Daily Archives: January 8, 2014
Programming Assignment – And we’re back
So, Were finally back after the Christmas-break. Anton and I have worked on menus for the settings today. We can now navigate through the main-menu and settings. We also decided what kind of resolutions we were going to use (a lot). I created a Classic arkanoid skin for the game that we will use as the standard skin.
Filed under: Uncategorized Tagged: programming assignment arkanoid breakout break out laban anton skin resolution menu settings
Programming Assignment – And we’re back
So, Were finally back after the Christmas-break. Anton and I have worked on menus for the settings today. We can now navigate through the main-menu and settings. We also decided what kind of resolutions we were going to use (a lot). I created a Classic arkanoid skin for the game that we will use as the standard skin.
Filed under: Uncategorized Tagged: programming assignment arkanoid breakout break out laban anton skin resolution menu settings
Back from holiday and on to school
Aside from relaxing during the holiday me and my Enchant group finally made the game. Now I know how it feels to both code and do a level design and it takes much more time than one would’ve expect. During the next days I will post the project plan (should’ve posted it earlier) for our Arkanoid game project that is due to Sunday next week (if I recall correctly), and I’ve to prepare for some crunching again. I prioritized the […]
Back from holiday and on to school
Aside from relaxing during the holiday me and my Enchant group finally made the game. Now I know how it feels to both code and do a level design and it takes much more time than one would’ve expect. During the next days I will post the project plan (should’ve posted it earlier) for our Arkanoid game project that is due to Sunday next week (if I recall correctly), and I’ve to prepare for some crunching again. I prioritized the […]
Frogger Dev. Post 17
Back to normal classes today… well, okay they were not actually normal classes as we don’t have anything left to learn so all we did was to work with our projects. Herman completed the animations so we now have Bulldozers whose bands actually move which is really cool. Meanwhile, I started working on the improved Pause Menu, there is quite a bit of work left on it but it shouldn’t be too much.
If we work well and hard we might […]
Frogger Dev. Post 17
Back to normal classes today… well, okay they were not actually normal classes as we don’t have anything left to learn so all we did was to work with our projects. Herman completed the animations so we now have Bulldozers whose bands actually move which is really cool. Meanwhile, I started working on the improved Pause Menu, there is quite a bit of work left on it but it shouldn’t be too much.
If we work well and hard we might […]