Daily Archives: January 14, 2014
Have done more files
This R-kanoid game project is coming to an end and I’ve done 8 more files, and those are 4 header (.h(pp)) files and 4 source files (.cpp). In detail it was the AnimatedSprite, Collide, PauseState and WinState files. It is hard to understand them but I managed to do them still all thanks to my much better colleague Georgios who’s done an awesome job with both making about 90 % more than me and also explaining things to me so that […]
Have done more files
This R-kanoid game project is coming to an end and I’ve done 8 more files, and those are 4 header (.h(pp)) files and 4 source files (.cpp). In detail it was the AnimatedSprite, Collide, PauseState and WinState files. It is hard to understand them but I managed to do them still all thanks to my much better colleague Georgios who’s done an awesome job with both making about 90 % more than me and also explaining things to me so that […]
TD – an entire day of programming is good for the soul!
Programmed from 10 in the morning to about 11 in the evening (with a couple of hours lunch and dinner pauses).
When everything “works as intended” it is really hard to stop, so things I got done today: * State-transitions * Tower placement (an ugly way, but it works!) * Projectile shooting
Things to do tomorrow: * Collision between projectiles and enemies * Esc-menu with Resume, Quit to Main Menu and Quit to Windows.´
States: Got Start-menu, Main game and an Exit-screen, which […]
TD – an entire day of programming is good for the soul!
Programmed from 10 in the morning to about 11 in the evening (with a couple of hours lunch and dinner pauses).
When everything “works as intended” it is really hard to stop, so things I got done today: * State-transitions * Tower placement (an ugly way, but it works!) * Projectile shooting
Things to do tomorrow: * Collision between projectiles and enemies * Esc-menu with Resume, Quit to Main Menu and Quit to Windows.´
States: Got Start-menu, Main game and an Exit-screen, which […]
Programming Assignment Arkanoid
I finished most of the art we needed for the game today. I created icons for the powerups (with animation), fixed the border so that it looks good and some other things. We scrapped the idea of using boost filesystem, cause neither of us knows how it works and how to build things separately. We can still let players use custom themes but now it wont be as cool as we had in mind. I played around a bit with […]
Programming Assignment Arkanoid
I finished most of the art we needed for the game today. I created icons for the powerups (with animation), fixed the border so that it looks good and some other things. We scrapped the idea of using boost filesystem, cause neither of us knows how it works and how to build things separately. We can still let players use custom themes but now it wont be as cool as we had in mind. I played around a bit with […]
Frogger Dev. Post 20
We made quite a bit of progress today even if the most we did was checking our codes for glitches and cleaning it up. Herman’s pretty much got the whole animation thing done and the data in question is taken from text files outside of the program. He basically kept working on it and fixed whatever errors there where.
Meanwhile, I was working on the pausestate which had me rebuild some parts of the gamestate and the soundmanager so that you […]
Frogger Dev. Post 20
We made quite a bit of progress today even if the most we did was checking our codes for glitches and cleaning it up. Herman’s pretty much got the whole animation thing done and the data in question is taken from text files outside of the program. He basically kept working on it and fixed whatever errors there where.
Meanwhile, I was working on the pausestate which had me rebuild some parts of the gamestate and the soundmanager so that you […]
Select name state
Today I created a state called Intro where youcan create a name(for Highscore).
You simply press those letters you want and then you can start the menu screen.
This is a pre beginning to highscore which will save the name, score and possible time into a file.
Select name state
Today I created a state called Intro where youcan create a name(for Highscore).
You simply press those letters you want and then you can start the menu screen.
This is a pre beginning to highscore which will save the name, score and possible time into a file.