Daily Archives: June 19, 2015
BGP Post GGC Reflections: TwinShift
GGC is over (since quite some time), and everything has calmed down in terms of hand-ins and the like. Therefore, I wanted to write some kind of reflection on the project (TwinShift) as a whole.
I have some mixed feelings about TwinShift. When originally approached with the idea, I felt that it was an awesome idea for a game, and working with friends often means having a good time, and decided to join the group for a “final” project. As the […]
BGP Post GGC Reflections: TwinShift
GGC is over (since quite some time), and everything has calmed down in terms of hand-ins and the like. Therefore, I wanted to write some kind of reflection on the project (TwinShift) as a whole.
I have some mixed feelings about TwinShift. When originally approached with the idea, I felt that it was an awesome idea for a game, and working with friends often means having a good time, and decided to join the group for a “final” project. As the […]
BGP Week 6-7: Main Menu
The last two weeks of BGP! In between the random polish that had to be done, I also remade the main menu. For reference, all of the images in this post were stripped of environment and skyboxes and the like, in order to only show the actual main menu UI.
We had received feedback that the original main menu felt too “clean” for the feeling we wanted to convey with the game. Due to this, and also the way the original […]
BGP Week 6-7: Main Menu
The last two weeks of BGP! In between the random polish that had to be done, I also remade the main menu. For reference, all of the images in this post were stripped of environment and skyboxes and the like, in order to only show the actual main menu UI.
We had received feedback that the original main menu felt too “clean” for the feeling we wanted to convey with the game. Due to this, and also the way the original […]