Daily Archives: January 4, 2016

GameDev Xmas Challenge – Summary

Finally done with the holiday fatigue (sort of) and ready to do the summary post of my December #OneHourGameDev project!
(TL; DR: Made a digital version of ultimate tic tac toe in 24 hours. A few cool features but not publically available due to problems. It was fun. Timelapse at the bottom.)
So what was this project about? I was alerted by a friend to a post of a link to a blog post on the nerd-time.com blog by Cala. It […]

/ Comments Off on GameDev Xmas Challenge – Summary
Program: Programming

GameDev Xmas Challenge – Summary

Finally done with the holiday fatigue (sort of) and ready to do the summary post of my December #OneHourGameDev project!
(TL; DR: Made a digital version of ultimate tic tac toe in 24 hours. A few cool features but not publically available due to problems. It was fun. Timelapse at the bottom.)
So what was this project about? I was alerted by a friend to a post of a link to a blog post on the nerd-time.com blog by Cala. It […]

/ Comments Off on GameDev Xmas Challenge – Summary
Program: Programming

A whole new wooorld, week 6 shading

This week my assignment were to correctly shade my character and place it in a believable scene. For me, this was an unbelievable hard assignment to do. I had absolutely no experience of shadowing, specially since I pretty much learnt how to draw at all from this course. And me being really indecisive about what environment to place Sam in, made it even more impossibly hard for me. Finally I chose to place Sam in an alleyway, in the moment […]

/ Comments Off on A whole new wooorld, week 6 shading
Program: Graphics

A whole new wooorld, week 6 shading

This week my assignment were to correctly shade my character and place it in a believable scene. For me, this was an unbelievable hard assignment to do. I had absolutely no experience of shadowing, specially since I pretty much learnt how to draw at all from this course. And me being really indecisive about what environment to place Sam in, made it even more impossibly hard for me. Finally I chose to place Sam in an alleyway, in the moment […]

/ Comments Off on A whole new wooorld, week 6 shading
Program: Graphics