Daily Archives: December 3, 2015
GameDev Xmas Challenge – Day 3: “Almost winnable”
Hour 3 has unfolded and some more progress has been made. Again, mostly code stuff and not so much visuals however the core game is almost winnable! There is now full logic for winning a section, which means that in addition to just rows from yesterday’s progress you can now also win by columns and diagonals.
However due to an unforeseen bug (are they ever foreseeable?) I broke how sections are marked invalid which caused you to be unable to win […]
GameDev Xmas Challenge – Day 3: “Almost winnable”
Hour 3 has unfolded and some more progress has been made. Again, mostly code stuff and not so much visuals however the core game is almost winnable! There is now full logic for winning a section, which means that in addition to just rows from yesterday’s progress you can now also win by columns and diagonals.
However due to an unforeseen bug (are they ever foreseeable?) I broke how sections are marked invalid which caused you to be unable to win […]
Time for polish
A lot of stuff have happened since last blog post and at the same time, not much.
After last post last week i didn’t do much work on Naar but instead began working on a report for another course. Sadly i contacted a cold right about after last post and didn’t have any energy to do much of anything for most of the weekend, at least i got some sources. I wrote most of my report on the Monday in panic, […]
Time for polish
A lot of stuff have happened since last blog post and at the same time, not much.
After last post last week i didn’t do much work on Naar but instead began working on a report for another course. Sadly i contacted a cold right about after last post and didn’t have any energy to do much of anything for most of the weekend, at least i got some sources. I wrote most of my report on the Monday in panic, […]