Daily Archives: January 17, 2014

Unexpected help

Today was a…productive day, more that i would have thought when rolling out of bet at 10AM.
Me and Martin met up in the Game room where we both worked on the last things we wanted to put in the game. I worked on getting the sprites in the game and as it turned out the sprites were drawing but at the top left corner due to me making the collider of the Particle’s Gameobject a nullpointer when declaring it.  Once […]

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Program: Programming

Unexpected help

Today was a…productive day, more that i would have thought when rolling out of bet at 10AM.
Me and Martin met up in the Game room where we both worked on the last things we wanted to put in the game. I worked on getting the sprites in the game and as it turned out the sprites were drawing but at the top left corner due to me making the collider of the Particle’s Gameobject a nullpointer when declaring it.  Once […]

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Program: Programming

Scroll

I have implemented scrolling in my highscore state. So when the rows of highscore is bigger than the actual window, you can scroll down/up.
And I have also cleaned up my code ALOT.Tomorrow I will fix highscore ordering.

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Program: Programming

Scroll

I have implemented scrolling in my highscore state. So when the rows of highscore is bigger than the actual window, you can scroll down/up.
And I have also cleaned up my code ALOT.Tomorrow I will fix highscore ordering.

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Program: Programming

Cowboys And Citys

Welcome to year 2014!! How does it feel? not so much futuristic and different from year 2013 eh? well, I have had an amazing Christmas break, have visiting all my old friends, eating a lot of tasty food, went skiing in Åre over new year. Overall I had the best time of my life for a long time! wow, much joy, such fun, many great time!
Stop blogging stuff about your life and get back on track, dammit!
[…]

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Program: Graphics

Cowboys And Citys

Welcome to year 2014!! How does it feel? not so much futuristic and different from year 2013 eh? well, I have had an amazing Christmas break, have visiting all my old friends, eating a lot of tasty food, went skiing in Åre over new year. Overall I had the best time of my life for a long time! wow, much joy, such fun, many great time!
Stop blogging stuff about your life and get back on track, dammit!
[…]

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Program: Graphics

Progress of the day


Kept working on the Sound Manager, in order to the the Buttons to work accordingly. at the moment there are some issues with it, nothing to mayor though.
When pressing the Stop, then Play it will jump to the next song rather than restarting the one it stopped on. Should be quite easy to fix.
Blog posts are getting smaller, Not much left to create. and deadline approaches, Tomorrow ill have to start writing on the report due this Sunday as […]

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Program: Programming

Progress of the day


Kept working on the Sound Manager, in order to the the Buttons to work accordingly. at the moment there are some issues with it, nothing to mayor though.
When pressing the Stop, then Play it will jump to the next song rather than restarting the one it stopped on. Should be quite easy to fix.
Blog posts are getting smaller, Not much left to create. and deadline approaches, Tomorrow ill have to start writing on the report due this Sunday as […]

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Program: Programming

Finished

I just uploaded my final assignment, now I will just have to wait for my grade and I will be finished with the first 2D-course and ready to start the second 2D and the game development courses next week. As it is getting very late I will skip uploading the reflective assignment and just show you the final drawings i handed in.

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Program: Graphics

Finished

I just uploaded my final assignment, now I will just have to wait for my grade and I will be finished with the first 2D-course and ready to start the second 2D and the game development courses next week. As it is getting very late I will skip uploading the reflective assignment and just show you the final drawings i handed in.

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Program: Graphics

Programming Project, day 28

My box vs circle wasn’t working the way it should. I tested it with very slow moving objects and after much rewriting (and a looooot of thinking / discussing with classmates / googling) it works very well.
And I added a few songs to the song lists. Maps seem to order themselves when using insert().

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Program: Programming

Programming Project, day 28

My box vs circle wasn’t working the way it should. I tested it with very slow moving objects and after much rewriting (and a looooot of thinking / discussing with classmates / googling) it works very well.
And I added a few songs to the song lists. Maps seem to order themselves when using insert().

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Program: Programming

Programming Project Part 8

Today I changed the collisionmanager to add some more types of collision while refining the already existing ones, even though the types of collision I added are not used in the actual gameplay there will be a dev-room that has random stuff flying around and colliding just so i get the points for adding functional box vs box and circle vs circle-collision. I also added Score and HighScore that so far only checks if you’ve beaten the previous ones and […]

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Program: Programming

Programming Project Part 8

Today I changed the collisionmanager to add some more types of collision while refining the already existing ones, even though the types of collision I added are not used in the actual gameplay there will be a dev-room that has random stuff flying around and colliding just so i get the points for adding functional box vs box and circle vs circle-collision. I also added Score and HighScore that so far only checks if you’ve beaten the previous ones and […]

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Program: Programming

The turn around from before

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Program: Graphics

The turn around from before

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Program: Graphics

the lighting assignment

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Program: Graphics

the lighting assignment

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Program: Graphics

The line art of my character for clash of heavens

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Program: Graphics

The line art of my character for clash of heavens

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Program: Graphics

also final assignment

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Program: Graphics

also final assignment

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Program: Graphics

final assignment

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Program: Graphics

final assignment

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Program: Graphics