Daily Archives: January 24, 2014

Completed!

Now im done with my 2D part 1 course. I had to complete an assignment that i had left over, this is the one from before but i put more light to it and adjusted the lighting on the arms, i did not succseed in shading the fabrics so that it would look like… fabrics, ill have to practice on that part and ill try to do that later. But anyway:

Thats the one.
Now on to the next course,
;we have […]

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Program: Programming

Completed!

Now im done with my 2D part 1 course. I had to complete an assignment that i had left over, this is the one from before but i put more light to it and adjusted the lighting on the arms, i did not succseed in shading the fabrics so that it would look like… fabrics, ill have to practice on that part and ill try to do that later. But anyway:

Thats the one.
Now on to the next course,
;we have […]

/ Comments Off on Completed!
Program: Programming

Escape

Escape is the current working name of the game we have chosen to develop, it is going to be stealth game were you are supposed to sneak your way through an airport, although, you will be given the option of killing your way through. Either choice of playing style will offer its own difficulties, for instance killing guards may cause them to increase in number and certain points may be very difficult to sneak through although that will always be […]

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Program: Graphics

Escape

Escape is the current working name of the game we have chosen to develop, it is going to be stealth game were you are supposed to sneak your way through an airport, although, you will be given the option of killing your way through. Either choice of playing style will offer its own difficulties, for instance killing guards may cause them to increase in number and certain points may be very difficult to sneak through although that will always be […]

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Program: Graphics

Shoot ’em up Project 14-01-24

The Introduction to Game Development course has begun, we’ve learnt about Scrum and all of the groups have gotten their own “Scrum Master”. We’re the same groups as last semester, which feels great, and we’ve made some progress filling our Scrum document. I’ve been making a couple of placeholders for the first prototype of the game, and begun testing some animation. I’m very happy to have studied animation for three years during upper secondary school. It will come in handy. […]

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Program: Graphics

Shoot ’em up Project 14-01-24

The Introduction to Game Development course has begun, we’ve learnt about Scrum and all of the groups have gotten their own “Scrum Master”. We’re the same groups as last semester, which feels great, and we’ve made some progress filling our Scrum document. I’ve been making a couple of placeholders for the first prototype of the game, and begun testing some animation. I’m very happy to have studied animation for three years during upper secondary school. It will come in handy. […]

/ Comments Off on Shoot ’em up Project 14-01-24
Program: Graphics

Shoot ’em up Project 14-01-24

The Introduction to Game Development course has begun, we’ve learnt about Scrum and all of the groups have gotten their own “Scrum Master”. We’re the same groups as last semester, which feels great, and we’ve made some progress filling our Scrum document. I’ve been making a couple of placeholders for the first prototype of the game, and begun testing some animation. I’m very happy to have studied animation for three years during upper secondary school. It will come in handy. […]

/ Comments Off on Shoot ’em up Project 14-01-24
Program: Graphics

Shoot ’em up Project 14-01-24

The Introduction to Game Development course has begun, we’ve learnt about Scrum and all of the groups have gotten their own “Scrum Master”. We’re the same groups as last semester, which feels great, and we’ve made some progress filling our Scrum document. I’ve been making a couple of placeholders for the first prototype of the game, and begun testing some animation. I’m very happy to have studied animation for three years during upper secondary school. It will come in handy. […]

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Program: Graphics

Project: Bloody badgers 2014-01-24

Today we have made progress in filling our scrum document and we have also met our scrum master Therése. There seem to be a problem with the overlay for the lighting mechanic because it wont place in the desired place, it seems to be a SFML problem and not a written fault. The progress is good and and everyone seems to be working fine. I’m gonna try to get my head into SFML asap.
And we’re also thinking of going with […]

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Program: Programming

Project: Bloody badgers 2014-01-24

Today we have made progress in filling our scrum document and we have also met our scrum master Therése. There seem to be a problem with the overlay for the lighting mechanic because it wont place in the desired place, it seems to be a SFML problem and not a written fault. The progress is good and and everyone seems to be working fine. I’m gonna try to get my head into SFML asap.
And we’re also thinking of going with […]

/ Comments Off on Project: Bloody badgers 2014-01-24
Program: Programming