Daily Archives: December 2, 2015

Christmas Challenge – Day 1 & 2, HUD

Hello everyone, I read about a game development challenge on the Unreal Development facebook group that I found interesting and wanted to try out.
Basically it is that you set aside one hour everyday to develop a game inside Unreal Engine (this is of course optional, it could be any other engine out there including your own). For me this was a prime opportunity to yet again try to dive into the monstrous being that is Unreal Engine but this time […]

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Program: Programming

Christmas Challenge – Day 1 & 2, HUD

Hello everyone, I read about a game development challenge on the Unreal Development facebook group that I found interesting and wanted to try out.
Basically it is that you set aside one hour everyday to develop a game inside Unreal Engine (this is of course optional, it could be any other engine out there including your own). For me this was a prime opportunity to yet again try to dive into the monstrous being that is Unreal Engine but this time […]

/ Comments Off on Christmas Challenge – Day 1 & 2, HUD
Program: Programming

GameDev Xmas Challenge – Day 2: System code

Another day and another hour done! Working on a fresh new project often means that you’ll spend the first half of the project coding the underlying system, so sorry in advance for the lack of cool images in this post Hopefully the time-lapse is cool enough!
Today I worked mostly on the turn-based nature of the gameplay. When a player now clicks on their chosen tile the camera moves back to viewing all sections and the next player can make […]

/ Comments Off on GameDev Xmas Challenge – Day 2: System code
Program: Programming

GameDev Xmas Challenge – Day 2: System code

Another day and another hour done! Working on a fresh new project often means that you’ll spend the first half of the project coding the underlying system, so sorry in advance for the lack of cool images in this post Hopefully the time-lapse is cool enough!
Today I worked mostly on the turn-based nature of the gameplay. When a player now clicks on their chosen tile the camera moves back to viewing all sections and the next player can make […]

/ Comments Off on GameDev Xmas Challenge – Day 2: System code
Program: Programming

GameDev Xmas Challenge – Day 1: Setup and prototyping!

Challenge?
A friend of mine made me aware of a post on the Unreal Engine 4 Developer Community Facebook group about a personal challenge blogged on nerd-time.com which I saw a great opportunity and motivation to get some side-projects done! Basically the challenge is this: Develop a game for 1 hour a day until the 24th. Simple as that. The challenge isn’t something hardcore and heavily organized with prizes and stuff but it is a great little motivation […]

/ Comments Off on GameDev Xmas Challenge – Day 1: Setup and prototyping!
Program: Programming

GameDev Xmas Challenge – Day 1: Setup and prototyping!

Challenge?
A friend of mine made me aware of a post on the Unreal Engine 4 Developer Community Facebook group about a personal challenge blogged on nerd-time.com which I saw a great opportunity and motivation to get some side-projects done! Basically the challenge is this: Develop a game for 1 hour a day until the 24th. Simple as that. The challenge isn’t something hardcore and heavily organized with prizes and stuff but it is a great little motivation […]

/ Comments Off on GameDev Xmas Challenge – Day 1: Setup and prototyping!
Program: Programming