Daily Archives: April 20, 2016
Designing mechanics
The past week I’ve been concentrating on discussing and reworking our games mechanics as well as building a level for our game.
This is what I’ve been creating, while it might look daunting at first it has a meaning. The green parts are filler woods that block settler movement. Each letter on the map is color coded and represents on of our resources. The green F is for the food resource, brown W’s are for the wood resource, the grey S […]
Designing mechanics
The past week I’ve been concentrating on discussing and reworking our games mechanics as well as building a level for our game.
This is what I’ve been creating, while it might look daunting at first it has a meaning. The green parts are filler woods that block settler movement. Each letter on the map is color coded and represents on of our resources. The green F is for the food resource, brown W’s are for the wood resource, the grey S […]