Daily Archives: December 15, 2015
HEVGA meet-up in Washington
Last week, we … (last week already. Where does the time go?)
Last week we travelled to Washington, D.C. for an Unconference with the Higher Education in Video Games Association.
The gathering was titled “Games + Higher Education + National Impact.” HEVGA described it this this:
“This two day meet-up will assemble leading thinkers and creators of interactive media to address national priorities areas including educational tools for teachers and students, citizen science platforms for crowdsourcing discovery, and increasing […]
HEVGA meet-up in Washington
Last week, we … (last week already. Where does the time go?)
Last week we travelled to Washington, D.C. for an Unconference with the Higher Education in Video Games Association.
The gathering was titled “Games + Higher Education + National Impact.” HEVGA described it this this:
“This two day meet-up will assemble leading thinkers and creators of interactive media to address national priorities areas including educational tools for teachers and students, citizen science platforms for crowdsourcing discovery, and increasing […]
Changing Roles
Today was an exciting day for my fellow artist and I as we got invited to speak to the 2nd year art students as part of their 3D class. This is actually the first time that we have been on the “other side of the classroom” and actually speaking to others about what we do. Apart from presentations as part of our own courses which is far from the same.
We were asked to speak about what problems we have had […]
Changing Roles
Today was an exciting day for my fellow artist and I as we got invited to speak to the 2nd year art students as part of their 3D class. This is actually the first time that we have been on the “other side of the classroom” and actually speaking to others about what we do. Apart from presentations as part of our own courses which is far from the same.
We were asked to speak about what problems we have had […]
GameDev Xmas Challenge – Hour 11-12: Better drawing
Today I smashed two hours and improved on the drawing. Firstly the gray background is gone from the marker when placed and what you draw now acts as a mask for a black image (though it’s still in during the drawing phase, working on that.) and secondly you now draw a connected rounded thick line (like a common paint brush in image editors) instead of those black disconnected squares which makes drawing so much more precise and pleasant.
December 15,
2015 /
Comments Off on GameDev Xmas Challenge – Hour 11-12: Better drawing
GameDev Xmas Challenge – Hour 11-12: Better drawing
Today I smashed two hours and improved on the drawing. Firstly the gray background is gone from the marker when placed and what you draw now acts as a mask for a black image (though it’s still in during the drawing phase, working on that.) and secondly you now draw a connected rounded thick line (like a common paint brush in image editors) instead of those black disconnected squares which makes drawing so much more precise and pleasant.
December 15,
2015 /
Comments Off on GameDev Xmas Challenge – Hour 11-12: Better drawing