev. Post 18

Hey I’m back! Not only did the trip to London rob me of my working hours but as soon as I landed my portable wireless internet ran out of data so I was unable to post anything until today. Rest assured, if you look at the two posts before this one you’ll see that I indeed worked during those few days of seeming inactivity.

On a more direct topic, today is the day that I started to reschedule for the […]

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Program: Programming

Summer Programmming 2014 – Dev. Post 18

Hey I’m back! Not only did the trip to London rob me of my working hours but as soon as I landed my portable wireless internet ran out of data so I was unable to post anything until today. Rest assured, if you look at the two posts before this one you’ll see that I indeed worked during those few days of seeming inactivity.

On a more direct topic, today is the day that I started to reschedule for the […]

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Program: Programming

Updates!!!!

Hi y’all!I’ve been a busy bee the past few weeks having plenty of family visits, hugs and loads of sun!I have been spending whatever time I have managed to salvage form my busy schedule to work a bit on the second iteration of the game and thought I’d …

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Program: Graphics

Updates!!!!

Hi y’all!I’ve been a busy bee the past few weeks having plenty of family visits, hugs and loads of sun!I have been spending whatever time I have managed to salvage form my busy schedule to work a bit on the second iteration of the game and thought I’d …

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Program: Graphics

Summer Programming 2014 – Dev. Post 17

Written the: 21-07-2014

My internet is still down.

I finally figured out the problem with the sound. Since I was taking the sound buffer locally it was destroyed once I left the method, therefore my sounds effects became mute. Once I figured out the problem it took about five minutes to fix it. Didn’t get anything else done today, will be checking my schedule for some planning and possibly write some comments in the code if I have the time.

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Program: Programming

Summer Programming 2014 – Dev. Post 17

Written the: 21-07-2014

My internet is still down.

I finally figured out the problem with the sound. Since I was taking the sound buffer locally it was destroyed once I left the method, therefore my sounds effects became mute. Once I figured out the problem it took about five minutes to fix it. Didn’t get anything else done today, will be checking my schedule for some planning and possibly write some comments in the code if I have the time.

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Program: Programming

Summer Programming 2014 – Dev. Post 16

Written the: 20-07-2014

My internet just ran out so this one isn’t going to be posted in a while. On another topic, I finally got back from London (which was awesome) and I’m back in the programming works again (which is, again, awesome). Well, as much back as I can, I haven’t coded in about a week so I’m a little out of it but I’m still in the game for now.

Anyway, today’s work was centered on fixing a few […]

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Program: Programming

Summer Programming 2014 – Dev. Post 16

Written the: 20-07-2014

My internet just ran out so this one isn’t going to be posted in a while. On another topic, I finally got back from London (which was awesome) and I’m back in the programming works again (which is, again, awesome). Well, as much back as I can, I haven’t coded in about a week so I’m a little out of it but I’m still in the game for now.

Anyway, today’s work was centered on fixing a few […]

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Program: Programming

About these coming weeks

Nothing will be posted here. Im on a “vacation” and I dint have my pc with me, Ive got only some limited clothing.
The question is whats to be done now, im starting school again in a month, it will be a lot of 3D modeling so that should be fun! So there shouldn’t be any postings next week I guess.. until then, have fun 🙂

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Program: Programming

About these coming weeks

Nothing will be posted here. Im on a “vacation” and I dint have my pc with me, Ive got only some limited clothing.
The question is whats to be done now, im starting school again in a month, it will be a lot of 3D modeling so that should be fun! So there shouldn’t be any postings next week I guess.. until then, have fun 🙂

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Program: Programming