Daily Archives: December 16, 2015
GameDev Xmas Challenge – Hour 13: Start menu stuff
Prior to this session I setup a to-do spreadsheet that is publically viewable at this link, which I’ll try to update as I go along . Other than that I mostly just worked on the start menu today, not much significant progress though. Still figuring out how I want to structure the code and reusable parts as efficiently as possible, as I plan to change lots of graphical design later.
Time-lapse time:
func-data=”width […]
GameDev Xmas Challenge – Hour 13: Start menu stuff
Prior to this session I setup a to-do spreadsheet that is publically viewable at this link, which I’ll try to update as I go along . Other than that I mostly just worked on the start menu today, not much significant progress though. Still figuring out how I want to structure the code and reusable parts as efficiently as possible, as I plan to change lots of graphical design later.
Time-lapse time:
func-data=”width […]